sveltemanboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 2, D:1) 16 stones (7, 14, D:1) a cursed -1 club (9, 28, D:1) a +0 mace (15, 28, D:1) a +0 dagger (16, 10, D:1) a +0 hunting sling (17, -18, D:1) 21 stones (35, -7, D:1) a +0 club (47, -7, D:1) a +0 short sword (47, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -12, D:2) 14 sling bullets (4, 9, D:2) 7 tomahawks (6, -15, D:2) a +0 club (11, -4, D:2) 13 stones (15, 0, D:2) a +0 mace (23, -29, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun 9 poisoned needles (2, 0, D:3) a poisoned needle (14, -6, D:3) a +0 leather armour (18, 2, D:3) a +0 dagger (19, -1, D:3) a +0 dagger a +0 hunting sling of flaming 17 stones (20, 5, D:3) a cursed +0 leather armour (21, -8, D:3) a +0 leather armour (30, 8, D:3) a +0 short sword (33, 17, D:3) 15 stones (33, 18, D:3) a +0 falchion (34, 1, D:3) 5 stones (38, 5, D:3) a +0 helmet (46, 4, D:3) a +0 shortbow 14 arrows (50, 16, D:3) a +0 club (51, 15, D:3) a stone (53, 16, D:3) a +0 dagger a stone Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of loudness (26, 36, D:4) a +0 giant club (27, 36, D:4) a +0 spear (33, 7, D:4) a +0 robe (34, 14, D:4) a cursed -2 giant club (36, 34, D:4) a +0 halberd of chopping (36, 35, D:4) a cursed -1 whip (37, 35, D:4) a +0 flail (42, 42, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Cahac's Antique Weapon Shoppe a +0 spear (69 gold) a +0 hand axe (69 gold) a +0 fustibalus (345 gold) the +1 flail of Teomeh {crush, *Contam +Blink rC+} (588 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you blink. It causes magical contamination when unequipped. a +2 rapier of venom (386 gold) a +0 scythe (69 gold) a +0 spear (69 gold) a +0 club (23 gold) a +0 hunting sling (34 gold) (0, 0, D:5) a +2 dagger of electrocution a +0 robe a +0 short sword (0, 1, D:5) a +0 trident (3, 4, D:5) a +0 hand axe a +0 whip (9, -19, D:5) a +0 giant club (11, 7, D:5) an arrow (12, 8, D:5) a +0 shortbow 13 arrows (14, -14, D:5) a cursed -1 spear (15, -16, D:5) a throwing net a +0 spear (18, 16, D:5) a +0 long sword a +0 short sword of venom (19, -19, D:5) a cursed +0 ring mail a +0 short sword (33, 15, D:5) a cursed +0 dagger a +0 robe (38, -17, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 1, D:6) 13 arrows (2, 21, D:6) 21 bolts (4, 23, D:6) 14 stones (7, 23, D:6) a +0 quarterstaff (9, 23, D:6) 10 stones (12, 14, D:6) a +0 leather armour (12, 16, D:6) a +0 robe a +0 dagger (12, 17, D:6) a +0 hand axe (12, 19, D:6) 13 arrows (13, 13, D:6) 3 tomahawks (13, 14, D:6) 11 sling bullets (13, 19, D:6) 2 javelins of penetration (13, 20, D:6) a +0 glaive (14, 17, D:6) 25 sling bullets (15, 14, D:6) a +0 leather armour a +0 short sword (15, 15, D:6) a +0 plate armour a +0 war axe (18, 19, D:6) a +0 rapier (18, 20, D:6) a +0 mace (19, 19, D:6) 26 arrows a +0 shortbow (26, 8, D:6) a +0 halberd (28, 26, D:6) a wand of random effects (26/48) a wand of random effects (13/48) a +0 war axe a +0 robe (36, 19, D:6) a +0 dagger a cursed +0 robe (38, 19, D:6) a +0 whip (39, 19, D:6) a +0 flail of crushing (39, 22, D:6) a +0 glaive a +0 plate armour (42, -2, D:6) a +1 dagger of pain a cursed +0 robe (43, -2, D:6) a +0 club (46, -2, D:6) a cursed +0 flail a +0 scale mail (47, -2, D:6) a +0 flail a +0 ring mail (50, -11, D:6) a +0 whip (50, 0, D:6) a +0 hand axe (52, -8, D:6) a +0 rapier (54, 21, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) +0 steam dragon scales (2, -29, D:7) a +0 leather armour (4, -27, D:7) 35 stones (16, -23, D:7) a +0 club 25 stones (16, 7, D:7) a +0 centaur barding (17, -4, D:7) 16 bolts (19, -29, D:7) 15 stones (21, -32, D:7) 5 tomahawks (21, 0, D:7) a +0 robe (23, -21, D:7) a +0 robe (23, 6, D:7) a +0 great mace (24, 6, D:7) a +0 chain mail (25, -9, D:7) a +0 