sverre Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 13, D:1) a +0 club (12, -3, D:1) a +0 leather armour (45, -2, D:1) a +0 club (45, 12, D:1) a +0 club (47, -15, D:1) a +0 club (52, -5, D:1) a +0 club Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) a +0 club (12, 0, D:2) a +0 club (17, 44, D:2) a +0 ring mail (18, 27, D:2) a +0 leather armour (35, 22, D:2) a +0 war axe (38, 10, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) 12 poisoned needles (10, -16, D:3) a cursed -3 dagger (11, -26, D:3) a +0 ring mail (11, -8, D:3) a +0 ring mail (12, -35, D:3) a +0 club (14, -17, D:3) a +0 glaive a +0 leather armour (18, -6, D:3) a +0 club (19, -16, D:3) a +0 spear (25, -26, D:3) a cursed -2 leather armour (25, -7, D:3) a +0 club (27, -30, D:3) a -3 flail (28, -30, D:3) a +0 mace (32, -38, D:3) a +0 robe (34, -16, D:3) a +0 hand axe (34, -13, D:3) a +0 short sword of venom (43, -30, D:3) a +0 club (46, -16, D:3) a +0 club (48, -3, D:3) a +0 leather armour (64, -30, D:3) a +0 robe Level 4 of the Dungeon [Shop] Casius's Antique Armour Emporium a +1 leather armour of cold resistance (294 gold) a +0 scale mail of positive energy (168 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} (2 gold) It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 plate armour (483 gold) a +0 leather armour (42 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (1134 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. the cursed +0 scale mail of the Wasteland {Dex+2} (256 gold) It affects your dexterity (+2). It has a curse placed upon it. a +0 ring mail (84 gold) a +0 leather armour (42 gold) (0, 0, D:4) 11 sling bullets (6, -5, D:4) a +0 club (14, -28, D:4) a +0 dagger (14, -27, D:4) a +0 dagger a cursed +0 leather armour a +0 falchion a cursed -1 chain mail (16, -19, D:4) a +0 ring mail (24, -4, D:4) a +0 robe (34, 1, D:4) a +0 flail a +0 club (35, 1, D:4) a +0 falchion a +0 flail a +0 leather armour (40, -9, D:4) a cursed -3 falchion (52, -38, D:4) a +0 scale mail a +0 robe (52, -20, D:4) a +0 club (62, -13, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (24, -3, D:5) a +0 short sword a +0 chain mail a cursed -2 shortbow a +0 spear (26, 22, D:5) a +0 ring mail (27, 19, D:5) a +0 short sword (31, 7, D:5) a +0 mace (33, -3, D:5) a +0 robe (33, 1, D:5) a +0 spear (37, -6, D:5) a +0 short sword (51, 12, D:5) a +0 dagger (60, -2, D:5) a +0 robe (61, -2, D:5) a +0 dagger of venom a +0 hand axe a +0 rapier a +0 leather armour (64, 11, D:5) 14 poisoned needles Level 6 of the Dungeon [Shop] Unwib's Book Shop a book of Death (770 gold) a book of Maledictions (275 gold) a book of Misfortune (220 gold) a book of Enchantments (550 gold) a book of Burglary (825 gold) a book of Air (385 gold) a book of Necromancy (330 gold) a book of Geomancy (385 gold) a book of Conjurations (330 gold) a book of Cantrips (220 gold) a book of Debilitation (440 gold) a book of Cantrips (220 gold) a book of Changes (275 gold) a book of Battle (440 gold) (0, 0, D:6) a +0 scale mail (2, -3, D:6) 20 bolts (7, -22, D:6) a +0 club (7, -14, D:6) a +0 robe a cursed amulet of inaccuracy a +0 giant club (11, 0, D:6) a +0 chain mail (13, 11, D:6) a cursed +0 leather armour (21, -2, D:6) a +0 dagger a +0 robe (47, 6, D:6) a +0 morningstar a +0 leather armour (49, 21, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 dagger a +0 hand axe a +0 chain mail (1, 1, D:7) a +0 flail (4, -16, D:7) a +0 robe (12, 0, D:7) a +0 dagger a +0 robe (16, -2, D:7) 14 poisoned needles (21, -6, D:7) a +0 helmet (23, -1, D:7) a +0 leather armour (23, 2, D:7) a +0 flail (25, -5, D:7) an uncursed ring of attention (27, -21, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 flail (28, 20, D:7) a +0 shortbow (28, 25, D:7) 4 large rocks (30, -15, D:7) 2 potions of curing (32, 24, D:7) a +0 shortbow (33, -14, D:7) a +0 robe (45, -17, D:7) a +0 robe a +1 whip of freezing (49, 14, D:7) a +0 chain mail (50, -4, D:7) 24 bolts (50, 0, D:7) a +2 trident of piercing (50, 2, D:7) a +0 flail (51, -2, D:7) a +0 animal skin (51, 3, D:7) a +0 robe a +0 dagger (51, 4, D:7) a +0 leather armour a +0 dagger (52, -24, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (12, -7, D:8) a +0 flail of protection a +0 trident a +0 ring mail (12, -6, D:8) a cursed -2 falchion a +0 leather armour a +0 war axe a +0 leather armour of positive energy a +0 dagger (23, 10, D:8) a +0 ring mail (34, -4, D:8) a +0 giant club (37, -17, D:8) a +0 falchion (37, -15, D:8) a +0 whip (38, 14, D:8) 7 sling bullets (41, 12, D:8) a cursed -1 long sword (46, 17, D:8) a cursed +3 hand axe a +0 robe a cursed +0 long sword a +0 robe a +3 spear a +0 robe a +0 robe (56, 13, D:8) a +0 scale mail Level 9 of the Dungeon (4, -5, D:9) a +0 club (6, 9, D:9) a +0 shortbow (8, 11, D:9) a +0 giant club a +0 giant club (10, 11, D:9) a +1 scimitar of flaming (14, 15, D:9) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (25, 36, D:9) a +0 mace (26, 0, D:9) a +0 scale mail (27, 9, D:9) a +0 arbalest 27 bolts (37, -5, D:9) a +0 scale mail a +0 flail a +0 club a +0 flail (45, 27, D:9) a +0 chain mail (51, 7, D:9) a +1 hand axe of chopping a +0 robe a +0 trident a +0 robe (55, -3, D:9) a +0 robe a +0 falchion (57, 37, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 falchion the Ecumenical Temple