supermoro the Dungeon (0, 0, D) a +0 club (6, 0, D) a +0 giant club (39, 0, D) a water moccasin corpse (41, 0, D) a +0 shortbow (still there?) a +2 scimitar of flaming (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 vampiric morningstar (still there?) a +3 war axe of chopping (still there?) a +2 rapier of draining (still there?) (42, 0, D) a +0 helmet (44, 0, D) a +0 plate armour (47, 0, D) a +0 whip of flaming