leather armour (26, -9, D:7) a +0 flail (26, -6, D:7) 11 stones (29, -10, D:7) a +0 dagger a +0 robe (29, -7, D:7) a +0 quarterstaff a +0 hunting sling 24 sling bullets a +0 ring mail (30, -6, D:7) 21 stones (30, 10, D:7) a +0 leather armour (31, -34, D:7) an arrow (31, -32, D:7) an arrow (31, -30, D:7) 2 arrows (31, -28, D:7) an arrow (32, -26, D:7) a +0 shortbow 6 arrows (32, -25, D:7) a +0 leather armour a +0 club (32, -24, D:7) a +0 robe a +0 dagger (32, -23, D:7) an uncursed ring of teleportation a +0 leather armour a +0 hand axe (32, -22, D:7) an arrow (32, -10, D:7) an uncursed ring of poison resistance (32, -7, D:7) a sling bullet a +0 rapier (32, -4, D:7) 15 bolts (32, 10, D:7) 17 arrows (33, -25, D:7) a +0 giant spiked club (33, -24, D:7) a +0 leather armour (33, -16, D:7) a cursed +0 ring mail (33, -8, D:7) a sling bullet (33, -4, D:7) an uncursed staff of conjuration (34, -25, D:7) an arrow (34, -12, D:7) a +0 whip (35, -18, D:7) a +0 ring mail (35, -17, D:7) 21 stones (36, -19, D:7) a +0 scale mail (36, -11, D:7) a +1 whip of venom (37, -24, D:7) an arrow (37, -23, D:7) 2 arrows (40, 0, D:7) a +0 hunting sling (44, 10, D:7) a cursed +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -9, D:8) a +0 leather armour (5, -38, D:8) a +0 robe (6, -38, D:8) a potion of degeneration (7, 2, D:8) 6 javelins (9, -15, D:8) a +0 short sword a +0 ring mail (12, -15, D:8) a +0 dagger (16, -21, D:8) 20 stones (21, -17, D:8) a +0 mace (22, 4, D:8) a +0 whip (24, -35, D:8) an uncursed amulet of magic regeneration (26, -33, D:8) a +0 flail a +0 scale mail (26, -1, D:8) 7 needles of confusion (28, -40, D:8) a scroll of immolation (28, -33, D:8) a wand of flame (0/48) (37, -17, D:8) a +0 whip a cursed +0 club (37, -14, D:8) a +3 war axe of flaming (38, -17, D:8) a +0 club (38, -16, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (21, 18, D:9) a +0 large shield (25, 6, D:9) a +0 scale mail (27, 17, D:9) a +0 trident (50, 32, D:9) 17 arrows (54, -5, D:9) a +4 scale mail (57, -1, D:9) a +0 spear (57, 0, D:9) a +0 spear a +0 scale mail (58, 0, D:9) a +0 dagger a +0 flail (58, 1, D:9) a +0 club (60, 11, D:9) a +0 halberd (60, 25, D:9) a wand of confusion (0/48) (61, 3, D:9) a +0 whip a +2 antimagic whip (61, 11, D:9) a +0 club (61, 12, D:9) a +0 spear (62, 24, D:9) a +0 chain mail (62, 32, D:9) a cursed +0 ring mail (63, 13, D:9) a scroll of immolation Level 10 of the Dungeon [Shop] Sach's Magic Scroll Shop a scroll of torment (97 gold) a scroll of acquirement (676 gold) a scroll of immolation (45 gold) a scroll of remove curse (39 gold) a scroll of immolation (45 gold) a scroll of noise (13 gold) a scroll of enchant weapon (97 gold) a scroll of remove curse (39 gold) a scroll of immolation (45 gold) a scroll of recharging (123 gold) (0, 0, D:10) a potion of magic 3 potions of lignification (0, 23, D:10) 13 stones (1, 1, D:10) 3 scrolls of amnesia 2 scrolls of random uselessness (5, 31, D:10) an uncursed staff of air (6, 24, D:10) a scroll of immolation (14, -4, D:10) a +0 blowgun (15, 30, D:10) a +1 scimitar of draining (16, 4, D:10) a +0 hand axe (25, -2, D:10) the +6 dagger "Agitt" {freeze, MR- Dex+9 SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+9). