tarantulino Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -1, D:1) a +2 hand axe of chopping (17, -2, D:1) 34 sling bullets (18, 2, D:1) a +0 ring mail (18, 27, D:1) a +0 robe (21, 31, D:1) 17 stones (22, -28, D:1) a stone (23, -27, D:1) a +0 whip (24, -26, D:1) a +0 club (24, 1, D:1) 23 stones (25, -13, D:1) 19 poisoned needles (26, 18, D:1) 15 stones (29, -1, D:1) a stone (31, 26, D:1) a cursed -3 club (39, 5, D:1) a +0 dagger (55, 10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (4, -5, D:2) a +0 club (8, -6, D:2) a +0 flail (12, -19, D:2) 18 stones (14, 3, D:2) a +0 leather armour of positive energy (18, -16, D:2) a +0 ring mail (19, -8, D:2) a +0 club (19, 8, D:2) a +0 whip (22, 18, D:2) a stone (23, 16, D:2) a +0 dagger (23, 17, D:2) a stone (23, 22, D:2) 2 stones (24, -10, D:2) a +3 dagger of protection (29, 14, D:2) a +0 club (38, -16, D:2) 8 tomahawks (38, -11, D:2) a +0 ring mail (38, 3, D:2) a +0 club (40, -17, D:2) a stone (41, -20, D:2) a stone (42, -17, D:2) a +0 club a stone (42, -16, D:2) a +0 dagger a +2 dagger of holy wrath (43, -16, D:2) a stone Level 3 of the Dungeon (22, 6, D:3) a +0 short sword (24, 1, D:3) a +0 chain mail a +0 flail (25, 25, D:3) a +0 whip (29, 20, D:3) a +0 scale mail (35, -4, D:3) a +0 whip of pain (37, -3, D:3) a +0 club (40, -2, D:3) a +0 ring mail (40, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a stone (3, 0, D:4) a +0 club (4, -19, D:4) 18 bolts (4, 0, D:4) a sling bullet (5, 0, D:4) a +0 dagger a +0 club a +0 dagger a +0 club a +0 helmet a +0 robe a +0 dagger (6, -1, D:4) 12 sling bullets a +0 hunting sling a +0 dagger (6, 0, D:4) 16 stones a +0 hunting sling a +0 club (7, -9, D:4) a +0 mace (8, -8, D:4) a +3 quarterstaff of chaos (27, -28, D:4) a +0 club (27, -27, D:4) a +0 dagger (29, -25, D:4) a +0 dagger (38, -38, D:4) a +0 robe (38, -14, D:4) a +0 mace of draining (42, -10, D:4) a +0 chain mail a +1 flail of draining (43, 5, D:4) 31 stones (49, 20, D:4) a +0 ring mail (52, -6, D:4) a +0 hand axe (55, 11, D:4) 7 curare-tipped needles (60, 15, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ziekucvumoi's Magic Scroll Emporium a scroll of blinking (112 gold) a scroll of recharging (142 gold) a scroll of remove curse (45 gold) a scroll of blinking (112 gold) a scroll of amnesia (52 gold) 3 scrolls of fear (157 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of acquirement (780 gold) (0, 0, D:5) a +0 giant spiked club (17, -17, D:5) a +0 shortbow (18, -17, D:5) a +0 ring mail 2 silver tomahawks a +0 dagger (20, -21, D:5) 2 silver tomahawks (20, -20, D:5) an arrow (21, -24, D:5) 2 tomahawks (21, -13, D:5) a +0 chain mail (22, -24, D:5) a +0 club a +0 robe a +0 dagger (24, -24, D:5) 2 tomahawks (31, -11, D:5) 22 stones (37, -9, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of electrocution (1, -1, D:6) a +2 vampiric whip a +0 chain mail (1, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 mace a +0 leather armour (2, -4, D:6) a +0 scale mail (4, -33, D:6) a +0 shortbow (13, -16, D:6) 18 bolts (26, -18, D:6) an uncursed staff of power (30, -27, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail of cold resistance (2, -25, D:7) a +0 robe (11, 2, D:7) a +0 quarterstaff a +0 hunting sling 28 sling bullets a +1 ring mail of cold resistance (15, 4, D:7) 2 sling bullets (16, 4, D:7) a sling bullet (24, 5, D:7) 2 large rocks (25, -16, D:7) an arrow (25, -3, D:7) a +0 leather armour (25, -2, D:7) a +4 bardiche of protection (27, -8, D:7) a +0 centaur barding (29, -5, D:7) an arrow (30, -5, D:7) 23 arrows (33, -4, D:7) a +0 giant club a +0 shortbow (35, -11, D:7) 3 tomahawks (46, -16, D:7) a +3 battleaxe a +0 robe a +4 long sword of freezing a +0 robe (47, -22, D:7) a cursed -2 halberd a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, -48, D:8) a +0 giant spiked club (2, -24, D:8) a +0 club (2, -2, D:8) a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour a cursed -1 club (2, -1, D:8) a +0 robe a +0 dagger (3, -24, D:8) a +0 halberd (5, -33, D:8) a +0 giant spiked club a +0 dire flail (6, -33, D:8) a +0 giant spiked club a +0 giant spiked club (15, -35, D:8) a +0 dagger (18, -2, D:8) a +0 lajatang (33, -25, D:8) a +0 dagger a +0 hand crossbow 15 bolts (34, -24, D:8) a +0 whip a +4 short sword (34, -22, D:8) 2 tomahawks (35, -25, D:8) a +0 hand axe (35, -22, D:8) a tomahawk (36, -43, D:8) a +0 mace (36, -42, D:8) a +0 scale mail a +0 flail (36, -20, D:8) a stone (37, -45, D:8) a +0 flail (38, -21, D:8) a stone (38, -20, D:8) a bolt (48, -53, D:8) a +0 robe a +0 dagger (65, -47, D:8) 9 stones (66, -52, D:8) 16 poisoned needles Level 9 of the Dungeon [Shop] Millik's Armour Shoppe a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) a +0 leather armour (26 gold) the cursed +1 ring mail "Yboos" {rPois MR+ Str+4} (405 gold) It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 leather armour of fire resistance (312 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) the +1 leather armour "Urraoklu" {MP+9 Slay+3} (591 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). a +2 chain mail of fire resistance (279 gold) (0, 0, D:9) a +0 shortbow (7, 19, D:9) 25 bolts (9, -2, D:9) a +1 cloak (13, 22, D:9) a +0 ring mail a +0 short sword (13, 23, D:9) a +0 chain mail a +0 flail (14, 15, D:9) a +0 mace (14, 20, D:9) a +0 giant spiked club a +0 chain mail a cursed -3 hand axe (20, 32, D:9) a stone (20, 37, D:9) a +0 hand axe a +0 leather armour (23, 32, D:9) a stone (24, 32, D:9) a +0 dagger a +1 short sword of venom a +0 club a +0 leather armour a +0 short sword 4 stones (25, 32, D:9) a +0 blowgun 10 poisoned needles (33, 10, D:9) 18 bolts (38, 47, D:9) a +0 scale mail (38, 48, D:9) a +4 great sword a +0 robe (40, 53, D:9) a cursed +5 war axe a +0 robe (41, 53, D:9) a +0 great sword a +0 robe (42, 53, D:9) a +3 short sword of freezing a +0 robe (43, 14, D:9) the +4 plate armour of Impermeability {Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). (43, 53, D:9) a +0 short sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +1 dire flail of protection a +0 robe (1, 0, D:10) a +4 scimitar a +0 robe (1, 1, D:10) a cursed +0 hand axe a +0 robe (3, 0, D:10) a +2 short sword a +0 robe a cursed +2 flail a +0 robe (4, -2, D:10) the cursed +1 ring mail "Udywisch" {rF- rCorr Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from acid and corrosion. It has a curse placed upon it. (13, -12, D:10) a +0 spear (21, 2, D:10) a box of beasts (22, 2, D:10) 23 stones (28, -9, D:10) 23 sling bullets (29, 14, D:10) a +0 blowgun (30, 3, D:10) a +0 ring mail (32, 6, D:10) a +0 trident the Ecumenical Temple (15, 26, Temple) 119 arrows (18, 22, Temple) 3 bread rations (20, 24, Temple) 3 potions of brilliance (21, 25, Temple) a wand of polymorph (11/24) (21, 26, Temple) a book of Changes a book of Callings a book of Misfortune a book of Necromancy a book of Changes Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of degeneration (4, 14, Lair:1) a +0 spear (8, -12, Lair:1) 26 stones (11, 29, Lair:1) a potion of mutation (13, -10, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (17, -14, Lair:1) 20 stones (17, 20, Lair:1) a +0 scimitar (37, 2, Lair:1) 19 stones (39, 19, Lair:1) 14 bolts (53, 14, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (7, -6, Lair:2) 15 stones (9, 29, Lair:2) 19 stones (15, -33, Lair:2) 12 stones (16, -25, Lair:2) a cursed +0 whip (21, -23, Lair:2) a +0 falchion (34, -18, Lair:2) 23 stones (35, -27, Lair:2) 2 javelins (36, -23, Lair:2) 23 stones (40, -22, Lair:2) a +0 ring mail (52, -18, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) the cursed -1 centaur barding of Satisfaction {rElec} It insulates you from electricity. It has a curse placed upon it. (8, -36, Lair:3) a +0 robe (10, -39, Lair:3) a cursed -2 hand crossbow Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 sling bullets (13, 17, Lair:4) a +0 rapier (15, -5, Lair:4) a +0 club (18, -22, Lair:4) 2 potions of degeneration (22, -3, Lair:4) 3 javelins (27, -12, Lair:4) 22 poisoned needles (27, 8, Lair:4) a +0 chain mail (28, -28, Lair:4) a +0 pair of gloves (31, -26, Lair:4) a +0 whip (44, 11, Lair:4) a +0 robe (52, -17, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 cloak (5, 21, Lair:5) 19 stones (15, 20, Lair:5) a +0 whip Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 war axe of chopping (1, 0, Lair:6) a potion of degeneration (8, -8, Lair:6) an elephant corpse (skeletalised by now) (10, 6, Lair:6) 18 stones (11, -16, Lair:6) a +0 flail (24, -21, Lair:6) 8 stones (29, 4, Lair:6) a cursed amulet of inaccuracy (30, 4, Lair:6) 24 stones (32, -8, Lair:6) a spiny frog corpse (skeletalised by now) (32, -7, Lair:6) an elephant corpse (skeletalised by now) (33, 23, Lair:6) a death yak corpse (41, 7, Lair:6) the +5 ring mail of Kiareig {rN+ rCorr Str-5} It affects your strength (-5). It protects you from negative energy. It protects you from acid and corrosion. (47, -14, Lair:6) a +0 robe a +0 broad axe (47, 20, Lair:6) a +2 war axe of freezing (unseen) (48, 20, Lair:6) a +0 hand axe (unseen) (49, -15, Lair:6) a +0 trident (61, -4, Lair:6) a +0 leather armour (72, -27, Lair:6) a +0 robe