tasslehoff34 Level 1 of the Dungeon (0, 0, D:1) 14 stones (7, 0, D:1) a +0 club (14, -17, D:1) a +0 robe (20, 3, D:1) a cursed -3 club (22, -7, D:1) a +0 robe (23, 13, D:1) a stone (29, 13, D:1) a +0 short sword a stone (42, -4, D:1) a +0 dagger (42, -2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (21, 0, D:2) a +0 club (22, 21, D:2) a stone (26, 17, D:2) a stone (31, -6, D:2) a cursed +0 robe (31, 1, D:2) 15 stones (37, -10, D:2) 4 large rocks (39, -4, D:2) 10 sling bullets (39, -3, D:2) a +0 chain mail (39, 10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 club a +0 hunting sling (13, -2, D:3) a +0 robe (17, 51, D:3) a +0 mace a +0 leather armour (19, 51, D:3) a +0 dagger a +0 robe (20, 4, D:3) a +0 club (21, 48, D:3) a +0 hand axe (21, 49, D:3) a +0 short sword (27, 25, D:3) a +0 dagger (34, 28, D:3) a +0 dagger (35, 27, D:3) a +0 club (35, 28, D:3) a +0 club (45, 5, D:3) 18 arrows Level 4 of the Dungeon [Shop] Xakaur's Armour Shoppe a +0 pair of gloves (58 gold) a +0 pair of boots (58 gold) a cursed +0 ring mail (13 gold) the +4 plate armour of Joy {*Confuse rElec rPois Dex+4} (832 gold) It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It may confuse you when you take damage. the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (613 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 scale mail (52 gold) a +2 robe of resistance (490 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +3 leather armour of fire resistance (312 gold) a +1 plate armour of fire resistance (455 gold) (0, 0, D:4) a +0 dagger a +0 robe (9, 14, D:4) a +0 leather armour (13, 31, D:4) a +0 mace (14, 21, D:4) a +0 mace (17, 0, D:4) a cursed -1 giant spiked club (39, -2, D:4) a +0 giant spiked club (41, 8, D:4) a +0 giant spiked club (46, -5, D:4) a +0 greatsling (46, 0, D:4) a +0 spear (48, 10, D:4) a +0 flail (50, 8, D:4) a +0 flail a +0 ring mail (51, -5, D:4) a cursed -3 giant spiked club (54, -2, D:4) a +0 dagger (61, 24, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, -3, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (7, -5, D:5) a +0 dagger a +0 robe (11, -16, D:5) a cursed -2 giant spiked club (28, 3, D:5) 17 arrows (30, -31, D:5) an arrow (30, -26, D:5) an arrow (31, -30, D:5) a cursed -3 shortbow (31, -29, D:5) an arrow (31, -28, D:5) 6 arrows (31, -27, D:5) an arrow (32, -25, D:5) an arrow (39, -18, D:5) a +0 chain mail (39, -5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe the big kobold corpse of Pikel (skeletalised by now) (1, 4, D:6) a human corpse (skeletalised by now) (1, 10, D:6) a +0 quarterstaff (3, -28, D:6) a +0 mace (3, -27, D:6) a +0 short sword (9, -12, D:6) 11 silver sling bullets (19, -15, D:6) a +0 leather armour (19, 1, D:6) a +0 robe a +0 robe a +0 robe a +0 robe a +0 flail a +0 robe (20, -15, D:6) a +0 leather armour (unseen) (21, -18, D:6) a tomahawk (21, -17, D:6) 2 tomahawks (21, -16, D:6) 3 tomahawks a +0 morningstar an orc corpse (21, -15, D:6) a +0 war axe (23, -5, D:6) 25 bolts (24, -12, D:6) a +0 quarterstaff (27, -42, D:6) a +0 ring mail (31, -9, D:6) 29 sling bullets (36, -25, D:6) a +0 whip (45, -17, D:6) a +0 trident (48, -3, D:6) 19 arrows