sydd Level 1 of the Dungeon (4, -4, D:1) 13 stones (5, -1, D:1) a +0 hand axe (6, -3, D:1) 2 potions of attraction (15, 1, D:1) a +0 hand axe (26, 1, D:1) 16 bolts (51, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 13 stones (5, -6, D:2) a +0 spear (6, -33, D:2) a +0 whip (7, -29, D:2) 23 sling bullets (7, -28, D:2) a +0 leather armour (16, 2, D:2) a +0 dagger of electrocution (19, -41, D:2) a +0 club (19, 0, D:2) 22 arrows (28, -6, D:2) a +0 robe (34, 3, D:2) a +0 club (41, 10, D:2) a +0 spear (47, -31, D:2) a +0 club (47, -18, D:2) 16 stones (50, -27, D:2) a +0 short sword (51, -26, D:2) a +0 club a +0 dagger (51, -25, D:2) a +0 club a +0 club a +0 dagger a +0 club (55, 16, D:2) a +0 club (57, -12, D:2) a +0 mace of protection (57, 11, D:2) a +0 falchion (58, 11, D:2) a +0 dagger (59, 1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour a +0 flail (0, 6, D:3) a +0 robe (1, 3, D:3) a +6 ring of intelligence (3, 1, D:3) a +0 club a +0 club (6, -4, D:3) a +0 hand axe (7, -2, D:3) a +0 hunting sling (8, -2, D:3) a +0 club a +0 animal skin (9, 22, D:3) a +0 club (9, 23, D:3) a +1 short sword of electrocution (9, 25, D:3) 22 bolts (10, -19, D:3) a +0 club a +0 leather armour (10, -4, D:3) a +0 club (10, -3, D:3) a +0 dagger (16, 24, D:3) 15 bolts (19, 26, D:3) a +0 leather armour (26, 28, D:3) a +0 war axe (28, 2, D:3) a +0 trident (29, 3, D:3) a +0 dagger (30, -1, D:3) a +0 flail (36, 24, D:3) a +0 club (38, 28, D:3) a +0 leather armour (39, 9, D:3) a +0 hand axe a +0 ring mail (39, 27, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Copp's Jewellery Shoppe an amulet of the acrobat (300 gold) the amulet "Hociuf" {Faith MP+9} (659 gold) [amulet of faith] It allows you to gain divine favour quickly. MP: It affects your magic capacity (+9). the ring of Yendor {rCorr AC+4 Str+5} (591 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. a +4 ring of evasion (360 gold) a ring of resist corrosion (200 gold) an amulet of the acrobat (300 gold) a ring of positive energy (200 gold) a ring of positive energy (200 gold) a ring of wizardry (300 gold) a +4 ring of protection (360 gold) a ring of poison resistance (200 gold) an amulet of regeneration (300 gold) an amulet of guardian spirit (300 gold) (0, 0, D:4) a +0 hand axe a +0 club a +0 leather armour (5, 2, D:4) 25 sling bullets (11, -14, D:4) a +0 club (17, -9, D:4) a +0 whip (18, -6, D:4) 22 arrows (18, -2, D:4) 13 stones (22, -37, D:4) 13 stones (27, -10, D:4) a +2 dagger of protection (29, 2, D:4) a +0 hand axe (29, 3, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour 2 boomerangs a +0 trident (33, -7, D:4) a +0 short sword (34, -6, D:4) a +0 war axe (35, -6, D:4) a +0 leather armour a +0 hand axe (38, -19, D:4) a +1 dagger of speed (44, -14, D:4) a +0 leather armour (46, -15, D:4) 28 arrows Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (8, 0, D:5) a scroll of blinking (9, -1, D:5) a wand of flame (19) (10, -1, D:5) a +2 ring mail of cold resistance (11, -4, D:5) a +0 dagger (17, 8, D:5) 16 stones (27, -8, D:5) a +0 pair of gloves (28, -4, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (12, -31, D:6) a +0 scale mail (19, 0, D:6) a +0 hunting sling (26, -19, D:6) a +0 flail a +0 ring mail (33, -1, D:6) a +0 shortbow 20 arrows (37, -13, D:6) a +0 hunting sling (38, -11, D:6) 18 arrows (38, -5, D:6) a scroll of noise Level 1 of the Abyss (0, 0, Abyss:1) a scroll of noise