systemy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -34, D:1) a frilled lizard corpse (skeletalised by now) (11, -35, D:1) a +0 robe (11, -33, D:1) a +0 whip (16, -33, D:1) a +0 flail (18, -4, D:1) a +0 dagger (19, -4, D:1) 15 bolts (21, -20, D:1) a +0 club (21, -3, D:1) a +0 dagger (23, -1, D:1) a +0 dagger (24, -4, D:1) 11 stones (25, -1, D:1) 16 sling bullets (27, -5, D:1) a cursed +0 short sword (27, -3, D:1) 19 stones (39, -29, D:1) a +0 whip (40, -17, D:1) a +0 dagger (43, -39, D:1) a +0 club (45, -30, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 17 arrows (4, 13, D:2) a hobgoblin corpse (4, 35, D:2) a +0 hunting sling (5, 13, D:2) a cursed -2 club a hobgoblin corpse (5, 31, D:2) 22 stones (6, 26, D:2) a human skeleton (6, 27, D:2) a jackal corpse a jackal corpse (6, 28, D:2) a +0 club (7, 15, D:2) a rat corpse (10, 20, D:2) a rat corpse (10, 35, D:2) a +0 club a hobgoblin corpse (30, 34, D:2) a +0 hand axe (unseen) (31, 34, D:2) a +0 flail (unseen)