sveltemanboy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -2, D:1) 26 sling bullets (9, -4, D:1) a +0 hand axe (15, 2, D:1) a +0 dagger (24, 17, D:1) a +0 club (28, 24, D:1) a +0 short sword 2 stones (28, 31, D:1) 2 stones (30, 32, D:1) a +0 club 3 stones (32, 40, D:1) 27 sling bullets (34, 2, D:1) a +0 leather armour (34, 3, D:1) a stone (34, 28, D:1) a +0 club (35, 2, D:1) a stone (48, 0, D:1) 16 sling bullets (52, 30, D:1) a +0 dagger (60, -2, D:1) a +0 shield Level 2 of the Dungeon (6, -17, D:2) a cursed +0 robe (10, -4, D:2) a +0 club (25, -4, D:2) an uncursed ring of teleportation (27, 5, D:2) a stone (27, 6, D:2) a stone (28, 17, D:2) a +0 short sword (30, 14, D:2) a stone (31, 5, D:2) a +0 whip (32, 5, D:2) a scroll of noise (42, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (1, 3, D:3) a stone (1, 5, D:3) a stone (4, 2, D:3) a +0 dagger (5, 5, D:3) a cursed -2 club 23 stones (12, -9, D:3) a +0 war axe (15, 6, D:3) a +1 dagger of protection (18, 2, D:3) an uncursed staff of energy (23, -9, D:3) 23 bolts (40, 2, D:3) 28 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club a +0 scale mail (1, 0, D:4) a +0 dagger (3, -21, D:4) 20 bolts (21, -27, D:4) a wand of flame (0/48) (21, -24, D:4) 23 sling bullets (27, -4, D:4) the +4 hunting sling of Ruoqil {freeze, rPois rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (34, 13, D:4) a +0 flail (36, 9, D:4) a +0 pair of gloves (47, 8, D:4) a +0 leather armour (55, -22, D:4) 4 curare-tipped needles Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, -7, D:5) a +0 club (12, 10, D:5) 29 bolts (13, -10, D:5) 19 bolts (14, -1, D:5) 22 stones (14, 2, D:5) a cursed -2 mace (15, -10, D:5) a +0 cloak (26, 9, D:5) a +0 dagger (28, -11, D:5) 10 arrows (30, 9, D:5) a +0 dagger a +0 robe a +0 club a +0 scale mail (31, 9, D:5) a cursed -1 club a +0 dagger a +0 robe (33, -11, D:5) 12 arrows (36, 12, D:5) 27 sling bullets (40, 23, D:5) a +0 leather armour (44, -29, D:5) a +0 flail a +0 leather armour (46, -9, D:5) a +0 cloak (54, 0, D:5) a +1 mace of draining a +0 dagger a +0 robe a +0 short sword a +0 club a +0 whip a +0 leather armour 2 tomahawks Level 6 of the Dungeon (7, -12, D:6) 2 arrows (9, -11, D:6) 5 arrows a +0 shortbow (14, 26, D:6) a scroll of noise (15, 26, D:6) a scorpion corpse (23, 1, D:6) a +0 robe a +0 scythe (25, -18, D:6) 30 stones (26, -3, D:6) 21 sling bullets (29, -3, D:6) the +8 war axe "Cilymaba" {drain, +Rage rC+ rN+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. It lets you go berserk. (30, 37, D:6) a +0 hand axe (31, -11, D:6) a cursed -3 mace (32, 3, D:6) a +0 halberd (33, 4, D:6) a +0 spear (33, 5, D:6) a +0 club (34, -16, D:6) 22 arrows (34, 0, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 14 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 ring mail (6, -15, D:8) 9 poisoned needles (12, -16, D:8) 15 stones (17, -10, D:8) a +0 short sword 5 tomahawks a +0 leather armour a cursed -3 trident (18, -13, D:8) a cursed -1 giant spiked club (18, -12, D:8) a +0 flail a +0 robe (18, -11, D:8) a tomahawk a +0 dagger a +2 robe of fire resistance an orc corpse (skeletalised by now) (18, -10, D:8) a +0 hand axe a +0 ring mail (19, -12, D:8) a tomahawk (27, -2, D:8) 33 stones Level 9 of the Dungeon (0, 0, D:9) 2 potions of flight (0, 2, D:9) 2 fruits (6, 6, D:9) a tomahawk (7, 5, D:9) a tomahawk (7, 10, D:9) a potion of lignification (13, 13, D:9) 15 gold pieces (18, -1, D:9) a +0 spear (31, 16, D:9) a +0 hand axe (unseen) the Ecumenical Temple