teukkam Level 1 of the Dungeon (0, 0, D:1) a +0 spear (14, 47, D:1) a +0 hunting sling (22, 48, D:1) a +0 dagger (28, 15, D:1) a +0 dagger (28, 39, D:1) a +0 club (31, 27, D:1) a +0 club (32, 35, D:1) a +0 dagger (32, 41, D:1) a +0 club (34, 17, D:1) a +0 ring mail (38, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 arrows (1, 13, D:2) a +0 dagger (4, 8, D:2) a +0 hand axe (19, 0, D:2) a +0 robe (21, 6, D:2) a +0 hand axe (22, 8, D:2) a +0 whip (23, 9, D:2) a cursed -3 spear (23, 10, D:2) a +0 spear (25, 15, D:2) 21 bolts (49, -27, D:2) a +0 club (50, -14, D:2) a +0 club (52, -4, D:2) 29 arrows Level 3 of the Dungeon (0, 0, D:3) 13 arrows (6, -22, D:3) a +0 club a +0 leather armour a +0 dagger (18, -25, D:3) a +0 club (22, -21, D:3) a +0 leather armour (23, -21, D:3) a +0 dagger a +0 hunting sling (24, -29, D:3) 6 poisoned needles (32, 13, D:3) a +0 hunting sling (33, -11, D:3) a +0 short sword (52, 0, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Yhaatall" {*Drain rN+ MR+ MP+9} (3120 gold) [ring of magical power] It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes draining when unequipped. the +6 short sword of Benevolence {pierce, rElec Str+8 Int-2} (6110 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your intelligence (-2). It insulates you from electricity. the +6 dagger of Witty {freeze, +Rage rPois Str+7 Int-3} (5670 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your intelligence (-3). It protects you from poison. It lets you go berserk. the +4 dagger "Paurch" {pierce, *Drain +Inv rElec Str-2} (3420 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It insulates you from electricity. It lets you turn invisible. It causes draining when unequipped. (0, 0, D:4) 21 bolts (1, -4, D:4) a +0 ring mail (10, -2, D:4) a +0 falchion (11, -8, D:4) a +0 falchion (11, -2, D:4) a +0 short sword (11, -1, D:4) a +1 mace of protection a +0 ring mail (16, -33, D:4) 14 bolts (41, -26, D:4) a +0 scythe a +1 robe of positive energy (43, -22, D:4) a +0 short sword (53, -11, D:4) a +0 mace (54, -11, D:4) a +0 whip a +0 scale mail (56, -10, D:4) a +0 club (58, -9, D:4) a +0 flail (67, 17, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) a book of Cantrips (6, 4, D:5) 33 bolts (7, -23, D:5) 22 arrows (9, 19, D:5) a +0 robe a +0 dagger (10, 4, D:5) a +0 spear (10, 15, D:5) a +0 chain mail (26, 12, D:5) a cursed +0 short sword a +0 scale mail a +0 flail (28, 20, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (6, -41, D:6) a +0 pair of gloves (9, -37, D:6) a +0 dagger (9, -32, D:6) a +0 scale mail (9, 3, D:6) a +0 scale mail (11, -28, D:6) a +0 falchion (11, -27, D:6) a +0 club (12, -30, D:6) a +0 quarterstaff of protection a +0 robe (13, -8, D:6) a +0 leather armour (14, -38, D:6) a +0 hand axe (18, -3, D:6) a +0 scale mail a +0 flail (19, -7, D:6) a +0 club (20, -7, D:6) a +0 giant club (22, -8, D:6) a +0 hand axe (22, -3, D:6) a +0 robe (23, -15, D:6) a cursed +0 scale mail a +0 club (23, -14, D:6) a +0 leather armour a +0 club (35, -14, D:6) a +0 flail (35, -12, D:6) a +0 giant spiked club (36, -14, D:6) a +0 hand axe (37, -15, D:6) a cursed +0 ring mail a +0 chain mail a +0 hand axe (38, -16, D:6) a +0 flail Level 7 of the Dungeon [Shop] Xenommu's Assorted Antiques a potion of lignification (81 gold) a +2 ring of intelligence (202 gold) a potion of haste (270 gold) a potion of cancellation (216 gold) a +0 hand crossbow (94 gold) a +0 cloak (121 gold) a +0 helmet (121 gold) a scroll of teleportation (81 gold) a potion of lignification (81 gold) a scroll of noise (27 gold) a +0 short sword of speed (297 gold) a wand of acid (13) (918 gold) (0, 6, D:7) a +0 short sword (7, 29, D:7) a +0 shield (8, 15, D:7) a +1 hand axe of chopping (10, 19, D:7) a +0 plate armour a +0 glaive (11, 17, D:7) a +0 club (16, 19, D:7) a +0 ring mail (17, -3, D:7) a +0 short sword (19, 26, D:7) a +0 robe (26, 15, D:7) a +0 leather armour (27, 25, D:7) a +0 leather armour (28, 11, D:7) a +0 club (34, -5, D:7) a +0 quarterstaff (42, -6, D:7) a +0 pair of gloves (42, -5, D:7) a +0 quarterstaff (42, 26, D:7) a +0 leather armour of magic resistance (46, 13, D:7) a scroll of noise Level 8 of the Dungeon [Shop] Zivi's Antique Weapon Emporium a +0 dagger (48 gold) a +0 trident (84 gold) a +3 shortbow of flaming (537 gold) the +4 longbow of Une Jia {venom, rPois rF+} (1046 gold) It poisons the ammo it fires. It protects you from fire. It protects you from poison. a +1 dagger of draining (254 gold) a +0 spear (72 gold) a +0 club (24 gold) a +0 battleaxe (156 gold) [Shop] Dogei's Gadget Shoppe a crystal ball of energy (240 gold) a lamp of fire (480 gold) a wand of iceblast (7) (132 gold) a lightning rod (4/4) (480 gold) a wand of iceblast (9) (156 gold) a wand of polymorph (5) (84 gold) a lamp of fire (480 gold) a fan of gales (480 gold) a sack of spiders (240 gold) a wand of iceblast (9) (156 gold) [Shop] Wobig's Jewellery Emporium an uncursed ring of fire (350 gold) a cursed ring of teleportation (63 gold) an uncursed ring of positive energy (280 gold) the ring of the Sturgeon {rN+ MR+} (506 gold) [ring of protection from magic] It protects you from negative energy. It affects your resistance to hostile enchantments. a +3 ring of dexterity (219 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of guardian spirit (420 gold) a +5 ring of dexterity (576 gold) an uncursed ring of stealth (245 gold) an uncursed amulet of guardian spirit (420 gold) [Shop] Manil's Distillery a potion of lignification (39 gold) a potion of magic (104 gold) a potion of agility (52 gold) a potion of haste (130 gold) a potion of agility (52 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of brilliance (104 gold) (0, 0, D:8) 24 arrows (13, 15, D:8) a +0 long sword a +0 leather armour (13, 17, D:8) a +0 falchion (23, -1, D:8) a +0 dagger (27, 1, D:8) a +0 morningstar (30, -15, D:8) a +0 mace (35, -11, D:8) 15 arrows (36, -28, D:8) a +0 hand axe (42, -9, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 giant spiked club a +0 giant club (1, -13, D:9) a -3 ring of evasion (3, 0, D:9) a +0 short sword (3, 1, D:9) a +0 whip (3, 2, D:9) a +0 dagger (10, 12, D:9) a +0 flail a +0 giant spiked club (11, 12, D:9) a +0 giant club a cursed -1 giant spiked club (14, -23, D:9) a +0 long sword (14, -16, D:9) a +2 robe of resistance (14, -15, D:9) 24 bolts (14, -14, D:9) 9 gold pieces (15, -15, D:9) a scroll of fog (15, -14, D:9) a scroll of random uselessness (20, -2, D:9) the +3 scale mail of Incorporation {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. (24, 21, D:9) a +0 morningstar (30, -9, D:9) a +0 flail a +0 leather armour (30, -8, D:9) a +0 whip a +0 dagger a +0 ring mail (31, -8, D:9) a +0 robe a +0 dagger a +0 blowgun (32, -6, D:9) a +0 short sword (32, -3, D:9) a +0 whip (51, -11, D:9) a potion of resistance (52, -9, D:9) a scroll of remove curse Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (3, -6, D:10) a +0 leather armour a +0 hand axe (3, -4, D:10) a +0 leather armour a +0 short sword a +0 leather armour (4, -4, D:10) a +0 chain mail a +0 short sword (12, 7, D:10) a +0 dagger (13, 31, D:10) a +0 giant club (19, 9, D:10) a +0 leather armour (28, -14, D:10) a +0 short sword (29, 29, D:10) a +0 blowgun a +0 robe (33, 7, D:10) a +0 flail (38, 4, D:10) a +0 club (49, 21, D:10) a +0 pair of boots (55, 21, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (1, 7, D:11) a +0 spear (1, 8, D:11) a +0 spear (2, 5, D:11) a +0 hand axe a +0 club a +0 dagger a +0 leather armour (2, 6, D:11) a +0 war axe a +0 plate armour (2, 7, D:11) a +0 spear (3, 6, D:11) a +0 dire flail a +0 giant club