sydd Level 1 of the Dungeon [Shop] Ehith's Jewellery Shoppe an amulet of magic regeneration (390 gold) a ring of protection from fire (325 gold) a ring of magical power (260 gold) the ring "Udesoed" {MP+9 AC+4} (804 gold) [ring of protection] AC: It affects your AC (+4). MP: It affects your magic capacity (+9). a ring of see invisible (195 gold) a ring of see invisible (195 gold) the ring of Ohosch {+Blink Dex+6 Stlth+} (686 gold) [ring of dexterity] Dex: It affects your dexterity (+6). +Blink: It lets you blink. Stlth: It makes you more stealthy. a ring of protection from cold (325 gold) a ring of protection from cold (325 gold) the ring "Zeupuuffe" {rC+ Will- Dex+8} (579 gold) [ring of protection from cold] Dex: It affects your dexterity (+8). rC: It protects you from cold. Will: It decreases your willpower. (0, 0, D:1) a +0 chain mail (3, -15, D:1) a +0 spear (7, 20, D:1) a +0 club (11, 11, D:1) a +0 whip (11, 26, D:1) a +0 club (15, -10, D:1) a +0 club (18, -8, D:1) a +0 dagger (22, 5, D:1) a +0 sling (23, 24, D:1) a +0 club (32, -17, D:1) a +0 short sword (39, 4, D:1) a +0 dagger (52, 14, D:1) a +0 dagger (52, 16, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -7, D:2) a +0 whip (10, -5, D:2) a +0 mace (12, 30, D:2) a +0 spear (19, -14, D:2) a +0 club (22, -21, D:2) a +0 chain mail (22, -7, D:2) a +0 robe (33, 0, D:2) a +0 flail (33, 1, D:2) a +0 morningstar (45, -6, D:2) a +0 hand axe (49, -13, D:2) a +2 dagger of venom (50, -7, D:2) a +0 robe (55, 9, D:2) a +0 whip (57, -18, D:2) a +0 sling (57, -1, D:2) a +0 dagger a stone (59, 3, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 3, D:3) a +0 dagger (0, 4, D:3) a +0 hand axe (0, 5, D:3) a +0 club (2, -9, D:3) 7 stones (10, 3, D:3) a +0 chain mail (15, 31, D:3) a +0 club a +0 ring mail (27, -2, D:3) 6 stones (40, -7, D:3) 8 stones (42, 3, D:3) a +0 trident a +0 chain mail a +0 glaive a +0 plate armour (43, 3, D:3) a +0 short sword of holy wrath a +0 ring mail (53, 12, D:3) a +0 falchion (60, 23, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 2, D:4) a +0 dagger a +0 ring mail (6, -7, D:4) a +0 robe (9, -38, D:4) a +0 war axe (9, 6, D:4) 3 stones (27, 7, D:4) a +0 robe (29, -24, D:4) 5 large rocks (33, -31, D:4) a +0 dagger 7 poisoned darts (36, -8, D:4) a +0 dagger 14 stones (51, -9, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (10, -10, D:5) a +0 dagger (10, -9, D:5) a +0 club (17, 7, D:5) a +0 spear (25, -16, D:5) 5 poisoned darts (25, -6, D:5) 3 stones (29, 14, D:5) a +0 mace (30, -21, D:5) a +0 whip (31, -15, D:5) a +0 hand axe (33, -2, D:5) a +2 buckler (34, 31, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 robe (4, -32, D:6) a +0 robe (13, -29, D:6) a +0 giant club (15, 4, D:6) a +0 hand axe a +0 dagger (16, 1, D:6) a +0 club (17, 3, D:6) a +0 dagger a +0 robe (30, -32, D:6) a +0 giant spiked club (45, -13, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Wocw's Antique Weapon Shop the +8 arbalest of Deunorru {elec, rN++} (1923 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rN: It greatly protects you from negative energy. the +8 morningstar of Bread {elec, rF- Int+5 Stlth+} (1772 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. a +0 dagger (56 gold) a +1 spear of venom (296 gold) a +2 spectral quarterstaff (616 gold) a +0 war axe (98 gold) the +6 flail of the Viper {holy, rC+ Int+3} (1584 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). rC: It protects you from cold. a +3 longbow (658 gold) a +0 rapier (112 gold) the +10 long sword of Ufar {freeze, rF+ Str+3 Int+2 Stlth+} (2340 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rF: It protects you from fire. Stlth: It makes you more stealthy. a +0 great sword (182 gold) (0, 0, D:7) a +0 flail (2, 39, D:7) a scroll of identify (19, 0, D:7) a +0 leather armour (22, 34, D:7) a stone (32, 43, D:7) 8 stones Level 8 of the Dungeon [Shop] Qacuguty's Weapon Emporium a +0 dire flail (52 gold) a +3 dagger (247 gold) a +0 short sword (39 gold) a +0 sling (19 gold) the +1 spear of Chance {protect, rPois MP+9 Str+4} (612 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 war axe (45 gold) a +0 trident (45 gold) a +0 flail (45 gold) the +8 short sword of Regicide {vorpal, rN+ Str+4 Dex+3} (915 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (0, 0, D:8) a +0 shortbow (1, -27, D:8) a +0 long sword a +0 robe a +0 battleaxe a +0 robe (3, -15, D:8) a +0 long sword (7, -28, D:8) a +0 robe (10, -26, D:8) a +2 flail a +0 robe (30, -24, D:8) a +0 leather armour (34, -23, D:8) a +0 flail a +0 leather armour a +0 falchion (34, -22, D:8) a +0 whip a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (20, -11, D:9) a +0 ring mail (20, 2, D:9) a +0 cloak (21, 1, D:9) 19 gold pieces 15 gold pieces (21, 2, D:9) a box of beasts (21, 3, D:9) 6 stones (27, -23, D:9) a +0 leather armour (27, -22, D:9) 7 stones (27, -6, D:9) 6 stones (28, 1, D:9) a +0 shortbow (43, -33, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a yak corpse a yak corpse