Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 9131111369330648347 28 sydd the Conjurer (level 3, 19/24 HPs) Began as a Demonspawn Conjurer on Oct 14, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:45 (1024 turns). sydd the Conjurer (Demonspawn Conjurer) Turns: 1024, Time: 00:01:46 Health: 19/24 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 0/6 EV: 12 Int: 21 God: Gold: 3 SH: 4 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: yellow scales 1, condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of blinking {unknown} d - a scroll of immolation {unknown} e - a scroll of magic mapping {unknown} Potions b - a potion of magic f - a potion of flight {unknown} Skills: + Level 1.9 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Sublimation of Blood Necr 2% N/A 22% 2 Inner Flame Hex/Fire 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Cause Fear Hex 1% N/A 82% 4 Petrify Tmut/Erth 2% N/A 82% 4 Irradiate Conj/Tmut 5% 3d13 85% 5 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) A meltable shield of frost defends you. (SH +4) Message History You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. Unknown command. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..##....#.#.####.#.##### ..++....'†.)............ ..##....#.#.####.#.#### ..##... #.#.# #.#.### .†##.. #.#)# #.# ..# #.. ..h.. #.#.# #w# #.# #.. .... #.#.# #.# #.# #.# ##.. #.#.# #.# #.# #.# #### #.#.# #@###.# #.# .... #.####.....# #.# ###### #.##......## ####.# .....# #..'......# ##....## ####.# ####....÷.# ###..##... #.# #......# ##.....###. ####.# #......###.......##. ...#.# ####'####...####..## .....# #.##....## #..## You could see a dart slug. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sydd the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 305 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 1024 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1024 | D:1 | Reached XP level 3. HP: 19/24 MP: 0/6 1024 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.9 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 48 Armor: Robe || 8 Dodge: Dodged || 27