Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 5417166392375919308 155796 sydd the Devastator (level 17, -2/117 HPs) Began as a Demonspawn Conjurer on Oct 12, 2022. Was the Champion of Okawaru. Constricted to death by Jorgrun (15 damage) ... on level 3 of the Shoals. The game lasted 02:41:58 (38095 turns). sydd the Devastator (Demonspawn Conjurer) Turns: 38095, Time: 02:41:59 Health: -2/117 AC: 17 Str: 13 XL: 17 Next: 9% Magic: 46/46 EV: 8 Int: 30 God: Okawaru [******] Gold: 1064 SH: 14 Dex: 9 Spells: 8/49 levels left rFire + + . SeeInvis + k - staff of conjuration rCold . . . Faith . Z - +5 kite shield {reflect} rNeg . . . Spirit . d - +0 leather armour {Will+} rPois + Reflect + L - +2 helmet rElec + Harm . G - +2 cloak {rF+} rCorr . Rampage . (gloves unavailable) Will ++... R - +2 pair of boots of Acziqeorph {Str+5 Dex-3 SInv} Stlth +......... F - amulet of magic regeneration HPRegen 0.29/turn W - ring of protection from fire MPRegen 0.70/turn x - ring of Yvout {*Corrode rElec rPois MP+9 Int+3} @: mighty, grasped by roots, mesmerised, constricted, studying Staves, very slow A: claws 3, slimy green scales 3, powered by death 2, powered by pain 2 a: Renounce Religion, Heroism, Finesse, Duel You were on level 3 of the Shoals. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 6 branches of the dungeon, and saw 28 of its levels. You also visited: Volcano. You collected 2737 gold pieces. You spent 1673 gold pieces at shops. Inventory: Hand Weapons h - the +12 pair of quick blades "Gyre" and "Gimble" {protect} (You found it on level 7 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). N - the +7 long sword of Havoc {flame, Int+4} (You found it on level 9 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). T - the +6 dagger "Ychov" {flame, rElec rN+ Will- Dex+2} (You found it on level 1 of the Lair of Beasts) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It decreases your willpower. Missiles M - 2 throwing nets Q - 5 silver javelins Armour d - a +0 leather armour of willpower (worn) n - a +0 troll leather armour C - a +0 robe of cold resistance G - a +2 cloak of fire resistance (worn) I - the +1 ring mail "Daloasuc" {rElec rF+ Regen+ Int-3} (Okawaru gifted it to you on level 13 of the Dungeon) Int: It affects your intelligence (-3). rF: It protects you from fire. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. J - a +2 crystal plate armour L - a +2 helmet (worn) R - the +2 pair of boots of Acziqeorph (worn) {Str+5 Dex-3 SInv} (Okawaru gifted it to you on level 10 of the Dungeon) Str: It affects your strength (+5). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. Z - a +5 kite shield of reflection (worn) Magical Staves k - a staff of conjuration (weapon) Jewellery j - the ring "Juabettif" {rF- MP+9 Int+6} (You found it on level 1 of the Spider Nest) [ring of magical power] Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). x - the ring of Yvout (right claw) {*Corrode rElec rPois MP+9 Int+3} (You found it on level 2 of the Spider Nest) [ring of magical power] Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. F - an amulet of magic regeneration (around neck) P - a +4 ring of evasion W - a ring of protection from fire (left claw) Wands B - a wand of iceblast (17) O - a wand of paralysis (16) S - a wand of polymorph (4) X - a wand of mindburst (8) Y - a wand of digging (2) Scrolls c - 3 scrolls of butterflies e - 5 scrolls of fear m - 5 scrolls of enchant weapon q - 4 scrolls of summoning r - 3 scrolls of vulnerability s - 3 scrolls of poison v - 3 scrolls of blinking y - 3 scrolls of amnesia z - 9 scrolls of teleportation E - 2 scrolls of silence H - 3 scrolls of immolation Potions a - 2 potions of might b - 3 potions of magic f - 7 potions of ambrosia i - 8 potions of curing o - 4 potions of flight p - a potion of invisibility t - 4 potions of mutation u - 2 potions of resistance {unknown} w - 4 potions of attraction A - 5 potions of haste D - 3 potions of lignification K - 2 potions of brilliance {unknown} U - 2 potions of berserk rage V - 4 potions of cancellation {unknown} Skills: * Level 6.3 Fighting + Level 1.4 Staves + Level 3.8 Armour + Level 5.7 Dodging + Level 4.6 Stealth * Level 7.1 Shields + Level 0.1 Unarmed Combat * Level 16.9 Spellcasting * Level 18.0 Conjurations - Level 2.3 Hexes + Level 2.1 Translocations - Level 1.2 Ice Magic + Level 2.4 Air Magic * Level 11.4 Earth Magic - Level 2.4 Poison Magic + Level 0.4 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 46% 3d21 1% 4 e - Iskenderun's Mystic Conj/Tloc 92% 2d18 1% 4 f - Mephitic Cloud Conj/Pois/Air 82% N/A 1% 3 g - Stone Arrow Conj/Erth 100% 3d13 1% 3 h - Iron Shot Conj/Erth 53% 9d10 1% 6 i - Freezing Cloud Conj/Ice/Air 40% 6-21 8% 5 j - Swiftness Air 39% N/A 6% 3 k - Lee's Rapid Deconstr Erth 38% 3d20* 1% 5 l - Blink Tloc 76% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 100% 2d20 1% 1 Passwall Tmut/Erth 46% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 72% N/A 4% 2 Petrify Tmut/Erth 56% N/A 5% 4 Confusing Touch Hex 39% N/A 6% 3 Teleport Other Tloc 38% N/A 7% 3 Inner Flame Hex/Fire 32% N/A 11% 3 Ignite Poison Fire/Tmut/Pois 30% N/A 12% 3 Cause Fear Hex 19% N/A 21% 4 Passage of Golubria Tloc 38% N/A 22% 4 Manifold Assault Tloc 38% N/A 54% 5 Metabolic Englaciation Hex/Ice 18% N/A 58% 5 Statue Form Tmut/Erth 37% N/A 63% 6 Yara's Violent Unravell Hex/Tmut 16% 3d8 67% 5 Blade Hands Tmut 12% N/A 83% 5 Dispersal Tloc 19% N/A 98% 6 Enfeeble Hex 19% N/A 100% 7 Storm Form Tmut/Air 16% N/A 100% 7 Discord Hex 19% N/A 100% 8 Maxwell's Capacitive Co Air 19% ∞ 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Tukima's Dance Hex Unusable N/A N/A 3 Summon Lightning Spire Summ/Air Unusable N/A N/A 4 Summon Horrible Things Summ Unusable N/A N/A 8 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:5 Lair (5/5) D:10 Shoals (3/4) Lair:3 Spider (3/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Volcano (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:5 ( D:10 ? D:13 ! D:14 ! Orc:2 *([:: Shoals:1 * Annotations: D:2 1 runed translucent door, Crazy Yiuf Lair:4 3 runed translucent doors, Xyudeake's ghost, journeyman DEFE Shoals:3 Jorgrun Spider:3 Agnes Orc:1 2 transporters Innate Abilities, Weirdness & Mutations You have claws for hands. You are completely covered in slimy green scales. (AC +4, rPois) You regenerate health from kills. You sometimes gain power by taking damage. Message History As you read the scroll of blinking, it crumbles to dust. The pull of its song draws you forwards. You enter the shallow water. Moving in this stuff is going to be slow. The wind drake is engulfed in freezing vapours. Jorgrun is engulfed in freezing vapours. The merfolk avatar is engulfed in freezing vapours. The merfolk avatar chants its luring song. The sea snake is engulfed in freezing vapours. The sea snake seems to slow down. Unknown command. Unknown command. Unknown command. Unknown command. You feel better. The pull of its song draws you forwards. The harpy claws you. * * * LOW HITPOINT WARNING * * * The harpy barely misses you. The sea snake is engulfed in freezing vapours. The sea snake seems to slow down. The sea snake closely misses you. The merfolk avatar is engulfed in freezing vapours. The merfolk avatar chants its luring song. Jorgrun gestures at you while chanting. Roots burst forth from the earth! The grasping roots grab you! The grasping roots constrict you! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Jorgrun resists with almost no effort. The harpy looks frightened! x4 The merfolk avatar resists with almost no effort. The sea snake looks frightened! The wind drake looks frightened! The sea snake is engulfed in freezing vapours. The sea snake seems to slow down. The harpy claws the plant. The plant begins to die. The harpy claws the plant. The merfolk avatar is engulfed in freezing vapours. The merfolk avatar chants its luring song. 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