Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 12061973514282532028 28 sydd the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Oct 14, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:02:21 (1384 turns). sydd the Conjurer (Demonspawn Conjurer) Turns: 1384, Time: 00:02:21 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/6 EV: 12 Int: 21 God: Gold: 25 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: thin skeletal structure 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of summoning {unknown} f - 2 scrolls of teleportation {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 0.4 Short Blades + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are partially covered in sharp spines. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. There is a stone staircase leading down here. A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - 2 scrolls labelled TUDIOH IT GAT (gained 1) There is a stone staircase leading down here. There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A kobold comes into view. It is wielding a +0 club. The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. )# .# .# .# .# ########.# #.....<@.# ...######## There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sydd the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 264 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 264 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 1382 | D:2 | Learned a level 2 spell: Searing Ray 1384 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1384 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1384 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_cross, hex_large D:2: layout_loops_cross, hellmonk_ecumenical_altar_watching_god, uniq_natasha, uniq_jessica, uniq_robin Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Short Blades | | 0.4 Stealth | | 1.9 Spellcasting | | 2.1 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Short sword || 13 Cast: Magic Dart || 47 Armor: Robe || 2 Dodge: Dodged || 10