supermoro the Dungeon [Shop] Futhre's Weapon Shoppe the +8 battleaxe of the Sea {elec, rElec rPois rN+ MP+9} (1657 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). a +6 rapier of freezing (666 gold) a +3 mace of crushing (365 gold) the +6 shortbow of Dyntuxer {flame, -Tele rElec rPois rN+++} (1173 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. It prevents most forms of teleportation. 11 bolts (37 gold) a +0 shortbow of velocity (110 gold) a +4 hand axe of flaming (465 gold) a +3 fustibalus of flaming (748 gold) 24 stones (40 gold) the cursed +3 glaive of the Traitor {freeze, *Contam rC+++ rN+++ Str-3} (1271 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It renders you almost immune to cold. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. [Shop] Weogh's Antique Weapon Boutique the +7 hand crossbow of the Tiger {elec, Str+4 Stlth+} (1980 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It makes you more stealthy. a +2 spear of venom (499 gold) the +4 rapier "Diveu" {speed, Dex+4} (1516 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). the +1 whip "Viawux" {speed, SInv} (758 gold) Attacks with this weapon are significantly faster. It lets you see invisible. a +2 spear of piercing (528 gold) a +0 trident of venom (198 gold) [Shop] Ucoschet's Antique Armour Emporium the +10 Black Knight's horse barding {ponderous, rPois rN+} (2028 gold) It protects you from poison. It protects you from negative energy. a +10 plate armour of ponderousness (1600 gold) a +0 robe (22 gold) a +1 ring mail of fire resistance (512 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (643 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +2 chain mail of poison resistance (592 gold) a +0 robe of resistance (886 gold) a +2 crystal plate armour (2944 gold) a +3 scale mail of cold resistance (832 gold) the cursed +1 robe "Hero's Friend" {rF+ rN++ Int+2 Dex-2} (870 gold) It affects your intelligence (+2). It affects your dexterity (-2). It protects you from fire. It greatly protects you from negative energy. It has a curse placed upon it. [Shop] Holl's General Store a phantom mirror (330 gold) a +0 hand axe (33 gold) a scroll of identify (22 gold) a royal jelly (22 gold) 14 stones (15 gold) a scroll of magic mapping (38 gold) 2 potions of lignification (66 gold) 27 stones (29 gold) [Shop] Uduhyfy's Food Shop (Shop contents are unknown) [Shop] Gomy's Antique Weapon Boutique a +0 rapier (104 gold) a +0 hand axe of flaming (192 gold) a +0 dagger (52 gold) a +0 club (26 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 club (26 gold) a cursed -3 mace (2 gold) a +0 dagger (52 gold) a +0 hunting sling (39 gold) a +0 arbalest (117 gold) a +1 dagger of holy wrath (275 gold) [Shop] Lakeemamue's Antique Weapon Shop a +0 club (21 gold) a +0 dagger (42 gold) a cursed -2 hunting sling (2 gold) the +5 trident of Tenacity {pierce, *Slow rC- rN+ Str+8} (957 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It makes you vulnerable to cold. It protects you from negative energy. It may slow you when you take damage. a +0 club (21 gold) a +0 club (21 gold) [Shop] Jemyn's Jewellery Emporium the ring "Ugukyu" {Fire rPois Str-5 Dex+4} (511 gold) [ring of fire] It enhances your fire magic. It affects your strength (-5). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. the ring of Gunemim {rElec MP+9 Int+2 Stlth-} (669 gold) [ring of loudness] It affects your intelligence (+2). It insulates you from electricity. It affects your magic capacity (+9). It makes you less stealthy. the ring of Baoli {Ice Int+3} (574 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. an uncursed ring of fire (375 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of fire (375 gold) the ring "Hisir" {Wiz rN+ Str+4} (744 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It protects you from negative energy. a cursed amulet of inaccuracy (30 gold) an uncursed ring of positive energy (300 gold) [Shop] Losoamy's Antique Armour Shop a +2 robe of resistance (1319 gold) the +0 leather armour of the First Snow {rElec rCorr Str+3 Dex+3} (1197 gold) It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. It protects you from acid and corrosion. the +3 leather armour "Pajuinao" {rElec Dex+9} (1746 gold) It affects your dexterity (+9). It insulates you from electricity. a +3 leather armour of cold resistance (840 gold) the +1 robe "Hubeoll" {Regen+ Int+2 Slay+3} (1032 gold) It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. a +3 leather armour of magic resistance (840 gold) a +1 leather armour of poison resistance (385 gold) a +1 plate armour of fire resistance (1225 gold) a +2 buckler of protection (752 gold) a +2 naga barding of fire resistance (1400 gold) the +5 ring mail "Ommussef" {rElec rPois rF+} (1897 gold) It protects you from fire. It insulates you from electricity. It protects you from poison. the cursed +0 ring mail of Elitism {MR- Int+3 Dex+5} (721 gold) It affects your intelligence (+3). