systemy Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (6, 5, D:1) a +0 club (9, -13, D:1) a +0 whip (18, -27, D:1) a +0 club (19, -35, D:1) a +0 dagger (19, -33, D:1) a +0 club (22, -19, D:1) a stone (23, -31, D:1) a +0 short sword (25, -22, D:1) a +0 club (25, -11, D:1) 10 stones (26, -24, D:1) a +0 dagger a +0 ring mail (27, -28, D:1) a +0 leather armour (34, -38, D:1) a +0 short sword (38, -24, D:1) a +0 club (45, -39, D:1) a bat corpse (skeletalised by now) (48, -39, D:1) a +0 dagger (53, -37, D:1) a rat corpse (skeletalised by now) (57, -37, D:1) a stone (59, -36, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) 25 stones (7, -8, D:2) 14 bolts (8, -6, D:2) a +0 whip (8, -4, D:2) a +0 club a hobgoblin skeleton (14, -23, D:2) 7 stones (15, -25, D:2) a +0 robe (19, -1, D:2) a +0 whip (21, 2, D:2) a frilled lizard corpse (23, -7, D:2) a +0 rapier (28, 12, D:2) 13 stones (31, -22, D:2) a rat corpse (skeletalised by now) (31, -21, D:2) a +0 leather armour (31, 5, D:2) 21 stones (32, -23, D:2) a hobgoblin corpse (skeletalised by now) (33, -18, D:2) 21 stones (35, 5, D:2) a +3 short sword of speed a +0 scale mail the human skeleton of Terence (52, -1, D:2) a scroll of identify