tcpcsj Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, -39, D:1) a +0 club (28, -18, D:1) 2 stones (33, -20, D:1) a +0 club (34, -21, D:1) 18 bolts (42, -9, D:1) a +0 short sword (45, -12, D:1) a stone (46, -14, D:1) a stone (47, -38, D:1) 18 sling bullets (47, -19, D:1) a +0 club (47, -15, D:1) a stone (54, -10, D:1) a +0 hunting sling (57, -2, D:1) 10 arrows Level 2 of the Dungeon (1, 24, D:2) a +0 mace (2, 2, D:2) 17 sling bullets (8, 3, D:2) a +0 club (19, 3, D:2) a +0 hand axe (22, 1, D:2) a throwing net (36, 38, D:2) a +0 short sword (42, 10, D:2) a +0 scale mail (44, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 15, D:3) a +0 short sword (6, 3, D:3) a +0 trident (6, 36, D:3) a +0 dagger a cursed +0 robe a +0 club (7, 35, D:3) a +0 club a +0 flail (16, 23, D:3) 20 arrows (26, 16, D:3) a stone (28, 16, D:3) a stone (28, 24, D:3) a +0 dagger a +0 robe (29, 24, D:3) a +0 club (30, 16, D:3) a stone (30, 24, D:3) a cursed +0 ring mail (41, 43, D:3) 21 stones (46, 29, D:3) a +0 club (unseen) (48, 9, D:3) a +0 dagger a cursed +0 robe (48, 12, D:3) a +0 club a +0 scale mail a cursed -3 club a +0 whip a +0 leather armour (48, 24, D:3) a +0 club (61, 40, D:3) 14 bolts Level 4 of the Dungeon [Shop] Puogguh's Antique Weapon Emporium a +0 dagger (46 gold) a +0 vampiric spear (253 gold) a +2 broad axe of venom (386 gold) a +0 quarterstaff of draining (211 gold) the +6 flail "Ihix" {crush, *Noise +Rage rC+ Dex+4} (1324 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It lets you go berserk. It may make noises in combat. a +0 short sword (69 gold) a +5 flail of protection (717 gold) a +0 hand axe (69 gold) a +0 great sword of venom (225 gold) (0, 0, D:4) a +0 helmet (13, -3, D:4) a +0 club (22, -11, D:4) 18 stones (24, 21, D:4) 16 poisoned needles (24, 30, D:4) 12 stones (30, 12, D:4) a +0 leather armour (33, -7, D:4) 20 arrows (33, 35, D:4) a +0 pair of gloves (34, -1, D:4) a +0 spear (34, 5, D:4) a +0 dagger (35, 0, D:4) a +0 short sword (35, 1, D:4) a +0 hand axe (38, 2, D:4) a +0 quarterstaff (38, 6, D:4) a +0 mace (38, 7, D:4) a cursed +0 short sword (38, 8, D:4) a +0 club a +0 war axe (39, 7, D:4) a +0 dagger a +0 robe (39, 12, D:4) a +0 mace of protection (40, 10, D:4) 29 sling bullets (40, 13, D:4) a cursed -1 halberd (45, -1, D:4) a +0 club (45, 9, D:4) a +0 dagger (49, 15, D:4) a +0 hunting sling (50, -4, D:4) a +0 leather armour (52, 4, D:4) 21 sling bullets (58, 1, D:4) a +0 club Level 5 of the Dungeon [Shop] Miorux's Weapon Shoppe a +4 morningstar of crushing (364 gold) a +0 hand axe (39 gold) a +0 shortbow of velocity (84 gold) a +1 flail of protection (145 gold) a +0 club (13 gold) a +0 trident (45 gold) a +0 arbalest (58 gold) 8 needles of sleeping (52 gold) the +2 long sword of Amortisation {freeze, +Inv} (393 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. 