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 scale mail of cold resistance (910 gold) (0, 0, D) 19 arrows a +0 shortbow (0, 7, D) 2 stones a +0 dagger (0, 9, D) a +0 shortbow 18 arrows a stone (0, 11, D) 2 arrows a +0 scale mail (0, 14, D) a +0 flail a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of protection a +3 war axe of chopping a +2 rapier of electrocution (0, 15, D) an uncursed staff of energy (0, 16, D) an arrow (0, 49, D) a +0 mace a +0 leather armour (0, 53, D) a +0 whip 4 stones (0, 54, D) a +0 short sword 2 stones (0, 56, D) a stone (0, 59, D) a stone (4, -1, D) a +0 pair of gloves (4, 0, D) a +0 cloak (4, 2, D) a +0 pair of gloves (4, 6, D) a +0 war axe (4, 8, D) a +0 plate armour a +0 quarterstaff (4, 9, D) a +0 shield a +0 pair of boots (4, 42, D) a +2 dire flail of protection (4, 44, D) 20 stones (4, 46, D) 17 sling bullets (6, 21, D) a +1 dagger of distortion a +0 blowgun 2 curare-tipped needles (6, 25, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (6, 26, D) 3 curare-tipped needles (6, 27, D) 2 curare-tipped needles (8, 4, D) the +7 mace "Killer Klown's Death" {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. (8, 6, D) a +0 chain mail a +0 trident (8, 7, D) a +0 chain mail a +2 bardiche of venom a +0 plate armour 15 bolts a +0 long sword a +0 arbalest a cursed +0 chain mail a cursed -3 great sword (8, 10, D) a bolt (8, 11, D) a bolt (8, 20, D) a +0 plate armour a +0 great sword a +0 plate armour a +0 long sword (8, 22, D) a +0 chain mail a +0 bardiche a +0 plate armour a +0 dire flail a cursed +0 plate armour a +0 battleaxe (8, 24, D) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 long sword (8, 26, D) a +0 chain mail a +0 short sword a +1 chain mail of cold resistance a cursed +0 long sword (8, 27, D) a +0 chain mail a +0 halberd (8, 28, D) a +0 plate armour a +0 long sword a +0 plate armour a +0 short sword a +0 plate armour a +2 antimagic war axe a +0 plate armour a +0 battleaxe a +0 plate armour a +0 scimitar (8, 30, D) a +0 robe a +0 dagger (8, 31, D) a +0 plate armour a +0 trident a +0 hand axe a cursed +0 chain mail a +0 hand axe (8, 32, D) a +0 chain mail a +0 dire flail (8, 36, D) a +0 robe a +0 dagger (8, 44, D) a +0 falchion (8, 45, D) a +0 whip a +0 leather armour a +0 war axe (8, 46, D) a +0 flail a +0 leather armour a +0 mace a +0 plate armour a +0 great sword a +0 plate armour a +0 dagger a +0 robe (8, 47, D) a +0 dagger a cursed -2 robe a +0 battleaxe a +0 plate armour (8, 48, D) a tomahawk a +2 dagger of freezing a +0 robe (8, 49, D) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (8, 50, D) a tomahawk (8, 51, D) a tomahawk (8, 53, D) a tomahawk (10, 24, D) a +0 cloak a +0 dagger (12, 7, D) a +0 great mace a +0 dire flail a +0 dire flail a +0 dire flail (12, 8, D) 4 large rocks (12, 9, D) 4 large rocks (12, 10, D) 9 bolts a +0 arbalest (12, 11, D) a large rock (12, 12, D) a +0 chain mail a +0 battleaxe (12, 14, D) 2 large rocks (12, 15, D) 3 large rocks (12, 16, D) a +0 giant club a +0 giant club a large rock (12, 17, D) a +0 flail a large rock (12, 28, D) a +1 helmet (12, 29, D) a +0 cloak (12, 30, D) a +3 leather armour of magic resistance (12, 31, D) +1 fire dragon scales (12, 32, D) a +3 scale mail of fire resistance (12, 33, D) +1 fire dragon scales (12, 35, D) a +3 chain mail (12, 37, D) a +1 spear of venom (12, 38, D) the +5 rapier "Torelid" {speed, +Inv Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It lets you turn invisible. (12, 39, D) a +1 battleaxe (12, 40, D) the +7 flail "Fimmaebo" {chaos, +Inv rF+} Each time it hits an enemy it has a different, random effect. It protects you from fire. It lets you turn invisible. (12, 41, D) a +3 broad axe (12, 42, D) a +3 broad axe (12, 43, D) a +0 triple crossbow (12, 44, D) a +1 lajatang (12, 46, D) an uncursed ring of protection from fire an uncursed ring of fire an uncursed ring of protection from fire an uncursed ring of fire (14, 11, D) a +0 shield a +1 chain mail of cold resistance a +1 vampiric scimitar (14, 32, D) a cursed -1 robe a +0 lajatang (16, 19, D) a +1 cloak (16, 22, D) a +0 shield a +0 hand axe (16, 23, D) a cursed -3 club (16, 26, D) a +0 leather armour 12 silver javelins a +0 spear (16, 27, D) 2 silver javelins (16, 29, D) a +0 trident (16, 31, D) a +0 trident (16, 32, D) a +0 trident (16, 33, D) 7 tomahawks a +0 trident of protection a silver javelin (16, 50, D) a +2 ring of evasion a +3 ring of strength (18, 27, D) a +0 war axe a +0 ring mail (20, 38, D) 378 gold pieces (unseen) (20, 39, D) 171 gold pieces a +0 arbalest 14 bolts (20, 40, D) 90 gold pieces (20, 41, D) 54 gold pieces a +0 dagger a +0 robe (32, 4, D) 8 gold pieces (32, 6, D) 14 gold pieces (32, 7, D) 11 gold pieces (32, 10, D) 18 gold pieces (32, 15, D) 7 gold pieces (32, 16, D) 5 gold pieces (32, 19, D) 15 gold pieces