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (25, 31, D:10) 10 stones (30, -5, D:10) a +0 hand axe a +0 chain mail (33, -16, D:10) 21 arrows (35, -7, D:10) a +0 cloak (46, 9, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Muil's Antique Armour Boutique a +4 chain mail (848 gold) a +1 pair of boots of running (1168 gold) a +0 chain mail (144 gold) a +0 plate armour (736 gold) a +0 scale mail (128 gold) a +0 buckler (144 gold) a +0 robe (22 gold) (0, 0, D:11) a +0 giant club (2, -6, D:11) a +2 flail of holy wrath (3, -6, D:11) a +0 dagger a +0 giant club (4, -7, D:11) a +0 scale mail a cursed -1 mace (4, -6, D:11) a +0 chain mail a +0 halberd (13, 29, D:11) a potion of lignification (15, 10, D:11) a +2 antimagic dagger (16, -14, D:11) a stone (18, 22, D:11) a wand of flame (0/48) (22, -14, D:11) a cursed +0 ring mail (23, -14, D:11) 29 stones a tomahawk (24, -14, D:11) a +0 dagger a +0 leather armour a +0 halberd a +0 chain mail (24, 0, D:11) 15 poisoned needles (24, 7, D:11) a +0 quarterstaff a +0 arbalest 22 bolts (25, -14, D:11) a +0 war axe 3 tomahawks (25, -13, D:11) a tomahawk a +0 leather armour (25, -8, D:11) a tomahawk (25, -7, D:11) a tomahawk a +0 chain mail a +0 battleaxe (25, 7, D:11) a +3 long sword of electrocution (25, 15, D:11) a +1 battleaxe a +0 leather armour (26, -6, D:11) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (27, -5, D:11) a +0 chain mail a +0 halberd a scroll of amnesia (28, -6, D:11) 19 sling bullets (29, 6, D:11) a bolt (31, 23, D:11) a +0 mace (33, 4, D:11) a +2 flail of crushing a +0 ring mail (33, 5, D:11) a cursed -1 giant spiked club a tomahawk (33, 6, D:11) a +0 spear the +6 hand axe of Patience {flame, rElec rF+ rN+ Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. It protects you from negative energy. a tomahawk a +0 leather armour (34, 23, D:11) a +0 plate armour (36, -9, D:11) a +0 dagger a +0 robe (39, -7, D:11) a +0 club a +0 ring mail (40, 8, D:11) a +0 giant spiked club a cursed -3 falchion a +0 leather armour (41, -8, D:11) a +0 flail a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 antimagic war axe (0, 2, D:12) a +0 short sword 3 stones (4, -7, D:12) a +0 mace a cursed +0 robe a cursed +1 long sword of freezing a +0 robe (4, -6, D:12) a cursed +3 falchion of freezing a +0 robe (12, 30, D:12) an uncursed ring of fire (17, 26, D:12) a +0 scale mail (18, -5, D:12) the +8 short sword "Murgheel" {elec, Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). (19, 27, D:12) a +0 ring mail (26, 31, D:12) 27 bolts (33, -21, D:12) a +0 ring mail (33, 8, D:12) a cursed +0 spear a +0 robe (33, 9, D:12) a +0 battleaxe a +0 robe (34, 8, D:12) a cursed +0 scimitar a +0 robe (47, -19, D:12) a +0 giant spiked club (49, 5, D:12) a +0 giant club (52, 10, D:12) a +0 shortbow 20 arrows Level 1 of the Orcish Mines [Shop] Mas Rumu's Armour Boutique a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) a +1 chain mail of cold resistance (181 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) the +0 robe of the Hanged Man {rF+ Slay+2} (254 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. a +0 leather armour (22 gold) a +0 leather armour (22 gold) (0, 0, Orc:1) a +0 giant club (6, 33, Orc:1) a +0 troll leather armour (14, 26, Orc:1) a +0 whip a cursed +0 chain mail (14, 27, Orc:1) a +0 club a +0 leather armour (14, 28, Orc:1) a +0 hand axe a +0 leather armour (14, 45, Orc:1) a +0 short sword a +0 cloak a +0 giant club (15, 1, Orc:1) a +0 scimitar a +0 chain mail (15, 2, Orc:1) a +0 war axe (15, 27, Orc:1) a +0 dagger a +0 robe (15, 28, Orc:1) a +0 hand axe a +0 leather armour (16, 1, Orc:1) a +0 great mace a cursed +0 chain mail (16, 21, Orc:1) a +0 falchion 5 tomahawks a +0 ring mail a +0 mace a +0 flail a +4 flail a +0 leather armour a +0 mace a +0 long sword a +0 chain mail a +0 mace a +0 chain mail (17, 1, Orc:1) a +0 hand axe an orc skeleton a troll skeleton (17, 11, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) 24 gold pieces (1, 6, Orc:2) 26 gold pieces (2, 9, Orc:2) a +0 trident (unseen) (3, 8, Orc:2) a +0 dagger (unseen) (3, 9, Orc:2) the +4 scimitar of Distant Shores {vamp, +Rage Dex+4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It lets you go berserk. It makes you more stealthy. (4, 8, Orc:2) a +0 flail (unseen) (10, 14, Orc:2) 13 gold pieces