Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7780904710762310513 103 sydd the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Oct 14, 2022. Slain by Terence ... wielding a +2 flail of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (2095 turns). sydd the Conjurer (Demonspawn Conjurer) Turns: 2095, Time: 00:03:09 Health: -1/30 AC: 5 Str: 7 XL: 4 Next: 51% Magic: 0/8 EV: 12 Int: 22 God: Gold: 84 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +2 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn c - ring of flight MPRegen 0.11/turn (no ring) @: flying A: sharp scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Armour a - a +0 robe g - a +2 robe of willpower (worn) Jewellery c - a ring of flight (left hand) Scrolls d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.1 Stealth * Level 2.7 Spellcasting * Level 5.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 13% 1 Wereblood Tmut 2% N/A 19% 2 Spider Form Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +2 flail of protection. Without enough magic to sustain it, your searing ray dissipates. Terence hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence misses you. You barely miss Terence. Terence is almost dead. Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +2 flail of protection. You closely miss Terence. Terence is almost dead. Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. You feel better. Terence completely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +2 flail of protection! You die... #.##.#### ......... #.##.#### #.##.# ..##.# ..##.# # ..##.######### .# .............#####..# ..##.#######....@@..# ####.# #######..# ###..# .# ....## # ##..# #..# #..# #..# #..# You could see Terence. Vanquished Creatures Jessica (D:2) A gnoll (D:1) 2 adders (D:2) 2 dart slugs 4 ball pythons 5 bats 4 endoplasms 4 giant cockroaches 2 hobgoblins A quokka (D:1) 4 frilled lizards 9 goblins 2 kobolds (D:1) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sydd the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 310 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 310 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 802 | D:1 | Reached XP level 3. HP: 15/24 MP: 0/6 1236 | D:2 | Reached skill level 5 in Conjurations 1341 | D:2 | Learned a level 2 spell: Searing Ray 1345 | D:2 | Learned a level 3 spell: Dazzling Flash 1512 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 1706 | D:2 | Noticed Jessica 1713 | D:2 | Killed Jessica 2076 | D:2 | Noticed Terence 2095 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms D:2: layout_loops_ring, uniq_sigmund, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Conjurations | 5 | 5.3 Dodging | 2 | 2.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | 6 || 20 Cast: Magic Dart | 73 | 18 || 91 Searing Ray | | 2 || 2 Use: Potion | | 1 || 1 Armor: Robe | 8 | 1 || 9 Dodge: Dodged | 18 | 7 || 25