Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14846999493213314871 18 t0ucan the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Mar 25, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:52 (963 turns). t0ucan the Conjurer (Deep Elf Conjurer) Turns: 963, Time: 00:06:53 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 51% Magic: 1/8 EV: 11 Int: 22 God: Gold: 62 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ b - ring of flight HPRegen 1.02/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Missiles e - a throwing net Armour a - a +0 robe (worn) Jewellery b - a ring of flight (worn) c - an amulet of regeneration (worn) d - an amulet of guardian spirit Potions g - a potion of magic f - a potion of brilliance {unknown} d - 2 potions of moonshine Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 7% 2 Apportation Tloc 6% N/A 12% 1 Soul Splinter Necr 12% N/A 12% 1 Jinxbite Hex 6% 2d2 19% 2 Sublimation of Blood Necr 3% N/A 19% 2 Ozocubu's Armour Ice 3% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Ignite Poison Fire/Alch 3% N/A 75% 4 Alistair's Intoxication Alch 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Crazy Yiuf shouts! (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf twirls on the spot. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf grits, "Tosser!" You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (almost dead, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf burns you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. You die... ##.....# #.##.....# #.# ....#..# #.###.#### #.# ###.#..# #.....#### #.# #...#.## #..%.....# ... ...##.# ########## .. ...#..# .. ..##.## ###♣♣♣♣♣ .##.. ##....♣.♣♣♣ ### ##. ##......♣.@♣#...# ... #......♣♣♣♣j'...# .# #.....♣♣ ♣♣#..)# #######.###♣♣ ### ........# ####.#### ####.### .......# ........ You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) A quokka (D:2) 4 ball pythons A bat (D:1) A frilled lizard (D:2) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | t0ucan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 280 | D:1 | Found a faded altar of an unknown god. 430 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 507 | D:2 | Learned a level 2 spell: Searing Ray 951 | D:2 | Encountered Crazy Yiuf 963 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms, serial_curves, eino_curves_03, eino_curves_03, ebering_ecumenical_altar_abandoned D:2: minmay_evil_eye, layout_loops_corners, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_pool, infiniplex_forest_straight_3, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_lined_3, infiniplex_forest_lined_ring, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 1 Read: Identify || 1 Armour: Robe || 2 Dodge: Dodged || 2