supermoro the Dungeon (0, 0, D) a ball python skeleton (0, 1, D) a rat skeleton (0, 5, D) a jackal skeleton (0, 37, D) a +2 vampiric whip (0, 38, D) a +2 scimitar of flaming a +4 quarterstaff of protection a +2 halberd of protection a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of venom (0, 41, D) a +0 plate armour (0, 45, D) a troll corpse