a +0 chain mail a +4 trident of freezing a +0 spear (4, 6, D:11) a +0 hand axe a +0 chain mail a cursed -3 short sword (4, 7, D:11) a +0 giant club a +0 giant club (5, 5, D:11) a +0 scimitar a +0 chain mail (5, 7, D:11) a +0 quarterstaff (9, -17, D:11) a +0 hand axe (12, -5, D:11) a +0 short sword (16, -30, D:11) a +0 club (17, 3, D:11) a +0 dagger (18, -27, D:11) a +0 robe (20, -17, D:11) 16 gold pieces (23, -7, D:11) a +0 flail (28, -14, D:11) a +2 hat of magic resistance (33, 4, D:11) a +0 robe (38, -8, D:11) 2 potions of curing Level 1 of the Lair of Beasts (5, -6, Lair:1) a +0 ring mail (15, -16, Lair:1) a +0 scale mail a +1 great sword of electrocution (15, -2, Lair:1) a cursed +0 robe (18, 18, Lair:1) a +0 blowgun (31, -21, Lair:1) a +2 vampiric demon blade a +0 hand crossbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (6, 10, Lair:2) a +0 glaive (15, -4, Lair:2) a +0 chain mail (25, -19, Lair:2) a +0 glaive (29, -10, Lair:2) a +1 hand axe of chopping (29, -9, Lair:2) a +0 scale mail (30, -37, Lair:2) a +0 quarterstaff (30, -9, Lair:2) a scroll of immolation (41, -18, Lair:2) 299 stones (45, -14, Lair:2) 17 stones (55, -16, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (0, 11, Lair:3) a +0 long sword (9, -17, Lair:3) a +0 quarterstaff (21, -25, Lair:3) a +0 scale mail (23, -35, Lair:3) a +0 scale mail (37, 7, Lair:3) an uncursed ring of stealth an uncursed ring of ice (41, -1, Lair:3) a +0 chain mail (43, -23, Lair:3) 24 stones (51, -5, Lair:3) a +0 ring mail (52, -27, Lair:3) 16 stones (53, -1, Lair:3) a +0 plate armour (59, 6, Lair:3) a +0 quarterstaff (65, -2, Lair:3) a +0 shield (66, -25, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (1, 13, Lair:4) a +1 pair of gloves (12, 3, Lair:4) a +0 scale mail (13, -8, Lair:4) a +0 blowgun (14, 5, Lair:4) a +0 rapier (16, -29, Lair:4) a +0 war axe (18, -23, Lair:4) a cursed +0 leather armour (22, -13, Lair:4) a +0 shield (25, -16, Lair:4) a +0 arbalest (26, -15, Lair:4) an uncursed ring of fire (27, 10, Lair:4) a +0 robe (33, 16, Lair:4) 29 stones (38, -34, Lair:4) a +0 robe (50, -22, Lair:4) 8 stones Level 5 of the Lair of Beasts (1, -34, Lair:5) a +2 helmet (6, -4, Lair:5) a +0 leather armour (15, -8, Lair:5) a +0 mace (16, -14, Lair:5) a +2 hat (17, -16, Lair:5) 6 scrolls of amnesia (18, -16, Lair:5) a +1 pair of gloves (19, -10, Lair:5) a +0 leather armour (20, -10, Lair:5) a +0 scale mail (22, -25, Lair:5) 35 gold pieces (22, -15, Lair:5) a +0 chain mail (23, -25, Lair:5) 14 gold pieces (25, -12, Lair:5) a +2 war axe of chopping (28, -33, Lair:5) 28 stones (29, -18, Lair:5) a +0 whip (35, -19, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of cold (2, -13, Lair:6) the +6 short sword "Mem Tiext" {drain, rPois Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from poison. (3, -2, Lair:6) 22 stones (10, -11, Lair:6) a +0 ring mail (14, -11, Lair:6) 17 bolts (16, -45, Lair:6) a +0 scale mail (22, -7, Lair:6) a +0 chain mail (25, -27, Lair:6) 22 bolts (25, -14, Lair:6) a wyvern corpse (skeletalised by now) (34, -27, Lair:6) 23 stones (35, -33, Lair:6) 98 bolts (37, -36, Lair:6) a +5 flail of draining (37, -26, Lair:6) 18 stones (41, -38, Lair:6) a cursed -5 ring of intelligence (42, -34, Lair:6) a +0 robe (42, -15, Lair:6) a +0 rapier (42, -12, Lair:6) an uncursed staff of cold (46, -49, Lair:6) a +2 hat of see invisible (51, -41, Lair:6) 9 stones (55, -46, Lair:6) an uncursed staff of earth Level 1 of the Spider Nest (0, 0, Spider:1) a sling bullet (unseen) (0, 7, Spider:1) 2 sling bullets (1, 5, Spider:1) a sling bullet (1, 6, Spider:1) a sling bullet (1, 7, Spider:1) a sling bullet (2, 4, Spider:1) a sling bullet (2, 5, Spider:1) a sling bullet (3, 4, Spider:1) a sling bullet (unseen) (4, 3, Spider:1) a sling bullet (5, 1, Spider:1) a wolf spider corpse