sveltemanboy Level 1 of the Dungeon (0, 0, D:1) a cursed +0 plate armour (2, 15, D:1) 14 arrows (6, 7, D:1) a cursed +0 club (7, -3, D:1) a +0 dagger (13, 8, D:1) a +0 club (14, -9, D:1) 24 stones (21, -14, D:1) a +3 dagger (22, -3, D:1) a +0 club (23, 16, D:1) 19 stones (24, 13, D:1) a +0 club (39, -1, D:1) a +0 dagger (40, -13, D:1) a +0 chain mail (45, 0, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, 15, D:2) a +2 short sword of electrocution (20, 11, D:2) 19 bolts (23, 18, D:2) 25 sling bullets (24, 19, D:2) a +0 scale mail (25, 6, D:2) a +0 whip a cursed -1 club (29, 21, D:2) 21 sling bullets (29, 27, D:2) 19 arrows (31, 15, D:2) a +0 mace a +0 club (32, -2, D:2) a +0 whip (43, 6, D:2) a +0 club (45, 10, D:2) 14 stones (46, 24, D:2) 18 stones (47, 23, D:2) a +0 spear (51, 5, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 18, D:3) 24 stones (9, -19, D:3) 2 stones (9, 16, D:3) a +0 ring mail (10, -15, D:3) a +0 short sword a stone (10, 5, D:3) 27 bolts (20, -7, D:3) a cursed -2 hand axe a cursed -2 ring mail (21, -14, D:3) 2 throwing nets Level 4 of the Dungeon [Shop] Rolunaj's Book Boutique a book of Misfortune (240 gold) a book of the Warp (1080 gold) a book of Conjurations (360 gold) a book of Dreams (900 gold) Sif Muna's Tome of Excruciating Bewitchment (619 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Searing Ray Conjuration 2 d - Throw Icicle Conjuration/Ice 4 e - Irradiate Conjuration/Transmutation 5 f - Invisibility Hexes 6 a book of Minor Magic (240 gold) a book of Conjurations (360 gold) a book of Minor Magic (240 gold) the Volume of Entrancing Ignition (612 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Tukima's Dance Hexes 3 c - Sticky Flame Conjuration/Fire 4 d - Silence Hexes/Air 5 e - Invisibility Hexes 6 a book of Callings (360 gold) a book of Misfortune (240 gold) (0, 0, D:4) a +0 mace (2, -27, D:4) a +0 ring mail (4, 15, D:4) a potion of degeneration (12, -11, D:4) an uncursed amulet of guardian spirit a +0 plate armour (14, -17, D:4) a +0 dagger a +0 ring mail a +0 mace a +0 leather armour (14, 12, D:4) 24 stones (18, -20, D:4) an uncursed amulet of harm a +0 robe a +0 dagger a +0 robe a +0 dagger (19, -21, D:4) a +0 club (19, 10, D:4) a +0 giant spiked club (20, 10, D:4) a +0 ring mail (35, 14, D:4) a +0 club (38, 14, D:4) a cursed -2 whip (43, -22, D:4) a +0 dire flail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (4, 0, D:5) 15 stones (4, 6, D:5) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (7, -6, D:5) an arrow (8, -5, D:5) 16 arrows a cursed -1 shortbow (12, 1, D:5) a +0 robe (14, -3, D:5) a throwing net (21, 10, D:5) a +2 spear of piercing (22, 32, D:5) a +0 hand axe (23, -19, D:5) a +0 dagger (37, -5, D:5) a +0 rapier (39, 18, D:5) a +0 spear a throwing net a +0 chain mail (40, 3, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 centaur barding (3, -34, D:6) a +0 falchion a +0 robe (7, -12, D:6) a +0 giant club 26 stones (9, -13, D:6) 22 bolts (16, -42, D:6) 22 stones (28, -19, D:6) 2 tomahawks (32, -34, D:6) a cursed +3 mace (unseen) (36, 1, D:6) a +0 club (40, 2, D:6) a +0 spear (55, -29, D:6) 13 sling bullets (56, -15, D:6) 23 arrows (59, -20, D:6) a +0 short sword of draining (62, -45, D:6) an adder skeleton the Ecumenical Temple