sydd Level 1 of the Dungeon [Shop] Jegifab's Weapon Shoppe a +0 short sword (33 gold) 26 arrows (57 gold) 17 bolts (37 gold) a +0 spear (33 gold) the +9 spear "Suawop" {vorpal, +Blink +Rage rCorr SInv} (844 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. +Blink: It lets you blink. +Rage: It lets you go berserk. rCorr: It protects you from acid and corrosion. a +0 hunting sling (16 gold) 15 arrows (33 gold) 21 stones (23 gold) a +0 long sword of venom (68 gold) a +0 shortbow (33 gold) a +0 long sword (38 gold) (0, 0, D:1) a +0 dagger (6, 12, D:1) 23 sling bullets (14, 18, D:1) a +0 club (30, 8, D:1) a +0 short sword a stone (36, -8, D:1) a +0 flail (43, -5, D:1) a +0 hunting sling (44, -6, D:1) a +0 club (49, 19, D:1) a +0 dagger (57, -12, D:1) a +0 short sword (57, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scimitar a stone (3, -5, D:2) a +0 short sword (7, 16, D:2) a +0 robe (10, 1, D:2) a +0 whip (20, -23, D:2) 12 stones (22, -25, D:2) 21 arrows (35, 22, D:2) a +0 mace (40, -16, D:2) 6 arrows (47, 10, D:2) a +0 kite shield Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 13, D:3) 23 bolts (20, -9, D:3) a +0 chain mail (21, 25, D:3) 29 stones (22, 17, D:3) a +0 club (29, 34, D:3) 13 gold pieces a sewer (7, -3, Sewer) a quokka corpse (11, -1, Sewer) the +4 great sword "Gedayq" {flame, rPois MP+9 Int-5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). rPois: It protects you from poison. MP: It affects your magic capacity (+9). (11, 14, Sewer) a ball python skeleton a ball python skeleton (12, -2, Sewer) a wand of charming (10) (12, -1, Sewer) a scroll of magic mapping (13, -1, Sewer) 4 gold pieces (13, 1, Sewer) 23 gold pieces (15, 14, Sewer) a frilled lizard skeleton (19, 9, Sewer) a ball python corpse (20, 9, Sewer) a quokka corpse