tarantulino Level 1 of the Dungeon (0, 0, D:1) 6 large rocks (9, 0, D:1) 20 stones (13, 9, D:1) a +0 club (23, 7, D:1) a +0 club (25, 21, D:1) a cursed -3 whip (30, 20, D:1) 2 curare-tipped needles (31, 7, D:1) a +0 spear (34, 1, D:1) a +0 dagger (34, 18, D:1) a +0 dagger (36, 2, D:1) 17 stones (36, 22, D:1) a +0 club (40, 36, D:1) 28 stones (41, 44, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 5, D:2) 19 stones (6, 10, D:2) a stone (6, 12, D:2) a +0 hunting sling 12 stones (11, 9, D:2) a +0 dagger (11, 22, D:2) a +0 mace (14, 25, D:2) a +0 dagger (15, 25, D:2) 16 bolts (19, -2, D:2) a +0 club (19, 0, D:2) 6 stones (27, -8, D:2) a +0 dagger (27, -5, D:2) 14 poisoned needles (30, 22, D:2) a +0 whip (33, 18, D:2) a +0 club (36, -2, D:2) 21 poisoned needles (38, 20, D:2) a +0 war axe (51, 22, D:2) a cursed +0 dagger (55, 35, D:2) a +1 mace of protection Level 3 of the Dungeon (0, 0, D:3) 7 stones (2, 0, D:3) 16 stones (8, -2, D:3) 23 sling bullets (14, -23, D:3) a +0 leather armour (19, -29, D:3) a +0 robe (19, -10, D:3) a +0 spear (22, -4, D:3) a +0 hand axe (31, -28, D:3) a +0 short sword (34, 1, D:3) a +0 leather armour (34, 14, D:3) a +0 halberd (36, -29, D:3) 17 poisoned needles (38, -3, D:3) a +0 dagger (40, 11, D:3) 22 stones (43, -2, D:3) a +0 club (45, 13, D:3) a +0 halberd (45, 14, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, 10, D:4) a +0 club a +0 scale mail (10, 5, D:4) a cursed +0 leather armour (10, 7, D:4) a +0 dagger of pain a +0 robe a +0 dagger (10, 9, D:4) a +0 falchion (11, 19, D:4) the cursed +1 short sword of Fate {protect, MP-9 Str+6 Dex+5} It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It affects your dexterity (+5). It affects your magic capacity (-9). It has a curse placed upon it. (11, 35, D:4) 16 stones (18, 1, D:4) the +7 short sword "Veuga" {pierce, rElec rF- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. (22, -1, D:4) a +0 dagger (26, 16, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 13 stones (8, -9, D:5) a book of Changes (9, -12, D:5) a +2 dagger of draining (19, 6, D:5) a scroll of teleportation (20, 11, D:5) an arrow (21, 10, D:5) an arrow (unseen) (23, -6, D:5) a +0 giant club (23, 5, D:5) a +0 whip (24, 1, D:5) an arrow (24, 5, D:5) a +0 scale mail (27, -8, D:5) a cursed -3 flail (29, -19, D:5) a +0 robe (29, -6, D:5) the +1 ring mail of Isiodwes {rPois rF+} It protects you from fire. It protects you from poison.