sveltemanboy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 8, D:1) a +0 club (1, 5, D:1) a +0 hunting sling (6, 12, D:1) a +0 dagger (8, 33, D:1) a +0 dagger (9, 1, D:1) 15 poisoned needles (14, 6, D:1) a +0 club (20, 30, D:1) a +0 club (21, 13, D:1) a +0 mace (21, 30, D:1) a cursed +0 club (24, 6, D:1) a +0 mace (30, 6, D:1) 13 arrows (31, 2, D:1) a +0 ring mail (32, -1, D:1) a +0 ring mail (33, 0, D:1) a +0 dagger (34, 19, D:1) 6 poisoned needles (43, 43, D:1) a +0 club (44, 29, D:1) a +0 robe (50, 9, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (7, 20, D:2) a +0 club (12, 13, D:2) a +0 short sword (18, 28, D:2) a +0 pair of gloves (24, -11, D:2) a +0 hunting sling (29, 5, D:2) a +0 club (29, 37, D:2) a +2 hand axe of venom (33, 23, D:2) a +0 ring mail Level 3 of the Dungeon (1, -31, D:3) a +0 club (7, -14, D:3) a +0 leather armour (23, -28, D:3) a +0 dagger (25, -21, D:3) a +0 short sword a +0 leather armour (35, -24, D:3) a +0 club Level 4 of the Dungeon (8, -21, D:4) 20 bolts (19, -2, D:4) a +0 animal skin (22, -13, D:4) a +0 leather armour (31, -7, D:4) a +0 hand axe (32, -6, D:4) 3 arrows (44, -26, D:4) a +2 ring mail of cold resistance (44, -12, D:4) a +0 mace a +0 robe a +0 animal skin Level 5 of the Dungeon (3, 14, D:5) a +0 whip (17, -4, D:5) a +0 ring mail (19, -24, D:5) a +0 chain mail (21, -3, D:5) 18 stones (25, -21, D:5) 18 stones (28, -30, D:5) 134 stones (45, 2, D:5) 32 stones (53, -25, D:5) 23 bolts (58, 9, D:5) a wand of flame (0/48) Level 6 of the Dungeon (0, 10, D:6) a +0 falchion (2, -5, D:6) 13 poisoned needles (5, 3, D:6) a +0 pair of boots (6, -14, D:6) a +0 robe (7, 30, D:6) 18 sling bullets (10, 28, D:6) a +0 animal skin (14, -9, D:6) 10 stones (24, 3, D:6) 9 sling bullets (46, 14, D:6) a +0 robe (50, 18, D:6) 19 sling bullets (51, 5, D:6) a +0 short sword (57, 31, D:6) a +0 war axe a +0 flail (57, 32, D:6) a +0 war axe (58, 31, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Jemu's Antique Weapon Emporium a +0 hunting sling (31 gold) a +0 dire flail (84 gold) a +6 fustibalus of velocity (1144 gold) a +0 scimitar (84 gold) a +3 great sword of electrocution (697 gold) the +7 dagger of Eternity {vamp, rElec rC+ Int+3} (1434 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. a +0 giant spiked club (39 gold) a +0 longbow (94 gold) (0, 0, D:7) a +0 leather armour (4, 9, D:7) a +0 great sword (9, 16, D:7) a cursed -2 dagger a +0 robe a +0 dagger a +0 chain mail (9, 24, D:7) a cursed -1 club (37, 24, D:7) a +0 robe