systemy Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 16, D:1) a +0 leather armour (17, 2, D:1) a +0 club (26, 18, D:1) a throwing net (35, 4, D:1) a +1 dagger of freezing Level 2 of the Dungeon (0, 0, D:2) 12 stones (14, -32, D:2) 18 stones (20, -50, D:2) 15 arrows (24, -14, D:2) a cursed -1 leather armour (36, -20, D:2) a +0 robe (38, -46, D:2) a +0 club (40, -51, D:2) a +0 ring mail (41, -37, D:2) a +0 hand axe (41, 6, D:2) a +0 club (48, -51, D:2) a +0 ring mail (57, -35, D:2) a +0 mace (57, 4, D:2) a +0 dagger (58, -40, D:2) 28 stones Level 3 of the Dungeon (7, -13, D:3) a +0 dagger a cursed +0 robe a +0 hand axe a +0 chain mail a cursed -1 short sword a +0 mace (24, -22, D:3) a +0 ring mail (30, -1, D:3) a +0 dagger (31, -17, D:3) a +0 dagger a +0 leather armour (48, -11, D:3) a +0 dagger (51, 1, D:3) a +0 club (52, -8, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -7, D:4) a +0 leather armour (3, 24, D:4) a leopard gecko corpse (skeletalised by now) (4, 11, D:4) 10 stones (5, 18, D:4) an adder corpse (skeletalised by now) (12, -5, D:4) the cursed +1 rapier "Boul" {protect, Int+2 Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (+3). It has a curse placed upon it. (14, -10, D:4) 22 bolts (17, 41, D:4) a +0 war axe a +0 hand axe a +0 dagger a +0 robe a +0 flail (21, -10, D:4) a +0 hand axe (32, 11, D:4) an adder corpse (38, 23, D:4) 7 stones (40, 1, D:4) a worker ant corpse (42, 7, D:4) 21 arrows (43, 3, D:4) 12 stones (44, 9, D:4) 22 stones