tarantulino Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 3, D:1) 2 stones (1, 2, D:1) a +0 club (8, 13, D:1) a +0 robe (14, 0, D:1) a +0 dagger (18, 25, D:1) a +0 dagger (24, 23, D:1) a +0 dagger (26, 20, D:1) 15 sling bullets (32, -3, D:1) a +0 club (34, 5, D:1) a +0 robe (37, -18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 17, D:2) a +0 ring mail (14, 25, D:2) a +0 club (17, 27, D:2) a +0 flail (24, -7, D:2) a +0 spear (29, -22, D:2) a cursed +0 dagger (35, -20, D:2) a +0 falchion (40, 8, D:2) a +0 dagger (41, 37, D:2) an uncursed staff of summoning (43, -11, D:2) a +0 club (50, 10, D:2) a +0 hunting sling (56, 13, D:2) 31 sling bullets Level 3 of the Dungeon (3, -20, D:3) a +0 robe (5, 0, D:3) a +0 club (8, -30, D:3) 17 bolts (10, -13, D:3) a +0 club (11, -32, D:3) a +0 scale mail (12, -1, D:3) 25 stones (14, -13, D:3) 22 stones (19, -22, D:3) a +0 robe (20, -28, D:3) a +0 scale mail (26, 4, D:3) a +2 helmet of intelligence (27, -20, D:3) a +0 leather armour (35, -21, D:3) 15 bolts (35, 15, D:3) a +0 scale mail (37, -18, D:3) a stone (38, -18, D:3) 2 stones (42, -18, D:3) a +0 short sword (45, 4, D:3) a +0 club (46, 1, D:3) a +0 short sword a +0 ring mail (48, 1, D:3) a tomahawk (49, 1, D:3) a tomahawk (50, 1, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (8, -31, D:4) 18 gold pieces (12, -46, D:4) 12 gold pieces (13, -5, D:4) 8 gold pieces (16, -23, D:4) the cursed +3 mace of Inconvenience {vamp, rElec Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (16, -21, D:4) a +0 mace (17, -23, D:4) a +0 mace (17, -22, D:4) a +0 mace (17, -21, D:4) a +0 mace (18, -23, D:4) a +0 mace (18, -22, D:4) a +0 mace (18, -21, D:4) a +0 mace (20, -22, D:4) a +0 mace (21, -21, D:4) a +0 mace (22, -21, D:4) a +0 mace (23, -20, D:4) the +8 mace of Bile {drain, rElec rPois Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. (23, -9, D:4) a +0 dagger a +0 ring mail (24, -21, D:4) a +0 mace (25, -20, D:4) a +0 mace (25, -1, D:4) 13 stones (32, 7, D:4) a +0 giant spiked club (33, -28, D:4) a +0 rapier a +1 leather armour of fire resistance (34, -31, D:4) a +0 ring mail a +0 flail a tomahawk (35, -33, D:4) a +1 mace of protection (35, -31, D:4) a tomahawk (35, -30, D:4) a tomahawk (35, -1, D:4) a +0 ring mail (36, -14, D:4) a +0 dagger (36, -5, D:4) 15 sling bullets the Ecumenical Temple