systemy Level 1 of the Dungeon (0, 0, D:1) a stone (3, 14, D:1) a stone (4, 13, D:1) 2 stones (9, 34, D:1) a +0 dagger (13, -19, D:1) 17 poisoned needles (15, -8, D:1) a +0 helmet (28, -11, D:1) a +0 club (29, -11, D:1) a rat corpse (skeletalised by now) (31, -19, D:1) 28 bolts (38, -13, D:1) a +0 club (44, -24, D:1) a +0 ring mail (44, -14, D:1) a stone (44, -2, D:1) a bat corpse (skeletalised by now) (45, -14, D:1) a stone (45, -13, D:1) a stone (47, -15, D:1) a frilled lizard skeleton (47, 17, D:1) a +0 dagger (48, -15, D:1) a +0 dagger 2 stones (48, 13, D:1) a +0 club (49, -3, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (49, 7, D:1) 19 stones (49, 12, D:1) a +0 club (50, -1, D:1) a +0 dagger (50, 0, D:1) 17 stones (60, -23, D:1) a +0 dagger a goblin corpse (60, -16, D:1) a bat corpse (skeletalised by now) (60, 21, D:1) a rat corpse (60, 22, D:1) a +0 short sword 2 stones (61, 24, D:1) a stone Level 2 of the Dungeon (9, -10, D:2) a bat corpse (10, -10, D:2) a +0 dagger (unseen) (11, -6, D:2) a scroll of enchant armour (15, -10, D:2) 6 gold pieces