Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 1214024807353633880 249 tabtabdead the Magician (level 6, -1/43 HPs) Began as a Djinni Hedge Wizard on Dec 26, 2025. Slain by a water moccasin zombie (5 damage) ... in an ossuary. The game lasted 00:09:13 (3976 turns). tabtabdead the Magician (Djinni Hedge Wizard) Turns: 3976, Time: 00:09:14 Health: -1/43 AC: 3 Str: 9 XL: 6 Next: 34% Gold: 226 EV: 11 Int: 24 God: SH: 0 Dex: 12 rFire + + . (33%) e - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 leather armour rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - amulet of dissipation Will ..... d - +6 ring of intelligence Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: weak-willed, jinxed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 226 gold pieces. Inventory: Armour a - a +0 leather armour (worn) c - a +0 hat (worn) Magical Staves e - a staff of conjuration (weapon) Jewellery b - an amulet of dissipation (worn) d - a +6 ring of intelligence (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of fear {unknown} e - 2 scrolls of vulnerability {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of noise {unknown} k - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} m - a scroll of silence {unknown} q - a scroll of blinking {unknown} u - a scroll of immolation {unknown} v - a scroll of fog {unknown} Potions f - 2 potions of brilliance {unknown} c - 2 potions of curing o - a potion of mutation {unknown} p - a potion of magic {unknown} s - a potion of attraction {unknown} t - 2 potions of cancellation {unknown} x - a potion of haste {unknown} Skills: * Level 1.7 Fighting + Level 1.0 Armour + Level 2.6 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Forgecraft + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 60% N/A 2% 2 c - Call Imp Summ 60% N/A 2% 2 d - Grave Claw Necr 60% 2d11 2% 2 e - Mephitic Cloud Conj/Alch/Air 46% N/A 4% 3 f - Poisonous Vapours Alch/Air 100% 1d4 1% 1 g - Jinxbite Hex 60% 2d3 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Elyvilon Okawaru Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a water moccasin zombie (heavily damaged, chance to call a sprite on attack: 71%) Attack! The water moccasin zombie bites your cerulean imp. The water moccasin zombie bites you. Your cerulean imp barely misses the water moccasin zombie. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (heavily damaged, ally target, chance to call a sprite on attack: 71%, 100% to hit) You feel a surge of power! The magic dart hits the water moccasin zombie! The water moccasin zombie is heavily damaged. * * * LOW HITPOINT WARNING * * * The water moccasin zombie closely misses your cerulean imp. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the water moccasin zombie from afar with a -1 spear. The water moccasin zombie closely misses your cerulean imp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (severely damaged, ally target, chance to call a sprite on attack: 71%, 100% to hit) You feel a surge of power! The magic dart hits the water moccasin zombie. The water moccasin zombie is severely damaged. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the water moccasin zombie. The water moccasin zombie closely misses your cerulean imp. The water moccasin zombie bites you. You die... ##'## #...# #...# #...# #...# ## ##########'### +.. #....#...#...# #...#...Z#...#...# #...'.Z5ZZ@..'...# ################## You could see 2 water moccasin zombies, 2 orc zombies and a friendly cerulean imp (summoned). Vanquished Creatures A weeping skull (Ossuary) 3 water moccasin zombies (Ossuary) A crocodile zombie (Ossuary) An adder (D:3) A shadow imp (D:4) 2 dart slugs (D:4) 2 gnoll zombies (Ossuary) 5 orcs (D:3) 6 endoplasms 8 hobgoblins 7 jackals 2 quokkas A bat (D:1) A frilled lizard (D:1) A goblin (D:4) A jackal zombie (Ossuary) 3 kobolds 2 orc zombies (Ossuary) A rat (D:1) 49 creatures vanquished. Vanquished Creatures (collateral kills) An adder zombie (Ossuary) 2 gnoll zombies (Ossuary) A ribbon worm (D:2) A jackal (D:3) A jackal zombie (Ossuary) An orc zombie (Ossuary) 7 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tabtabdead the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | tabtabdead set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1339 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 1339 | D:2 | Learned a level 1 spell: Poisonous Vapours 1958 | D:3 | Found a faded altar of an unknown god. 2244 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 2299 | D:3 | Found an ornate altar of the Wu Jian Council. 2536 | D:3 | Reached skill level 1 in Fighting 2681 | D:4 | Found a white marble altar of Elyvilon. 2693 | D:4 | Found a broken altar of Ashenzari. 2843 | D:4 | Found an iron altar of Okawaru. 2945 | D:4 | Found a sand-covered staircase. 2955 | Ossuary | Entered an ossuary 2957 | Ossuary | Encountered a weeping skull 2963 | Ossuary | Killed a weeping skull 2964 | Ossuary | Reached XP level 5. HP: 22/37 MP: 0/0 2964 | Ossuary | Learned a level 2 spell: Jinxbite 3616 | Ossuary | Reached XP level 6. HP: 18/42 MP: 0/0 3625 | Ossuary | Reached skill level 5 in Spellcasting 3625 | Ossuary | Reached skill level 5 in Conjurations 3625 | Ossuary | Reached skill level 5 in Hexes 3625 | Ossuary | Reached skill level 5 in Summonings 3625 | Ossuary | Reached skill level 5 in Necromancy 3625 | Ossuary | Reached skill level 5 in Translocations 3625 | Ossuary | Reached skill level 5 in Forgecraft 3625 | Ossuary | Reached skill level 5 in Fire Magic 3625 | Ossuary | Reached skill level 5 in Ice Magic 3625 | Ossuary | Reached skill level 5 in Air Magic 3625 | Ossuary | Reached skill level 5 in Earth Magic 3625 | Ossuary | Reached skill level 5 in Alchemy 3970 | Ossuary | Reached skill level 1 in Armour 3976 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_basic D:3: layout_basic, nicolae_wu_jian_immortal_techniques, shapermc_ecumenical_altar_flowoftime D:4: layout_loops_ring, nicolae_ashenzari_panopticon, mainiacjoe_overflow_brackets, mainiacjoe_overflow_paths, minmay_temple_entry_sparse_star, lightli_ossuary_entry_decrepit_ruins, hangedman_decor_points Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Fighting | 1 | 1.7 Armour | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | || 17 Melee: Dagger | 2 | || 2 Staff | 15 | || 15 Cast: Magic Dart | 83 | 83 || 166 Call Imp | 2 | 7 || 9 Grave Claw | | 3 || 3 Blink | | 1 || 1 Jinxbite | | 1 || 1 Drink: Curing | | 1 || 1 Armour: Robe | 5 | || 5 Leather armour | 1 | 30 || 31 Dodge: Dodged | 14 | 26 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3978 | 3718 | 260 | 1207 | 1783 | 5 | 795.6 | Dungeon | 2957 | 2697 | 260 | 356 | 1736 | 4 | 739.2 | Ossuary | 1021 | 1021 | 0 | 851 | 47 | 1 | 1021.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1275 daAuts Ossuary: 1021 daAuts D:3: 770 daAuts D:2: 523 daAuts D:4: 387 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+