systemy Level 1 of the Dungeon (4, 8, D:1) 4 javelins (9, 41, D:1) a +0 leather armour (13, 5, D:1) a +0 club (13, 30, D:1) a +0 dagger (14, 16, D:1) 22 stones (18, 9, D:1) 2 stones (28, -7, D:1) a +0 scale mail (54, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 26, D:2) a stone (8, 24, D:2) a +0 whip (13, 21, D:2) a +0 dagger (15, 23, D:2) a cursed -1 dagger a +0 leather armour (17, 31, D:2) a +0 chain mail (24, 9, D:2) a stone (25, 2, D:2) a +0 mace (25, 8, D:2) 2 stones (25, 28, D:2) 11 poisoned needles (27, 8, D:2) a stone (29, 5, D:2) a +0 short sword a stone (32, 23, D:2) 6 large rocks (34, 39, D:2) 19 bolts (44, -3, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) 27 stones (12, -40, D:3) a +0 dagger (14, -6, D:3) a +0 scale mail (15, -2, D:3) 15 stones (18, -24, D:3) a +0 mace (23, -29, D:3) a stone (24, -31, D:3) a stone (26, -37, D:3) a +0 club (29, -36, D:3) a +0 war axe (33, -26, D:3) a +0 trident (49, -23, D:3) a +0 hand axe a cursed -2 dagger a +0 robe (57, -49, D:3) a +0 club (61, -50, D:3) a +0 club a +0 hunting sling 19 stones (61, -49, D:3) a +0 club (61, -48, D:3) a +0 club a +5 vampiric whip a +2 animal skin a +0 helmet a +0 club (61, -46, D:3) a +0 flail of protection a +0 hand axe a +0 scale mail a +0 hunting sling a +0 dagger 12 stones (61, -45, D:3) a +0 dagger a +0 robe (61, -44, D:3) a stone a +0 dagger Level 4 of the Dungeon [Shop] Nurokhau's Book Emporium a book of Frost (350 gold) a book of Death (700 gold) a book of Maledictions (250 gold) Bajyurr's Introduction to Magic (400 gold) Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Flame Tongue Conjuration/Fire 1 d - Summon Small Mammal Summoning 1 e - Apportation Translocation 1 Trog disapproves of the use of such an item. Cywuffat's Incunabulum of Freezing Toxins (725 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Poisonous Vapours Poison/Air 2 c - Alistair's Intoxication Transmutation/Poison 5 d - Ozocubu's Refrigeration Ice 6 Trog disapproves of the use of such an item. a book of Power (450 gold) a book of Changes (250 gold) a book of Misfortune (200 gold) a Young Poisoner's Handbook (400 gold) a book of Air (350 gold) a book of Transfigurations (550 gold) (0, 0, D:4) a +0 robe (1, -3, D:4) a +0 dagger (6, -22, D:4) 16 stones (9, -6, D:4) a +0 hunting sling (13, -33, D:4) a +0 ring mail (13, 7, D:4) a +0 plate armour (16, -15, D:4) a +0 short sword (17, -31, D:4) a +0 robe (17, -16, D:4) a +0 club a +0 ring mail (18, -16, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe (18, -15, D:4) 14 sling bullets (21, -16, D:4) a +0 dagger (23, -39, D:4) a +0 spear (30, -14, D:4) a +0 flail (32, 5, D:4) a +0 falchion (36, -3, D:4) 27 stones (39, -19, D:4) a +0 dagger a +0 flail (39, -18, D:4) a +0 leather armour (40, -19, D:4) a +0 dagger a +0 robe (41, -19, D:4) a +0 hand axe a +0 leather armour (50, -38, D:4) 9 stones (56, -30, D:4) 12 stones (57, -46, D:4) an uncursed staff of summoning Level 5 of the Dungeon (0, 7, D:5) a +0 hand axe (0, 9, D:5) a +1 falchion of electrocution (2, 7, D:5) a +0 spear (2, 9, D:5) a +0 mace (4, -14, D:5) 3 needles of sleeping (5, 9, D:5) a +0 hand axe (5, 10, D:5) a +0 dagger a +0 robe (5, 11, D:5) a +0 short sword a +0 leather armour (7, 5, D:5) a cursed -2 giant spiked club (11, 5, D:5) 2 