teton Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -5, D:1) a cursed +0 dagger (1, 33, D:1) a +0 club (3, 5, D:1) a +0 dagger (5, 1, D:1) a +0 short sword (7, -4, D:1) a +0 dagger (7, 10, D:1) 2 large rocks (13, 31, D:1) a +0 robe (14, 14, D:1) a +0 leather armour (17, 26, D:1) a +0 club (23, 23, D:1) a cursed +0 robe (24, 19, D:1) a cursed -3 short sword (25, 18, D:1) a +0 short sword (25, 40, D:1) a +0 club (26, -1, D:1) a +0 ring mail (27, 10, D:1) a cursed -3 dagger (29, 37, D:1) a +0 club (30, 35, D:1) a +0 club (54, 26, D:1) a +0 whip Level 2 of the Dungeon (4, -40, D:2) a +0 club (11, -27, D:2) a +0 dagger (21, -23, D:2) a +0 hand axe (24, -40, D:2) a +0 short sword (28, -37, D:2) a +0 ring mail (31, -10, D:2) a +0 ring mail (32, -25, D:2) a +0 ring mail (35, -7, D:2) a +0 club (39, -18, D:2) a +0 club (40, -23, D:2) a +0 spear (43, -30, D:2) a +0 club (43, -10, D:2) a +0 ring mail (49, -24, D:2) a +0 spear (50, -5, D:2) a +0 club (65, -9, D:2) a +0 chain mail (69, -40, D:2) a +0 ring mail (69, -5, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed -3 whip (5, 13, D:3) a +0 club (6, -14, D:3) a +0 whip a +0 spear (6, 1, D:3) a +0 hand axe (8, -14, D:3) a +0 halberd (10, -14, D:3) a +0 spear (12, 11, D:3) a +0 hand axe a +0 leather armour (12, 13, D:3) a +0 hunting sling (26, -10, D:3) a tomahawk (28, -11, D:3) a +0 dagger a +0 robe (29, 4, D:3) 27 arrows (32, -20, D:3) a +0 hand axe (33, -20, D:3) a tomahawk (33, -14, D:3) a +0 whip 2 tomahawks a +0 leather armour (34, -16, D:3) a +0 robe (35, 10, D:3) a cursed -3 short sword a +0 ring mail a +0 mace (36, -7, D:3) a +0 club (37, -3, D:3) a +0 mace a +0 ring mail (42, -13, D:3) a +0 spear (51, 11, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, -24, D:4) 4 arrows (3, -27, D:4) a +0 shortbow 11 arrows (3, -24, D:4) a +0 giant club (9, -13, D:4) a +0 robe (20, -12, D:4) a +0 trident (24, -2, D:4) the +3 leather armour "Orol" {+Blink MR++ Regen+ rCorr Dex-4} It affects your dexterity (-4). It affects your resistance to hostile enchantments. It lets you blink. It increases your rate of regeneration. It protects you from acid and corrosion. (33, 23, D:4) a +0 giant club (49, -27, D:4) a +0 leather armour (51, -2, D:4) 13 bolts (54, -32, D:4) a +0 giant club (57, -22, D:4) a +0 ring mail (66, 2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, 10, D:5) a +0 short sword (3, 10, D:5) a +0 dagger a +0 dagger a +0 robe a +0 flail (5, 10, D:5) a +0 short sword (6, 21, D:5) a +0 ring mail (19, 1, D:5) the +7 dagger of Dominance {drain, *Drain rC+ rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from negative energy. It causes draining when unequipped. (19, 23, D:5) a +0 scale mail (23, -3, D:5) a -1 short sword (23, -2, D:5) a +0 hand axe (23, -1, D:5) a +0 dagger (24, -1, D:5) a +0 mace (40, -15, D:5) an arrow (41, -17, D:5) an arrow (41, -16, D:5) a +0 shortbow 15 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, -3, D:6) a +0 shortbow 15 arrows (6, -14, D:6) a +0 robe a +0 dagger (6, -12, D:6) a cursed -1 robe a +0 dagger (6, -7, D:6) 8 arrows (18, -18, D:6) a +0 dagger a +0 robe (19, 7, D:6) a +0 robe a +0 dagger (20, 22, D:6) a +0 trident (25, 9, D:6) a +0 club (25, 10, D:6) a +0 leather armour a +0 flail (25, 11, D:6) a +0 scale mail a +0 dagger (26, -6, D:6) 16 bolts (27, -23, D:6) a +0 halberd (39, -9, D:6) a +0 mace (40, -10, D:6) a +0 war axe 3 tomahawks (41, -11, D:6) a +0 hand axe (43, -11, D:6) a +0 battleaxe a +0 chain mail (46, -11, D:6) a +0 ring mail (46, 1, D:6) a +0 longbow Level 7 of the Dungeon (11, -16, D:7) 3 arrows (15, -23, D:7) a +0 shortbow 15 arrows (18, 20, D:7) a +0 robe (24, -16, D:7) 9 bolts (32, 10, D:7) a +0 ring mail a +0 short sword (38, -13, D:7) a +0 giant club (42, -25, D:7) 23 arrows (45, -2, D:7) a +0 hand axe (55, -14, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, -11, D:8) a +1 spear a +0 robe (5, -9, D:8) a cursed +0 battleaxe a +0 robe (5, -8, D:8) a cursed +0 scimitar a +0 robe a +2 mace of freezing a +0 robe (12, 19, D:8) a +0 giant club (20, -7, D:8) a +0 helmet Level 9 of the Dungeon (14, -33, D:9) 31 bolts a +0 short sword a +0 hand crossbow (14, -31, D:9) a cursed -2 giant club (14, -29, D:9) a +0 whip (14, -27, D:9) a +0 whip (14, -17, D:9) a +0 whip (15, -36, D:9) a bolt (40, -26, D:9) a +0 ring mail a +0 hand axe (41, -34, D:9) a +0 flail (41, -29, D:9) a +0 club (41, -26, D:9) a +0 leather armour a +0 falchion (48, -24, D:9) a +0 giant club (49, -38, D:9) 4 tomahawks (51, -52, D:9) 18 arrows (64, -33, D:9) a cursed -3 great sword a +0 robe (64, -28, D:9) a cursed +7 short sword a +0 robe (64, -24, D:9) a cursed +0 dagger a cursed +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 24 arrows (1, 2, D:10) 2 arrows (3, -12, D:10) a +0 hunting sling (4, -1, D:10) a +0 spear (4, 7, D:10) an arrow (7, -41, D:10) a +0 short sword (12, 8, D:10) a +0 war axe (17, -14, D:10) a +0 giant club (20, -8, D:10) a +0 spear (23, -8, D:10) a cursed -1 giant spiked club (27, -30, D:10) 10 arrows (34, 7, D:10) a +0 war axe of freezing (37, -24, D:10) a book of Misfortune the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 short sword of venom (1, 0, Lair:1) a +0 robe (14, 6, Lair:1) a -2 pair of gloves (27, -9, Lair:1) a +0 short sword (33, 6, Lair:1) a lightning rod (4/4) (47, -16, Lair:1) a +0 trident (53, -17, Lair:1) a +0 ring mail (53, -14, Lair:1) a -3 ring of strength (54, -39, Lair:1) an inedible chunk of flesh a spiny frog skeleton