17 bolts (44 gold) the +5 trident of Karma {protect, rN+} (525 gold) It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. [Shop] Oloan's Assorted Antiques a potion of curing (84 gold) a wand of flame (32/48) (476 gold) a scroll of remove curse (84 gold) an uncursed staff of poison (700 gold) a +0 short sword (84 gold) a +0 lajatang (420 gold) the +4 ring mail of Qazlal's Whim {rF+ Stlth+} (1142 gold) It protects you from fire. It makes you more stealthy. an uncursed ring of ice (700 gold) a scroll of identify (56 gold) [Shop] Fugif's Weapon Boutique a +0 glaive (65 gold) a +0 flail (35 gold) a +2 hunting sling of freezing (147 gold) a +1 eveningstar of protection (250 gold) a +2 war axe of flaming (183 gold) a +1 whip of venom (100 gold) a +1 hand axe of draining (124 gold) a +0 club (10 gold) a +0 dagger (20 gold) a +0 great sword (65 gold) (0, 0, D:5) 11 arrows (11, 15, D:5) a +0 falchion (11, 18, D:5) a scroll of random uselessness (14, 21, D:5) 20 stones (14, 35, D:5) 24 bolts (19, 5, D:5) 24 sling bullets (19, 27, D:5) a +0 hunting sling (20, 34, D:5) a +0 leather armour a +0 hand axe (23, 10, D:5) 17 stones (26, 35, D:5) a +0 ring mail (28, 32, D:5) a +0 giant club (29, 33, D:5) 19 stones (37, 7, D:5) 16 stones Level 6 of the Dungeon [Shop] Remif's Jewellery Boutique an uncursed ring of fire (275 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of faith (440 gold) a cursed ring of teleportation (49 gold) an uncursed ring of flight (192 gold) an uncursed ring of fire (275 gold) an uncursed ring of fire (275 gold) an uncursed ring of protection from cold (275 gold) a +5 ring of dexterity (453 gold) (5, 24, D:6) a +0 ring mail (8, -15, D:6) 16 stones (9, -10, D:6) an uncursed ring of wizardry (11, 23, D:6) a +0 giant club (12, 9, D:6) a +0 whip (14, -8, D:6) 15 poisoned needles (18, 21, D:6) 26 arrows (26, 2, D:6) 8 poisoned needles (26, 11, D:6) a +0 giant club (29, 4, D:6) a +0 falchion (31, 19, D:6) a +0 ring mail (40, 8, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a cursed -3 short sword (0, 2, D:7) a +0 leather armour (6, 7, D:7) a +0 ring mail (8, -43, D:7) a cursed +0 cloak (8, -42, D:7) a +0 mace (11, -7, D:7) 24 arrows (14, -5, D:7) a potion of degeneration (16, -9, D:7) a scroll of random uselessness (25, -26, D:7) a +0 giant club (30, -28, D:7) a throwing net (41, -10, D:7) a +0 helmet (53, -37, D:7) a +0 flail Level 8 of the Dungeon [Shop] Voampump's Serpentskin Sales 11 poisoned needles (61 gold) the Incunabulum of Contamination (840 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Olgreb's Toxic Radiance Poison 4 d - Alistair's Intoxication Transmutation/Poison 5 Trog disapproves of the use of such an item. a +0 blowgun (35 gold) a +0 falchion of venom (78 gold) a +0 blowgun (35 gold) Nucolokh's Tome of Toxins (735 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 g - Venom Bolt Conjuration/Poison 5 h - Alistair's Intoxication Transmutation/Poison 5 Trog disapproves of the use of such an item. an uncursed ring of poison resistance (280 gold) (0, 0, D:8) a +0 animal skin (5, 10, D:8) a +0 robe (9, -7, D:8) 21 arrows (10, 8, D:8) a +0 robe (15, 12, D:8) 12 sling bullets (17, -3, D:8) a +0 dagger (19, -1, D:8) a +0 broad axe (26, -25, D:8) a +0 blowgun (30, 4, D:8) a +0 shortbow (31, 4, D:8) a +0 robe a +0 giant club (42, -6, D:8) a +0 robe (42, 12, D:8) a +0 halberd a +0 robe (43, -34, D:8) a +0 dagger (44, -5, D:8) a +2 scimitar a +0 robe (45, -19, D:8) 30 arrows (45, -6, D:8) a +0 robe (45, -5, D:8) a cursed +2 spear a +0 robe (45, 2, D:8) a +0 trident (49, -27, D:8) a +0 ring mail (50, -7, D:8) a +3 dagger (50, -2, D:8) a +0 trident (53, -10, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a cursed +0 dagger a cursed -2 robe a +0 robe (0, 3, D:9) a cursed -3 flail a +0 robe (4, 11, D:9) 15 stones (5, 18, D:9) a +0 dire flail a +0 plate armour (6, 42, D:9) a cursed -1 giant club a cursed +0 giant spiked club (11, 22, D:9) a +0 flail (11, 25, D:9) a +4 plate armour of magic resistance (12, 25, D:9) a +0 hunting sling (13, 15, D:9) a +0 ring mail (13, 33, D:9) 5 needles of paralysis (17, 27, D:9) a +0 dagger a +0 leather armour (19, 18, D:9) a +0 dagger a +0 robe of cold resistance (21, 4, D:9) a +0 spear of venom (21, 30, D:9) a +0 leather armour a +0 short sword a +0 plate armour (21, 31, D:9) 2 tomahawks (22, 1, D:9) a +0 giant club (22, 3, D:9) a +0 whip a +0 club (22, 4, D:9) a +0 halberd (22, 30, D:9) a +0 hand axe (22, 32, D:9) a +0 flail (26, 22, D:9) a +0 scale mail (38, 44, D:9) a +0 robe (43, 23, D:9) a +0 flail a cursed +0 chain mail (46, 28, D:9) 10 poisoned needles Level 10 of the Dungeon (0, 0, D:10) 19 stones (0, 10, D:10) a +0 giant spiked club a +0 giant club (2, 46, D:10) a +0 trident (5, 15, D:10) a +0 leather armour (10, 32, D:10) a +0 short sword a +0 leather armour (11, 34, D:10) a cursed -2 dagger a +0 whip (11, 36, D:10) a +0 club a +0 ring mail (11, 38, D:10) a +2 ring mail of fire resistance (13, 44, D:10) 22 stones (14, 12, D:10) a +0 halberd (14, 13, D:10) a +0 spear (17, 29, D:10) a +0 dagger a +0 robe (18, 31, D:10) a +0 hand axe a +0 flail a +0 dagger a +0 leather armour (20, 39, D:10) a +0 short sword a +0 cloak (21, 12, D:10) a +0 club (21, 15, D:10) a +0 ring mail (21, 31, D:10) a +0 dagger (22, 24, D:10) a +0 dagger a +0 robe (23, 22, D:10) a +0 dagger a +0 robe (23, 23, D:10) a +0 dagger a +0 robe (23, 24, D:10) a +0 falchion (32, 32, D:10) a +0 long sword a +0 plate armour (33, 32, D:10) a +0 whip a +0 club a +0 dagger 5 tomahawks a +0 scale mail a cursed -3 club a cursed +0 leather armour a +0 club a +0 scale mail a +0 battleaxe a +0 plate armour a +0 dagger a +0 ring mail (34, 31, D:10) a +0 club a +0 dagger a cursed -2 short sword a +2 leather armour of fire resistance (34, 32, D:10) a +0 flail a +0 leather armour a +0 short sword a +0 ring mail a +0 leather armour a +0 dagger a +0 whip a +0 leather armour a +0 flail a +0 plate armour (34, 33, D:10) a +0 short sword a +0 leather armour a +0 flail a +0 trident a +0 ring mail (35, 18, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) 9 bolts (9, -51, D:11) 15 arrows (9, -44, D:11) a +0 dagger (13, -23, D:11) 13 stones (14, -30, D:11) a +0 giant club (15, -30, D:11) a +0 dagger a +0 robe (18, -16, D:11) a +0 animal skin (22, -50, D:11) a +0 hand axe 4 tomahawks (23, -30, D:11) a