tomahawks (11, 6, D:5) a tomahawk (13, -1, D:5) a +0 giant club (13, 6, D:5) 20 arrows (28, -21, D:5) a +0 flail a +0 scale mail (28, -2, D:5) a +0 scale mail (29, -21, D:5) a +0 club a +0 falchion (30, -21, D:5) a +0 whip a +0 leather armour (33, -3, D:5) a +0 mace a +0 scale mail (35, 10, D:5) a +0 robe (47, -10, D:5) a cursed +0 falchion (48, -16, D:5) a +1 hand axe of venom 6 stones (48, -10, D:5) a +0 short sword a +0 ring mail (48, 2, D:5) 30 stones (49, -19, D:5) a stone (49, -11, D:5) a +0 falchion a +0 ring mail (50, -21, D:5) a stone (55, -20, D:5) 22 bolts (59, 11, D:5) 22 stones Level 6 of the Dungeon [Shop] Celavas's Antique Armour Shop the +1 leather armour of a bazaar {-Tele MR- Str+9 Dex+4} (850 gold) It affects your strength (+9). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 leather armour (54 gold) a +1 helmet (310 gold) a +2 cloak of magic resistance (580 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 ring mail (108 gold) (24, -18, D:6) 11 bolts (26, -20, D:6) a +0 giant club (36, 1, D:6) a +0 giant spiked club (47, -19, D:6) 19 bolts (53, 10, D:6) a +0 chain mail (55, -10, D:6) a +0 scale mail (62, -22, D:6) 25 stones Level 7 of the Dungeon (2, 0, D:7) a +0 scale mail (8, -1, D:7) a sling bullet (8, 0, D:7) a sling bullet (8, 2, D:7) a +2 quarterstaff of protection a +0 hunting sling 26 sling bullets a +0 leather armour (9, -3, D:7) a sling bullet (10, 30, D:7) a +0 flail a throwing net a +0 scale mail (14, -5, D:7) a +0 club (16, -2, D:7) a +0 flail (17, -6, D:7) 16 arrows (17, -3, D:7) a +0 halberd (17, -2, D:7) a +1 spear of venom a +0 scale mail (24, -8, D:7) a +0 dagger (24, -7, D:7) a +0 chain mail a cursed -2 long sword (25, 1, D:7) a +0 long sword (26, -8, D:7) a +0 hand crossbow (26, 8, D:7) the +10 rapier of Callousness {antimagic, Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). (28, 7, D:7) 18 stones (29, -7, D:7) a +0 leather armour (37, 30, D:7) a +0 ring mail (51, 38, D:7) 21 poisoned needles (57, 14, D:7) a book of Conjurations Level 8 of the Dungeon (0, 1, D:8) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (0, 2, D:8) a +0 dagger a +0 leather armour (0, 3, D:8) a +0 mace (0, 10, D:8) a +0 robe (0, 24, D:8) a +0 morningstar (9, 22, D:8) a cursed -2 club 2 stones (9, 23, D:8) a +0 short sword a +0 blowgun 16 poisoned needles (9, 24, D:8) 4 stones (9, 25, D:8) a +0 club (9, 26, D:8) a +0 club (9, 29, D:8) a stone (14, 30, D:8) 10 bolts (18, 17, D:8) a cursed +0 dagger a +0 short sword a +0 short sword a +0 plate armour (18, 18, D:8) a +0 dagger a +0 ring mail (21, 3, D:8) a +0 short sword (21, 4, D:8) a +0 rapier (25, 9, D:8) 17 stones (30, 12, D:8) a +0 ring mail (30, 36, D:8) a +0 animal skin (33, 27, D:8) a +0 glaive (34, 26, D:8) a +0 animal skin (35, 23, D:8) a +0 club a +0 leather armour (35, 24, D:8) a +0 mace a +0 leather armour (36, 22, D:8) a +0 leather armour (36, 27, D:8) a +0 scale mail (37, 24, D:8) a cursed -3 short sword (37, 28, D:8) a +0 club (39, 31, D:8) a +0 animal skin (42, 10, D:8) an arrow (42, 12, D:8) a stone a +0 dagger a +0 chain mail (42, 27, D:8) a +0 hunting sling (42, 30, D:8) a +2 whip of freezing a +2 robe of positive energy (43, 12, D:8) a stone a +0 shortbow 23 arrows (44, 13, D:8) a +0 short sword (44, 17, D:8) a +0 animal skin (45, 