terrence Level 1 of the Dungeon [Shop] Fazibbic's Weapon Shoppe a +0 dagger (28 gold) 14 bolts (39 gold) a +0 hunting sling (21 gold) a +0 hunting sling (21 gold) a +0 dagger (28 gold) 22 stones (30 gold) a +2 flail of holy wrath (256 gold) 20 arrows (56 gold) (0, 0, D:1) a +0 short sword (24, 7, D:1) a +0 spear (24, 15, D:1) a +0 club (35, 23, D:1) a +0 short sword (37, 43, D:1) a +0 spear (39, 16, D:1) a +0 hunting sling (53, 30, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) 7 arrows (4, -2, D:2) a +0 club (17, -8, D:2) 9 poisoned darts (27, -21, D:2) a +0 short sword 3 stones (27, 1, D:2) a +0 scythe (still there?) a +0 robe (still there?) (29, 0, D:2) a +0 short sword (35, -24, D:2) 12 poisoned darts (44, -13, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +1 antimagic flail (5, 0, D:3) a +0 club a +0 ring mail (5, 1, D:3) a +0 war axe a +0 ring mail (26, 13, D:3) 21 arrows (46, -2, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Qouviaz's Antique Weapon Shop a +6 spectral quarterstaff (924 gold) a +0 flail (77 gold) a +1 vorpal dire flail (286 gold) a +0 hand axe (66 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1566 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 war axe (77 gold) a +1 short sword of speed (352 gold) the +4 hand crossbow of Extremism {flame, rN++ Int+4 Dex-4} (963 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. the +6 hand axe "Veih" {holy, +Rage} (1009 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. +Rage: It lets you go berserk. a +0 mace (66 gold) a +0 flail (77 gold) a +0 mace (66 gold) (0, 0, D:4) a +0 hunting sling (2, 3, D:4) a +0 spear (3, 4, D:4) a +0 trident a +0 ring mail (16, 0, D:4) a +0 dagger (18, -2, D:4) a +0 falchion a +0 ring mail a +0 whip a +0 dagger a +0 robe (19, -2, D:4) a +0 spear a +0 hand axe a +0 leather armour a +0 spear (26, 15, D:4) a +0 leather armour (33, -18, D:4) a +0 robe a +0 scale mail (41, 10, D:4) a +0 spear (42, -21, D:4) 19 poisoned darts (44, -18, D:4) a +1 falchion (45, -37, D:4) 20 sling bullets (46, -24, D:4) a +0 ring mail (55, 2, D:4) a +0 hand axe a +0 leather armour (56, -35, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Zeitimaa's Antique Armour Boutique a +0 robe (16 gold) +0 gold dragon scales (1920 gold) a +0 chain mail (108 gold) a +0 ring mail of fire resistance (264 gold) a +0 cloak (108 gold) the +4 scale mail of Noec {-Cast rPois rCorr} (811 gold) rPois: It protects you from poison. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. a +0 pair of gloves (108 gold) a +0 helmet (108 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) [Shop] Yleocuiv's Assorted Antiques a +0 leather armour (48 gold) a staff of cold (600 gold) a scroll of identify (48 gold) a scroll of blinking (180 gold) a +0 great sword (156 gold) a +0 morningstar (96 gold) an amulet of regeneration (720 gold) a potion of heal wounds (120 gold) the +3 spear of Dismemberment {drain, rC+ MP+9 SInv} (1380 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. [Shop] Vuuff's Distillery 2 potions of curing (84 gold) a potion of brilliance (56 gold) 2 potions of resistance (280 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of resistance (140 gold) a potion of magic (112 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of magic (112 gold) a potion of haste (140 gold) a potion of curing (42 gold) [Shop] Bigyhyc's Jewellery Shop a ring of protection from fire (325 gold) a ring of fire (325 gold) a ring of fire (325 gold) a +4 ring of slaying (1014 gold) a +6 ring of intelligence (760 gold) the ring "Burche" {Wiz rF++ Str+4 Int+3 Dex-4} (790 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. (3, -10, D:5) 13 poisoned darts (16, 2, D:5) a potion of degeneration (33, 1, D:5) a scroll of noise (33, 3, D:5) a +0 spear (44, -23, D:5) a +0 whip (45, 8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 4 sling bullets (3, -11, D:6) 24 arrows (11, -21, D:6) a water moccasin corpse (13, -28, D:6) a +0 whip (15, -3, D:6) a +0 robe (16, -26, D:6) 26 arrows (22, -25, D:6) a +0 short sword (still there?) a +0 club (still there?) a kobold corpse (still there?) (23, -2, D:6) a +0 flail a +0 short sword a +0 flail a +0 hand axe a +0 dagger a stone a +0 dagger 3 poisoned darts a +2 flail of protection a +0 ring mail a +0 dagger an orc corpse a kobold corpse the human corpse of Edmund a kobold corpse (skeletalised by now) (24, -23, D:6) 2 potions of haste