large rock (25, -27, D:11) a large rock (27, -13, D:11) a +0 war axe (29, -29, D:11) 4 large rocks (31, -31, D:11) a +0 club (31, -29, D:11) a +0 robe a +0 dagger (32, -32, D:11) a +0 falchion (33, -26, D:11) a tomahawk (33, -22, D:11) 23 stones (47, -25, D:11) a cursed +0 leather armour a +0 dagger a +0 ring mail (48, -25, D:11) a +0 mace a +0 ring mail (55, -34, D:11) a +0 robe Level 12 of the Dungeon [Shop] Utageong's Weapon Shoppe a +1 vampiric falchion (256 gold) a +0 shortbow of flaming (118 gold) a +0 flail (56 gold) a +0 quarterstaff (64 gold) a +0 falchion (48 gold) a +0 hunting sling (24 gold) a +0 dagger (32 gold) a +0 arbalest (72 gold) a +3 blowgun (312 gold) 6 curare-tipped needles (57 gold) a cursed -1 giant spiked club (1 gold) the +9 great sword of Duty {pain, -Tele +Fly rF+ Int+4} (1281 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from fire. It lets you fly. It prevents most forms of teleportation. [Shop] Jeodar's Armour Shoppe a +2 ring mail of fire resistance (336 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (321 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +1 pair of gloves of Tiyl {rC- Str+5} (320 gold) It affects your strength (+5). It makes you vulnerable to cold. a +0 chain mail (72 gold) +0 pearl dragon scales (1600 gold) a +0 leather armour (32 gold) a cursed +0 helmet (24 gold) a +0 robe (11 gold) (0, 0, D:12) a +0 battleaxe (3, -23, D:12) a +0 pair of gloves (7, 10, D:12) an uncursed ring of magical power an uncursed amulet of magic regeneration a +1 morningstar of crushing a +0 chain mail (8, -27, D:12) a +2 mace of venom a +0 hand axe a +0 plate armour a +0 whip a +0 chain mail (9, -28, D:12) a +0 hand axe a +0 whip (31, 6, D:12) a cursed +0 shield (40, 12, D:12) a +0 falchion (42, -6, D:12) a +1 dire flail of pain a +0 great mace (43, -14, D:12) a +0 shortbow (45, 13, D:12) 26 arrows (52, 6, D:12) a +0 dagger of flaming (52, 9, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) 12 gold pieces (1, -15, D:13) a stone (1, -7, D:13) a stone (3, -6, D:13) a stone (4, -14, D:13) a stone (4, -10, D:13) 28 gold pieces (4, -8, D:13) a stone (5, -14, D:13) a stone (5, -9, D:13) a stone (6, -13, D:13) a stone (10, -6, D:13) a scroll of recharging (13, -16, D:13) a meat ration (14, -6, D:13) an arrow (18, -18, D:13) 29 stones (21, -13, D:13) an arrow (22, -14, D:13) an arrow (23, -19, D:13) a scroll of blinking (23, -14, D:13) an arrow (25, -13, D:13) 2 arrows (28, 15, D:13) a +0 plate armour (30, -24, D:13) 14 bolts (30, -11, D:13) an arrow (31, -14, D:13) an uncursed ring of magical power (31, -11, D:13) 3 arrows (32, -11, D:13) 2 arrows (33, -23, D:13) 15 stones (33, -10, D:13) 2 arrows (34, -10, D:13) an arrow (34, 12, D:13) a cursed +0 trident a +0 robe (35, -10, D:13) an arrow (35, -9, D:13) a cursed -3 shortbow 9 arrows (35, 10, D:13) a +0 falchion a +0 robe a +4 falchion a +0 robe (36, -10, D:13) an arrow (36, 11, D:13) a +4 short sword of freezing a +0 robe a +5 scimitar a +0 robe (38, -1, D:13) a +0 chain mail (51, -31, D:13) 2 potions of