tamere Level 1 of the Dungeon (0, 0, D:1) 2 needles of slowing (4, 2, D:1) a stone (4, 3, D:1) a +0 dagger (3, 4, D:1) a stone (4, 4, D:1) 3 stones (-7, 5, D:1) a stone (-7, 6, D:1) a stone (-6, 6, D:1) a stone (-5, 7, D:1) 17 stones (23, 8, D:1) 29 stones (-5, 10, D:1) a +0 club (6, 12, D:1) a stone (6, 17, D:1) a +0 club a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (-5, 4, D:2) 15 stones (33, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-23, 1, D:3) a +0 dagger (-22, 8, D:3) a stone (-21, 10, D:3) 13 stones (2, 15, D:3) 21 stones (-24, 26, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 20 stones (-39, 21, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (43, 52, D:5) a cursed -2 flail a +0 leather armour a +0 club a +0 leather armour 5 tomahawks a +0 short sword a +0 short sword a +0 dagger a +0 club a +0 club a cursed -2 spear a +0 hand axe (41, 53, D:5) a tomahawk (43, 53, D:5) a tomahawk Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 0, D:6) 27 stones (-16, 11, D:6) a +0 war axe a +0 spear a +0 robe (-5, 25, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 hand axe a +0 club a +0 ring mail (0, 1, D:7) a +0 short sword a +0 leather armour (-14, 11, D:7) a +0 mace a +0 mace a +0 hunting sling (24, 11, D:7) a +0 falchion a +0 mace a +0 ring mail a cursed -1 hand axe a +0 ring mail (25, 11, D:7) a +0 mace a +0 chain mail (26, 11, D:7) a +0 dagger a +0 robe (-12, 16, D:7) 18 gold pieces (-12, 19, D:7) a +0 whip (-5, 35, D:7) a +0 club (-13, 43, D:7) a +0 falchion a +0 club a +0 robe a +0 dagger (19, 53, D:7) a +0 dagger (30, 56, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 scale mail a +0 leather armour a +0 pair of gloves a cursed -1 scale mail a +0 scale mail a +0 robe a +0 robe a +0 robe a +0 robe a +0 giant club (-50, 8, D:8) a stone (-49, 8, D:8) a stone (-49, 9, D:8) a stone (-46, 10, D:8) a stone (-45, 10, D:8) a stone (-45, 11, D:8) a stone (-40, 11, D:8) a +0 club (-43, 12, D:8) a +0 robe a cursed -1 falchion 16 stones a +0 flail (-9, 13, D:8) a +0 war axe (-42, 14, D:8) a +0 cloak a +0 dagger a wand of fire (0) (-33, 14, D:8) a +0 short sword (-54, 16, D:8) a +3 great sword of freezing a +0 robe a +2 scimitar a +0 robe (-54, 17, D:8) a +0 great sword a +0 robe (-12, 19, D:8) 14 sling bullets of frost (-12, 26, D:8) a +0 rapier (-13, 30, D:8) a +0 trident a +0 chain mail (-12, 31, D:8) a +0 club a +0 ring mail (-16, 36, D:8) a cursed +0 trident (-15, 36, D:8) a +0 trident a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +2 short sword of venom (21, 15, D:9) a +3 spear of flaming a +0 ring mail a +0 whip (24, 15, D:9) 17 exploding sling bullets (19, 16, D:9) a +0 whip (18, 17, D:9) a +0 flail (19, 17, D:9) a +0 club (15, 18, D:9) a +0 hand axe (17, 18, D:9) a +0 war axe a +0 leather armour a +0 spear (8, 24, D:9) a +0 club a +0 halberd (9, 25, D:9) a +0 trident a +0 scale mail (3, 28, D:9) a +0 ring mail (-2, 31, D:9) a +0 long sword (6, 32, D:9) a +0 pair of boots Level 10 of the Dungeon (6, 0, D:10) a +0 long sword a +0 chain mail (2, 9, D:10) a +0 morningstar a +0 robe (1, 10, D:10) a +0 battleaxe of chopping a +0 robe (2, 10, D:10) a +2 short sword a +0 robe a +0 long sword a +0 robe (3, 10, D:10) a +0 spear (unseen) (-14, 18, D:10) a +0 whip (-13, 