t7DKbSm Level 1 of the Dungeon (1, 3, D:1) a stone (12, 11, D:1) a +0 halberd (15, -26, D:1) 18 stones (16, -33, D:1) a +0 spear (22, -33, D:1) 16 bolts (28, -27, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a +0 whip (0, 6, D:2) 2 large rocks (11, -3, D:2) 24 stones (12, -6, D:2) a +0 dagger (16, 16, D:2) a +0 club (20, -10, D:2) a +0 scale mail (25, -13, D:2) a stone (29, -18, D:2) a +0 short sword (31, -20, D:2) 17 arrows (33, -5, D:2) 18 arrows (38, -13, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -17, D:3) a +0 club (4, -16, D:3) a cursed -2 club (5, 4, D:3) 28 stones (8, 2, D:3) a +0 club (8, 3, D:3) a +0 falchion a +0 chain mail (8, 20, D:3) a +0 long sword (9, 3, D:3) a +0 trident a +0 leather armour (11, 16, D:3) a +0 quarterstaff (14, 0, D:3) a +0 hunting sling (16, -2, D:3) a +0 whip (19, -5, D:3) a +0 short sword (22, -6, D:3) a stone (26, -6, D:3) a +0 whip a stone (32, -6, D:3) a +0 whip (32, -5, D:3) a cursed -2 whip (33, -7, D:3) a +0 halberd (33, 11, D:3) a +0 club (34, 17, D:3) a +0 hand axe (35, 16, D:3) a +0 leather armour (42, -4, D:3) a +0 leather armour (51, 4, D:3) a stone (52, 5, D:3) a stone (53, 4, D:3) a stone (54, 4, D:3) a stone (54, 14, D:3) a +0 hand axe a +0 leather armour (55, 4, D:3) a stone (55, 14, D:3) a +0 whip (58, -8, D:3) a +0 flail (58, 4, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 19 sling bullets (15, 6, D:4) a +0 club a +0 leather armour (16, 6, D:4) a +0 leather armour a +0 short sword (23, -8, D:4) 21 stones (25, -15, D:4) 13 sling bullets (30, 15, D:4) a +0 whip (50, 2, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Romohaje's Weapon Emporium 12 stones (12 gold) a +0 falchion (30 gold) the +7 spear of the Philosopher {venom, rC++ Str+2} (673 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It greatly protects you from cold. a +2 glaive of chopping (217 gold) a +0 hand crossbow (35 gold) a +0 long sword (35 gold) a +0 blowgun (25 gold) the cursed +1 scimitar "Histush" {chaos, rF+ Int+8} (400 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+8). It protects you from fire. It has a curse placed upon it. a +0 war axe (35 gold) (7, -33, D:5) a +0 leather armour (23, -28, D:5) 18 stones (33, -33, D:5) a +0 scale mail (34, -38, D:5) 4 curare-tipped needles (34, 1, D:5) a +0 long sword (40, -15, D:5) a +0 trident (65, -28, D:5) a +0 long sword (65, -26, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 22 arrows (2, 18, D:6) 15 stones (11, -18, D:6) a +0 giant spiked club (19, 0, D:6) a +0 dagger (unseen) (20, -13, D:6) a +0 leather armour (24, -24, D:6) 14 stones (28, -17, D:6) a cursed -1 giant spiked club (34, -15, D:6) a +0 club (43, -27, D:6) a +0 leather armour (50, -24, D:6) 14 bolts Level 7 of the Dungeon (0, 0, D:7) a scorpion corpse (1, 14, D:7) 28 gold pieces (1, 16, D:7) 10 gold pieces (2, 13, D:7) a +4 blowgun (2, 14, D:7) an uncursed amulet of rage (2, 15, D:7) an uncursed staff of wizardry (2, 16, D:7) 7 gold pieces (3, 2, D:7) a +0 falchion (3, 14, D:7) a +0 leather armour (3, 16, D:7) 18 gold pieces (7, 13, D:7) a +0 trident (15, 4, D:7) a cursed +0 giant club (20, -11, D:7) a +0 robe