brilliance Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (1, 27, Lair:1) a +0 ring mail (5, 34, Lair:1) 21 arrows (6, 9, Lair:1) a +0 trident (7, 27, Lair:1) a +2 dagger of draining a +0 blowgun (9, -6, Lair:1) a +0 scimitar (12, 25, Lair:1) a curare-tipped needle (13, 28, Lair:1) 2 curare-tipped needles (14, 25, Lair:1) 2 curare-tipped needles (17, 41, Lair:1) a +0 long sword (20, 5, Lair:1) a cursed ring of teleportation (23, 18, Lair:1) 14 arrows (34, 36, Lair:1) a +0 shortbow (38, 44, Lair:1) a +0 quarterstaff (40, 16, Lair:1) a +0 robe (51, 18, Lair:1) an uncursed staff of fire (54, 39, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 falchion of holy wrath (5, -14, Lair:2) a +1 ring mail of fire resistance (24, 14, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) the +1 robe "Naomietu" {-Tele rElec MR+ Str+4} It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (1, -12, Lair:3) a +0 chain mail (7, -20, Lair:3) a book of Power (8, -21, Lair:3) a +1 vampiric dagger (8, -20, Lair:3) a +2 long sword of holy wrath (8, -7, Lair:3) 9 bolts (9, -21, Lair:3) a scroll of remove curse (9, -20, Lair:3) a +6 blowgun (9, -19, Lair:3) an uncursed amulet of harm (9, -18, Lair:3) 6 needles of sleeping (10, -20, Lair:3) a +0 dagger (10, -19, Lair:3) 2 scrolls of acquirement (17, 8, Lair:3) a +0 chain mail (32, 0, Lair:3) a +0 battleaxe (32, 1, Lair:3) a cursed -1 war axe a +0 robe (34, -19, Lair:3) 7 javelins a cursed +0 scale mail (35, -20, Lair:3) a +1 long sword of holy wrath (44, -30, Lair:3) 21 stones (51, -23, Lair:3) 28 stones (52, 10, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 12, Lair:4) 18 stones (0, 14, Lair:4) a scroll of identify (1, 11, Lair:4) 20 gold pieces (2, 11, Lair:4) 11 gold pieces (2, 12, Lair:4) a fan of gales (2, 13, Lair:4) 23 gold pieces (3, 11, Lair:4) 12 gold pieces (3, 13, Lair:4) an uncursed staff of power (3, 14, Lair:4) 16 gold pieces (3, 27, Lair:4) the cursed +1 leather armour of Beogh's Pride {*Drain Regen+ Stlth+} It increases your rate of regeneration. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (5, 23, Lair:4) 21 stones (10, 7, Lair:4) 13 gold pieces (19, -2, Lair:4) a +0 plate armour (29, -4, Lair:4) 10 stones (40, 28, Lair:4) a scroll of amnesia (41, 36, Lair:4) 3 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed -3 scimitar (3, 47, Lair:5) 5 stones (27, 58, Lair:5) a +0 robe (40, 10, Lair:5) a +0 flail (51, 44, Lair:5) 20 stones (55, 12, Lair:5) a +0 whip (65, 46, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +3 scale mail of cold resistance a +4 great mace of protection (2, 7, Lair:6) a +0 long sword (3, 2, Lair:6) 13 poisoned needles (19, 15, Lair:6) 3 javelins (22, 28, Lair:6) 2 arrows (22, 30, Lair:6) a +0 centaur barding 15 arrows a +2 longbow of flaming (30, 17, Lair:6) 14 stones (42, 1, Lair:6) a cursed +0 helmet (43, -1, Lair:6) a +0 whip of freezing (43, 0, Lair:6) a +2 flail of crushing (46, 12, Lair:6) 20 sling bullets (54, 34, Lair:6) 18 stones (59, 9, Lair:6) a crocodile corpse (59, 16, Lair:6) 8 needles of sleeping