Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 14097829201228252837 21 suvakkihuora the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Monk on July 17, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (622 turns). suvakkihuora the Skirmisher (Mummy Monk) Turns: 622, Time: 00:00:45 Health: 0/24 AC: 2 Str: 14 XL: 2 Next: 65% Magic: 2/2 EV: 13 Int: 9 God: Gold: 22 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - a throwing net (quivered) Armour b - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} d - a scroll of enchant armour {unknown} Skills: * Level 3.5 Fighting * Level 2.9 Polearms - Level 2.4 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... #.................#. # #...#......#.......... #............####.#.#( #.....#..#...# .# # #..#........#### # #h?#......>>....>.. #.h###.##########.# #.. #h# #.. #@# #h. #h# #.. #.# #.# ... ..# #.# ### You could see 2 jackals. Vanquished Creatures A ball python (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suvakkihuora the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 292 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 622 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, minmay_misc_feat_plants Action || total -------------------------++------- Melee: Spear || 77 Stab: Sleeping || 4 Armor: Robe || 13 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------