supermoro the Dungeon [Shop] Qybedgh's Jewellery Emporium an uncursed ring of flight (210 gold) a cursed ring of loudness (54 gold) an uncursed ring of protection from cold (300 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of harm (360 gold) [Shop] Rythroptey's Armour Shoppe the +1 chain mail of the Crypt {*Contam rC+ rCorr Int+4} (382 gold) It affects your intelligence (+4). It protects you from cold. It causes magical contamination when unequipped. It protects you from acid and corrosion. a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +1 hat (132 gold) a +0 scale mail (48 gold) a +1 pair of gloves of archery (198 gold) a +0 ring mail (48 gold) a +1 robe (92 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) [Shop] Qir Kig's Distillery 2 potions of might (80 gold) a potion of cancellation (80 gold) a potion of degeneration (10 gold) a potion of agility (40 gold) a potion of degeneration (10 gold) a potion of flight (30 gold) a potion of agility (40 gold) [Shop] Umefu's Armour Shoppe a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 pair of boots (45 gold) a +0 cloak (45 gold) (0, 0, D) a +0 robe a +0 dagger a +0 short sword a +0 shortbow 15 arrows (0, 30, D) a +0 morningstar (0, 35, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of flaming a +2 dire flail of crushing a +3 war axe of freezing a +2 rapier of venom (0, 38, D) a +0 plate armour (0, 49, D) a +0 hand axe a +0 leather armour (4, 3, D) a +3 chain mail (4, 4, D) the +12 falchion "Jutoejim" {elec, *Drain Str+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It causes draining when unequipped. (4, 47, D) a +0 broad axe a +0 chain mail a +0 pair of boots (4, 48, D) a +0 helmet (6, -8, D) a +0 dire flail a +0 plate armour a +0 leather armour (6, -5, D) a cursed +0 dagger a +0 robe a +0 war axe a +0 leather armour (6, -3, D) a +1 robe (still there?) a +1 robe (still there?) a +0 dagger (still there?) (6, -1, D) a +0 dagger a +0 robe a +0 flail a +0 chain mail (6, 45, D) a +3 giant club a +0 robe (6, 46, D) a +4 dagger of chaos a +0 robe (8, -4, D) a +0 falchion a +0 ring mail (8, -3, D) a +0 dagger a +0 hand axe (8, -2, D) a +0 flail a +0 chain mail (8, -1, D) a +0 leather armour a +0 club a cursed -3 trident 3 tomahawks a +0 ring mail (8, 1, D) a tomahawk (8, 2, D) a +0 dagger a +0 robe (8, 4, D) a +0 glaive a +0 plate armour a +0 glaive a +0 plate armour (8, 5, D) a cursed +0 dagger a +0 robe (8, 6, D) a +0 dagger a +0 robe (8, 7, D) a +0 club a +0 leather armour (8, 11, D) a +0 dagger a +0 robe (8, 14, D) a +0 club (8, 15, D) a +0 dagger a +0 robe a +0 dagger a +2 robe of magic resistance (8, 16, D) a +0 dagger a +0 robe 50 gold pieces (8, 18, D) a +0 dire flail a +0 plate armour a +0 glaive a +0 plate armour (8, 19, D) a +0 glaive a +0 chain mail a +0 halberd a +0 chain mail (8, 20, D) a +0 dagger a +0 robe a +0 scimitar a +2 chain mail of magic resistance (8, 21, D) a +0 dagger a cursed -1 robe (8, 34, D) a +2 ring of protection (8, 39, D) a +0 dagger a +0 robe (8, 40, D) a +0 dagger a +0 robe (8, 43, D) a +0 cloak a +0 dagger a +0 robe (8, 44, D) a +0 dagger a +0 robe (8, 45, D) a +0 dagger a +0 robe (12, 0, D) a +0 trident a cursed +0 robe (12, 1, D) an uncursed amulet of faith (12, 2, D) an uncursed ring of see invisible (12, 3, D) an uncursed ring of protection from fire an uncursed ring of protection from cold (12, 5, D) a +1 longbow (12, 6, D) an arrow a +1 demon whip of draining (12, 7, D) an arrow a +1 longbow (12, 8, D) a +1 demon whip of venom (12, 9, D) +0 fire dragon scales 2 arrows the +6 war axe "Jeczefeo" {flame, rPois MR+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. a fire dragon corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (12, 10, D) an arrow a +0 antimagic executioner's axe (12, 11, D) an arrow a +1 great sword of holy wrath (12, 12, D) a +0 shortbow 9 arrows a +3 short sword of speed (12, 14, D) a +0 chain mail (12, 15, D) a +2 ring mail (12, 16, D) 2 large rocks +0 swamp dragon scales a stone giant corpse (skeletalised by now) (12, 17, D) a +0 scale mail of cold resistance (12, 18, D) a +0 pair of boots a +1 helmet (12, 19, D) a large rock +0 acid dragon scales (12, 20, D) +0 acid dragon scales (12, 21, D) a +0 pair of gloves (12, 23, D) 2 large rocks (12, 28, D) a bolt (12, 29, D) a bolt (12, 35, D) a large rock a +0 arbalest 19 bolts (12, 39, D) a large rock (12, 41, D) 3 large rocks