supermoro the Dungeon [Shop] Pott's Antique Armour Emporium a +1 scale mail of cold resistance (496 gold) a +2 robe (393 gold) a +0 troll leather armour (465 gold) +2 pearl dragon scales (3360 gold) a +2 buckler of positive energy (573 gold) a +4 plate armour of magic resistance (1550 gold) [Shop] Barphemeo's Assorted Antiques a wand of iceblast (7) (275 gold) a +8 hand axe of freezing (1185 gold) a potion of brilliance (100 gold) a scroll of identify (50 gold) a book of Annihilations (2760 gold) a +3 mace of holy wrath (560 gold) the +6 lightning scales {run, rElec} (2300 gold) It insulates you from electricity. the +6 scimitar "Wegitz" {slice, *Rage Str+6} (1337 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It may make you go berserk in combat. [Shop] Vulinen's Armour Shoppe a +3 ring mail of magic resistance (312 gold) a +1 robe of fire resistance (152 gold) a +1 buckler of reflection (162 gold) a +2 chain mail of fire resistance (258 gold) a +2 robe of cold resistance (212 gold) a +3 ring mail of positive energy (276 gold) a +2 leather armour of magic resistance (228 gold) a +4 chain mail of cold resistance (378 gold) a +3 leather armour of cold resistance (288 gold) a +3 scale mail of cold resistance (312 gold) the +1 ring mail of the Bouncing Lies {+Blink Int+4 Stlth+} (410 gold) It affects your intelligence (+4). It lets you blink. It makes you more stealthy. (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 3, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity 3 throwing nets (9, 3, D) a +0 quarterstaff (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (58, 44, D) a bolt (59, 36, D) a crystal ball of energy (59, 37, D) a fan of gales (60, 36, D) a +0 mace (60, 37, D) the Catalogue of Bewitchment and Talismans Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Excruciating Wounds Charms/Necromancy 5 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Deflect Missiles Charms/Air 6 (61, 8, D) a +0 club (61, 11, D) a +0 hand axe a +0 ring mail a +2 dagger of flaming a cursed +0 leather armour (61, 12, D) a +0 short sword (61, 16, D) a +0 dagger (61, 36, D) a +0 hand axe (61, 37, D) a +2 long sword of slicing (62, 0, D) a +5 ring of intelligence (62, 1, D) a +0 leather armour (62, 8, D) an uncursed ring of stealth (62, 9, D) a phantom mirror (62, 11, D) a cursed -1 dagger a +0 robe (62, 16, D) a +0 dagger (62, 28, D) 5 arrows (62, 33, D) an arrow (62, 36, D) the cursed +0 leather armour of the Slorg {*Drain +Blink Str+6} It affects your strength (+6). It lets you blink. It causes draining when unequipped. It has a curse placed upon it. (62, 37, D) an uncursed ring of magical power (63, 0, D) an uncursed ring of flight (63, 17, D) a +0 halberd of flaming a +0 robe a +3 ring mail of positive energy (63, 18, D) a +0 glaive a +0 chain mail (63, 19, D) a +0 dagger a +0 ring mail an uncursed staff of earth a +0 ring mail (63, 28, D) a +0 helmet (63, 31, D) a +6 ring of dexterity 3 arrows (63, 33, D) a bolt 3 arrows (63, 36, D) a +0 flail (63, 37, D) the +8 plate armour of Neov {Dex+3} It affects your dexterity (+3). (64, 17, D) a book of Annihilations (64, 18, D) a +0 dagger a +0 robe (64, 19, D) a +0 ring mail a +0 whip a +0 leather armour (64, 26, D) 16 bolts a +0 arbalest a +0 dire flail of protection the +3 leather armour of the Buccaneer {+Fly rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (64, 27, D) 2 arrows a +0 shortbow an uncursed amulet of guardian spirit (64, 33, D) an arrow (65, 25, D) 2 bolts (65, 26, D) 6 arrows a +0 shortbow 2 bolts an uncursed ring of see invisible (65, 27, D) 23 arrows the +3 short sword of Tonaum {flame, rF++ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It protects you from cold. a +0 shortbow a +0 arbalest (66, 25, D) 2 bolts an arrow (66, 26, D) a +0 arbalest an uncursed staff of poison 18 bolts a +0 shortbow an uncursed staff of summoning 11 arrows (66, 27, D) 2 arrows (66, 28, D) 10 bolts a +0 arbalest an uncursed staff of fire (67, 0, D) a +1 hunting sling of velocity (67, 25, D) a bolt (67, 26, D) a bolt (67, 27, D) a bolt (68, 0, D) a +0 club a +0 mace (68, 1, D) the cursed +1 morningstar "Juhiho" {drain, Str-5 Int+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your intelligence (+4). It lets you see invisible. It has a curse placed upon it. a +0 robe (68, 11, D) 3 large rocks (69, 0, D) the +9 staff of Wucad Mu {channel} a +0 dagger (69, 11, D) a +0 giant club a +0 giant club (69, 36, D) a +0 dagger (70, 8, D) a crystal ball of energy (70, 36, D) a box of beasts (70, 38, D) a +3 halberd of venom a +0 chain mail (71, 8, D) a book of Changes (71, 10, D) the -3 helmet of Twilight {+Fly rElec rCorr} It insulates you from electricity. It lets you fly. It protects you from acid and corrosion. (71, 17, D) a manual of Long Blades (71, 26, D) an uncursed staff of summoning (71, 27, D) an uncursed ring of ice (71, 36, D) a +0 long sword (71, 38, D) a +0 dagger a cursed +0 robe (71, 39, D) a +1 dagger of flaming a +0 robe (71, 40, D) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (72, 8, D) the +4 shortbow "Arcanum" {flame, rElec rF- rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (72, 9, D) +2 storm dragon scales (72, 10, D) the +1 robe of Ashenzari {MR++ Str+5 Dex+3} It affects your strength (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. the +1 leather armour of Wafaah Gau {rN+} It protects you from negative energy. (72, 16, D) a cursed ring of flight (72, 26, D) Agicigur's Reference Book on Flamy Talismans Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Throw Flame Conjuration/Fire 2 d - Regeneration Charms/Necromancy 3 e - Spectral Weapon Hexes/Charms 3 f - Ignition Fire 8 (72, 27, D) a +8 hand crossbow (72, 30, D) a +0 robe a cursed +0 spear (72, 37, D) a +3 blowgun (72, 39, D) a +0 dagger a +0 robe (72, 40, D) a cursed -1 flail a +0 chain mail (73, 1, D) an uncursed ring of resist corrosion (73, 16, D) an uncursed staff of cold (73, 17, D) a +1 great mace of crushing (73, 18, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (73, 36, D) a cursed -4 ring of intelligence (73, 37, D) a book of Beasts (73, 40, D) a +0 falchion a +1 ring mail of poison resistance (75, 1, D) Sif Muna's Almanac of Talismans and the Glacier Spells Type Level a - Freeze Ice 1 b - Regeneration Charms/Necromancy 3 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6