supermoro the Dungeon [Shop] Cucvenot's Distillery a potion of curing (42 gold) 2 potions of brilliance (112 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of flight (42 gold) a potion of lignification (42 gold) a potion of haste (140 gold) a potion of flight (42 gold) a potion of magic (112 gold) a potion of lignification (42 gold) [Shop] Dotyihekk's General Store a scroll of identify (20 gold) a wand of lightning (8/15) (120 gold) a +0 hunting sling (15 gold) 7 tomahawks (35 gold) an uncursed ring of ice (250 gold) 3 scrolls of recharging (285 gold) 22 stones (22 gold) a +0 hand axe (30 gold) a scroll of enchant weapon (75 gold) a +0 hand axe (30 gold) a royal jelly (20 gold) a scroll of identify (20 gold) [Shop] Qomu's Antique Weapon Emporium a +0 whip (62 gold) a +0 whip (62 gold) a +0 dagger of freezing (140 gold) a +0 dagger (50 gold) a cursed +0 hunting sling (2 gold) a +0 dagger (50 gold) a +3 short sword (500 gold) a +0 hunting sling (37 gold) the +1 long sword of Ru's the Extremely Mad {vamp, MR+} (702 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. a +0 flail (87 gold) a +0 mace (75 gold) a +0 short sword (75 gold) a +0 whip (62 gold) a +0 whip (62 gold) [Shop] Lutanome's Assorted Antiques a +0 leather armour (50 gold) a +0 whip (62 gold) a +0 hand axe (75 gold) a +0 scale mail (100 gold) a scroll of immolation (87 gold) a fan of gales (1000 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) (0, 4, D) a +0 trident a cursed +0 plate armour (3, 6, D) a +0 troll leather armour (4, 4, D) a +2 flail of protection a +0 leather armour (8, 4, D) a +0 flail a +0 plate armour (9, 6, D) a +0 dagger a +0 robe (11, 6, D) a +4 war axe of chopping a +0 chain mail a +0 mace a cursed +0 ring mail (11, 10, D) an uncursed ring of protection from magic an uncursed ring of protection from cold an uncursed ring of protection from magic a +2 ring of evasion (12, 2, D) an uncursed staff of earth (12, 6, D) a +0 mace a +0 ring mail a +0 dagger a +0 robe (13, 6, D) a +0 dire flail a +0 chain mail a +0 club (13, 10, D) a +3 broad axe (14, 4, D) a -2 spear a +2 animal skin (14, 6, D) a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (14, 8, D) a +1 dagger of distortion a +4 blowgun 10 curare-tipped needles the kobold skeleton of Sonja (14, 10, D) a +1 demon whip of flaming (15, 10, D) a +3 quick blade (16, 6, D) a cursed -3 dagger a +0 robe a +0 whip a +0 ring mail (16, 10, D) a +3 dire flail (17, 6, D) a +0 club a +0 chain mail (17, 10, D) the cursed +0 mace of the Dwarven Hall {antimagic, rC+ MR+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (18, 6, D) a +0 halberd a +0 plate armour (18, 10, D) a +0 triple crossbow (19, 6, D) a +0 leather armour (19, 10, D) a +1 glaive (20, 6, D) a +0 short sword a +0 plate armour (20, 10, D) a +0 triple crossbow (22, 6, D) a +0 battleaxe a +0 plate armour a +0 dire flail a +0 chain mail (22, 10, D) the cursed +1 acid dragon scales "Alilyen" {rCorr Str+3 Slay+3} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from acid and corrosion. It has a curse placed upon it. (23, 10, D) a +3 chain mail (24, 10, D) +0 swamp dragon scales (25, 6, D) a +0 troll leather armour (25, 10, D) a +2 leather armour of magic resistance (26, 6, D) a +0 long sword a cursed +0 plate armour (26, 10, D) a +1 helmet (27, 6, D) a +0 flail a +0 plate armour a +0 mace a +0 plate armour (27, 10, D) a +2 ring mail (28, 6, D) a +0 flail a +0 robe 300 gold pieces (28, 10, D) a +3 chain mail (29, 10, D) a +1 large shield (33, 10, D) 2 arrows (37, 10, D) 2 large rocks (39, 10, D) 2 large rocks (40, 10, D) a +0 dire flail (unseen) (41, 6, D) a +0 flail a +0 robe (41, 8, D) a +0 dagger (41, 10, D) a +0 club (unseen) (42, -2, D) a +2 dagger of venom (43, -2, D) a +2 scimitar of draining a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of protection a +1 broad axe of freezing a +2 rapier of venom (43, 10, D) a +1 great sword (still there?) a vampire mosquito corpse (still there?) (44, 10, D) a +0 robe (still there?) a soldier ant corpse (still there?) (45, -2, D) a +0 helmet (46, -2, D) a +0 plate armour (50, -2, D) 2 tomahawks a +0 ring mail (50, 6, D) a +2 ring of dexterity (51, 2, D) 22 arrows (56, 2, D) a +0 pair of gloves (57, 2, D) a +0 pair of boots (58, 2, D) a +0 helmet