systemy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (1, 0, D:1) a +0 dagger (3, 10, D:1) 14 arrows (5, 8, D:1) a +0 club (9, -2, D:1) 14 bolts (13, 0, D:1) a +0 robe (14, -4, D:1) a +0 dagger (16, 13, D:1) a +0 club (24, 10, D:1) a stone (24, 12, D:1) a +0 short sword of freezing 3 stones (24, 23, D:1) a +0 robe (28, 22, D:1) 25 bolts (32, 0, D:1) a +0 leather armour (35, 3, D:1) a stone (35, 5, D:1) a stone a +0 hunting sling (36, 21, D:1) 22 stones (41, 15, D:1) a +0 whip (42, 29, D:1) 6 stones (51, -3, D:1) a +0 club Level 2 of the Dungeon (5, 9, D:2) a +0 club (11, 13, D:2) 26 bolts (14, -17, D:2) a hobgoblin corpse (46, -6, D:2) 10 poisoned needles (54, 3, D:2) a rat corpse (55, 1, D:2) a bat corpse (skeletalised by now) (58, -16, D:2) a frilled lizard corpse (61, 6, D:2) a bat corpse (64, -1, D:2) a rat corpse Level 3 of the Dungeon (0, 0, D:3) a scroll of random uselessness (2, -2, D:3) a cursed -2 short sword a cursed -2 flail (2, -1, D:3) a +0 war axe (3, -3, D:3) a +0 club