18, D:10) a +0 dagger of venom 2 stones (-12, 19, D:10) a +0 club 4 stones (-13, 20, D:10) a stone (-13, 22, D:10) a stone (-13, 23, D:10) a stone Level 11 of the Dungeon [Shop] Sib Zeif's Jewellery Shoppe an uncursed ring of protection from magic (300 gold) the ring "Ubef" {Fire rElec MR+ Int+3} (610 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +3 ring of slaying (540 gold) an uncursed ring of fire (300 gold) an uncursed amulet of stasis (210 gold) an uncursed amulet of stasis (210 gold) an uncursed amulet of faith (480 gold) a cursed ring of loudness (54 gold) an uncursed ring of ice (300 gold) (0, 0, D:11) 11 stones (-45, 3, D:11) a +0 club (-15, 5, D:11) a +0 long sword a +0 chain mail (-10, 5, D:11) a +0 robe (-17, 6, D:11) a +0 dagger (-18, 7, D:11) a +0 hand axe a +0 chain mail (-17, 7, D:11) a +0 whip (-43, 10, D:11) a +0 plate armour (2, 10, D:11) a +0 dagger a +0 robe (3, 11, D:11) a +0 hand axe (-16, 14, D:11) a +0 animal skin a +0 robe a +0 robe a +0 flail (-13, 39, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) a +0 trident (-11, 5, D:12) a +0 giant club (-4, 8, D:12) a troll hide (27, 10, D:12) a cursed +0 giant spiked club a +0 giant spiked club (22, 11, D:12) a +0 cloak (-14, 17, D:12) 13 arrows of flame (19, 21, D:12) a cursed -1 club a +1 whip of electrocution a +0 blowgun (9, 25, D:12) a +0 battleaxe (13, 29, D:12) a +0 shortbow (18, 29, D:12) an arrow (5, 35, D:12) a +1 mace of draining Level 13 of the Dungeon [Shop] Zaphi's Jewellery Shoppe an uncursed ring of see invisible (225 gold) a +3 ring of protection (315 gold) a +4 ring of dexterity (405 gold) an uncursed ring of positive energy (300 gold) a cursed ring of loudness (67 gold) the ring of the Mage {Wiz MR++ Int+3} (775 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. the ring of Lizam {rElec rPois MR- Str+3} (541 gold) [ring of poison resistance] It affects your strength (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of flight (262 gold) the ring "Kup Jar" {*Confuse rPois EV+2 Int+2} (297 gold) [ring of evasion] It affects your evasion (+2). It affects your intelligence (+2). It protects you from poison. It may confuse you when you take damage. an uncursed amulet of stasis (262 gold) (0, 0, D:13) a +0 chain mail (0, 1, D:13) 10 arrows of flame (6, 1, D:13) a scroll of recharging (17, 1, D:13) 21 poisoned bolts (7, 2, D:13) a +0 short sword (unseen) (3, 3, D:13) a +0 flail (6, 3, D:13) a cursed -1 quarterstaff a +1 dire flail a +0 giant club a +1 dagger of venom a wand of magic darts (28) a wand of fire (6) a wand of magic darts (18) a wand of paralysis (16) a +0 dagger a +0 hand axe a +0 leather armour (6, 4, D:13) a +0 mace (23, 4, D:13) a +0 giant club (47, 24, D:13) a +1 pair of gloves (7, 26, D:13) a +0 robe (41, 33, D:13) 28 stones (5, 36, D:13) a +0 blowgun (41, 44, D:13) a +0 giant club (2, 46, D:13) a troll hide Level 14 of the Dungeon (0, 0, D:14) 7 javelins of returning (5, 0, D:14) an uncursed staff of conjuration (-5, 2, D:14) a cursed -1 shortbow (-6, 3, D:14) a +0 shortbow (-5, 3, D:14) a +2 shortbow of freezing (29, 34, D:14) a +0 giant club a +0 mace (-9, 44, D:14) 14 gold pieces (-7, 46, D:14) a large rock (-5, 46, D:14) a large rock (-2, 46, D:14) a +0 pair of boots (-11, 51, D:14) a throwing net