suse60 Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (3, -29, D:1) a +0 dagger (4, -1, D:1) a +0 club (6, -33, D:1) a +0 ring mail (6, -3, D:1) a +0 dagger (6, 4, D:1) 8 stones (15, 11, D:1) a +0 club (25, -9, D:1) 2 stones (25, -1, D:1) a +0 dagger (26, -1, D:1) a +0 dagger (29, -7, D:1) a +0 robe (34, -19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 4, D:2) 4 stones (12, -7, D:2) a potion of attraction (17, 21, D:2) a +0 scale mail (17, 31, D:2) 2 stones (23, -9, D:2) a +0 dagger (24, -11, D:2) a +0 sling (28, -4, D:2) a +0 mace (29, -1, D:2) a +0 club (32, 31, D:2) a +0 robe (40, 15, D:2) 4 stones (55, 15, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 dagger a +0 robe a +0 club (5, 34, D:3) 4 stones (8, 38, D:3) a +0 spear (9, 33, D:3) a stone (10, 32, D:3) 3 stones (13, 16, D:3) a +0 robe (17, 2, D:3) a +0 hand axe (25, -10, D:3) 6 stones (26, 8, D:3) a +2 mace a +0 scale mail (31, 6, D:3) a +0 hand axe a +0 leather armour (32, 6, D:3) a +0 whip a +0 ring mail a +0 hand axe (33, 20, D:3) a +0 flail (33, 21, D:3) a scroll of immolation a +0 war axe (37, 6, D:3) a +0 dagger (39, -6, D:3) a +0 ring mail (39, 12, D:3) a +0 trident (39, 35, D:3) 2 stones a +0 whip (57, 30, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Losehal's Distillery a potion of lignification (33 gold) a potion of magic (88 gold) 2 potions of attraction (66 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of flight (33 gold) [Shop] Neal's Overcharged Wands a wand of digging (11) (693 gold) a wand of polymorph (18) (378 gold) a wand of quicksilver (18) (1134 gold) a wand of digging (11) (693 gold) a wand of flame (40) (420 gold) a wand of charming (18) (648 gold) (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail (2, -1, D:4) a +0 whip (2, 0, D:4) a +0 hand axe (2, 1, D:4) a +0 club (5, 15, D:4) a +0 short sword of draining a +0 vampiric great sword (14, 1, D:4) a scroll of noise (18, 11, D:4) a +0 dagger a +0 short sword a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 dagger (26, 17, D:4) a +0 club (29, 7, D:4) a +0 club (30, 2, D:4) a scroll of noise (30, 18, D:4) a +0 ring mail a +0 whip (31, -9, D:4) a +0 short sword (34, -4, D:4) a potion of lignification (47, 8, D:4) a +0 club (50, 17, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (4, 13, D:5) a +0 dagger (8, -10, D:5) 2 potions of lignification (9, -5, D:5) a +0 giant club (14, 19, D:5) a +0 club a +0 leather armour (15, 6, D:5) a +0 chain mail a +0 short sword (16, 16, D:5) a +0 club (21, 5, D:5) a +0 mace (22, 16, D:5) a +0 halberd (23, 4, D:5) a +0 robe a +0 dagger (24, 14, D:5) a +0 falchion a boomerang a +0 halberd (25, 15, D:5) a +0 leather armour a +0 club a +0 hand axe (30, 9, D:5) a +0 long sword (36, 5, D:5) a +0 club 10 stones a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 morningstar of freezing a +0 leather armour a +0 war axe (36, 6, D:5) a +0 flail (39, 11, D:5) a scroll of noise Level 6 of the Dungeon [Shop] Xalin's Jewellery Shop a ring of positive energy (280 gold) a ring of positive energy (280 gold) an amulet of faith (560 gold) an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a +6 ring of strength (504 gold) the amulet "Qocuap" {Spirit rN++ Str-3} (576 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (-3). rN: It greatly protects you from negative energy. an amulet of magic regeneration (420 gold) (1, -22, D:6) a +0 war axe (1, 5, D:6) a +0 whip (11, -16, D:6) 7 stones (12, -12, D:6) a +0 short sword (14, -34, D:6) a +0 hand axe (20, -31, D:6) a +0 club (21, -1, D:6) a staff of death (22, -2, D:6) a +0 pair of gloves (23, 1, D:6) a +0 ring mail (25, -39, D:6) a +0 helmet (26, -38, D:6) a +0 plate armour (29, -2, D:6) a +0 whip a +0 giant club (30, -6, D:6) a +0 spear a +0 club (30, -5, D:6) a +0 club (30, -4, D:6) a +0 spear a +0 ring mail (32, -36, D:6) a +0 giant club (44, -33, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 13, D:7) 5 boomerangs (2, -14, D:7) a +0 war axe (4, 12, D:7) a +0 short sword (6, 16, D:7) a +0 short sword a +0 leather armour a +0 trident (6, 36, D:7) a +0 ring mail (7, 7, D:7) a +0 whip a +0 scale mail (7, 8, D:7) a +0 club (22, -12, D:7) a +0 club a +0 leather armour a +0 whip a +0 dagger a +0 robe a +0 flail a +0 plate armour (38, 5, D:7) a +0 war axe (40, 26, D:7) +0 steam dragon scales (42, -11, D:7) 6 stones (45, 40, D:7) a +0 hand axe (47, -14, D:7) a +0 rapier (47, -9, D:7) 5 stones (51, 15, D:7) a +0 falchion (55, 40, D:7) a +0 dagger a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 club Level 8 of the Dungeon [Shop] Faphaenta's Hydra Hut a +0 halberd of flaming (110 gold) a +1 long sword of flaming (159 gold) a +2 longbow of freezing (284 gold) a +1 hand crossbow of freezing (159 gold) a +2 arbalest of freezing (241 gold) a +2 glaive of flaming (284 gold) (19, 12, D:8) 5 stones a +0 club (19, 13, D:8) a +0 dagger a +0 whip 6 poisoned darts a +0 dagger (20, 10, D:8) a +0 dagger (20, 13, D:8) a +0 dagger (21, 16, D:8) a +0 morningstar the +1 robe of Zauh {Int+4 Dex+2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). (26, -15, D:8) a scroll of noise (26, 8, D:8) a potion of invisibility (32, -4, D:8) a +0 rapier (32, 38, D:8) a +0 falchion (37, -7, D:8) a +0 dagger a +0 dagger 3 stones a +0 whip 8 poisoned darts a +0 dagger a +0 leather armour a +0 quarterstaff of draining a +0 sling (38, -9, D:8) 2 javelins (41, 0, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 7 stones (16, 18, D:9) a +0 ring mail (17, -21, D:9) a +0 short sword a +0 hand axe 2 boomerangs a +0 whip 8 stones a +0 leather armour a +0 halberd a +0 chain mail (21, -3, D:9) a +0 hand axe a +0 robe a +2 dire flail a +0 robe a +0 robe a +3 falchion a +0 robe (21, 1, D:9) a +0 robe (22, -26, D:9) the +7 falchion of Iwnut {pain, rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. The Shining One disapproves of the use of such an item. (22, 1, D:9) a +0 shortbow (28, 14, D:9) a scroll of identify (28, 15, D:9) a +0 rapier (28, 16, D:9) a scroll of identify (29, 14, D:9) a potion of haste (29, 15, D:9) a wand of flame (11) (29, 16, D:9) the +8 scale mail of Magic {+Inv rF- rN+} rF: It makes you vulnerable to fire. rN: It protects you from negative energy. +Inv: It lets you turn invisible. (30, 14, D:9) 7 gold pieces (30, 15, D:9) a phial of floods (30, 16, D:9) a scroll of identify (31, -23, D:9) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour (33, -20, D:9) a +0 whip 2 datura-tipped darts a +0 ring mail (33, -8, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 club a +0 leather armour a +0 flail 3 boomerangs a +0 plate armour (36, 10, D:9) a +0 robe (39, -21, D:9) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of attraction (17, 11, Lair:1) a scroll of vulnerability (31, 13, Lair:1) 2 large rocks (35, 13, Lair:1) a ring of ice