12, D:8) a +0 club (46, 7, D:8) a +0 giant spiked club (46, 9, D:8) a wand of iceblast (7) a wand of paralysis (27) a wand of flame (26) a wand of scattershot (7) a wand of clouds (6) a potion of degeneration a potion of mutation a wand of disintegration (10) a wand of polymorph (17) a scroll of random uselessness a cursed -5 ring of protection a +0 ring mail a +0 animal skin a +0 hand axe (46, 12, D:8) a +0 short sword (46, 14, D:8) a +0 giant club a +0 dire flail (50, 49, D:8) 25 arrows (51, 16, D:8) 9 bolts Level 9 of the Dungeon (0, 0, D:9) 13 stones (3, -17, D:9) the cursed +1 long sword "Killer Klown's Death" {protect, +Rage Int+3 Dex-4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It affects your dexterity (-4). It lets you go berserk. It has a curse placed upon it. (6, 19, D:9) 8 arrows (6, 22, D:9) an uncursed staff of conjuration a +0 shortbow 8 arrows (7, 18, D:9) 2 arrows (13, -8, D:9) 6 tomahawks (13, 11, D:9) a +0 chain mail (15, 19, D:9) a cursed +5 mace a +0 robe (15, 20, D:9) a +4 great sword of freezing a +0 robe (15, 21, D:9) a +0 battleaxe a +0 robe a +0 shortbow 16 arrows (16, 21, D:9) a +3 dagger a +0 robe (17, 20, D:9) an arrow (18, 20, D:9) an arrow (20, 20, D:9) 2 arrows (21, 9, D:9) a +0 ring mail (26, 12, D:9) a +0 chain mail (29, -13, D:9) a +0 short sword 4 stones (29, -12, D:9) a +0 short sword (30, -13, D:9) a +0 dagger a stone a +0 blowgun 5 curare-tipped needles (30, -12, D:9) a +0 short sword 3 stones (31, -12, D:9) 3 stones (31, 23, D:9) a +0 scythe (32, -2, D:9) a cursed +0 ring mail (33, -15, D:9) 15 arrows (33, 18, D:9) the ring "Cos Oti" {+Blink rF+ rC+ AC-3 Int-3} [ring of protection] It affects your AC (-3). It affects your intelligence (-3). It protects you from fire. It protects you from cold. It lets you blink. (36, -12, D:9) a stone (36, -7, D:9) a +0 short sword (37, 19, D:9) a box of beasts (47, -1, D:9) 2 scrolls of immolation (48, 7, D:9) a +0 robe (49, 19, D:9) a +0 long sword (61, -4, D:9) an iguana corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 flail (unseen) (0, 2, D:10) a +0 club (0, 3, D:10) a scorpion corpse (1, 0, D:10) a +0 short sword a +0 whip an orc corpse an orc corpse (1, 1, D:10) a +0 dagger (unseen) (1, 3, D:10) a +0 club (2, 0, D:10) 22 sling bullets (2, 1, D:10) a +0 hand axe a +0 scale mail (2, 5, D:10) a cursed -3 dagger (unseen) (3, -3, D:10) a +0 mace an orc corpse (3, -1, D:10) a tomahawk a cursed -3 dagger a +0 robe a +0 whip an orc corpse (3, 1, D:10) a +0 mace (unseen) (4, -3, D:10) a +0 hand axe (unseen) (5, 4, D:10) a yak corpse (6, -1, D:10) a scorpion corpse (7, 0, D:10) a +0 dagger (unseen) (13, -5, D:10) an arrow (16, -7, D:10) 2 arrows (16, -5, D:10) an arrow (16, -4, D:10) 3 arrows (16, -3, D:10) an adder corpse (17, -6, D:10) an arrow (17, -3, D:10) 2 arrows (20, -1, D:10) a +0 shortbow 3 arrows a centaur corpse (24, -3, D:10) 22 arrows (27, -3, D:10) a +0 dagger of holy wrath a +0 robe (27, 1, D:10) a cursed -1 dagger a cursed -1 robe an orc corpse (27, 33, D:10) a cursed -3 giant spiked club (28, 0, D:10) a +0 mace an orc corpse (31, -15, D:10) 6 sling bullets (32, -4, D:10) a +0 spear (32, 34, D:10) a +0 whip (33, 34, D:10) a +0 flail a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) (34, 1, D:10) a +0 leather armour