supermoro the Dungeon [Shop] Peecs's Jewellery Boutique the amulet "Kesi" {Spirit rPois MR- Str+5} (665 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+5). It protects you from poison. It affects your resistance to hostile enchantments. a +3 ring of strength (219 gold) an uncursed ring of protection from cold (350 gold) a +2 ring of protection (140 gold) an uncursed amulet of harm (420 gold) the ring "Edewa" {rF+ AC+6 Int+3 Stlth-} (1356 gold) [ring of protection] It affects your AC (+6). It affects your intelligence (+3). It protects you from fire. It makes you less stealthy. an uncursed amulet of guardian spirit (420 gold) a +3 ring of dexterity (219 gold) a cursed -2 ring of dexterity (28 gold) [Shop] Tobrizif's Jewellery Shop an uncursed ring of wizardry (540 gold) an uncursed ring of flight (315 gold) an uncursed ring of fire (450 gold) an uncursed amulet of faith (720 gold) an uncursed ring of resist corrosion (360 gold) the ring "Seovuf" {*Corrode rF+ Str+2 SInv Stlth+} (676 gold) [ring of protection from fire] It affects your strength (+2). It protects you from fire. It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. the amulet of Zoehiku {Harm *Drain +Inv} (792 gold) [amulet of harm] It increases damage dealt and taken. It lets you turn invisible. It causes draining when unequipped. a cursed -3 ring of slaying (36 gold) the ring "Kecyir" {rElec rC+ MR+++ Slay-2 SInv} (698 gold) [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. [Shop] Zaxkosm's Book Shoppe a book of Power (630 gold) a book of the Sky (910 gold) the Almanac of Torrid Snow (922 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ozocubu's Refrigeration Ice 6 a book of Annihilations (1545 gold) a book of Air (490 gold) the Collected Works on Darkness and Illusion (922 gold) Spells Type Level a - Pain Necromancy 1 b - Call Imp Summoning 2 c - Summon Lightning Spire Summoning/Air 4 d - Dispel Undead Necromancy 5 e - Summon Demon Summoning 5 the Almanac of the Mutagenic Compass (658 gold) Spells Type Level a - Blink Translocation 2 b - Passwall Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Petrify Transmutation/Earth 4 e - Hydra Form Transmutation 6 [Shop] Beozyax's Book Emporium a book of Misfortune (240 gold) a book of Alchemy (900 gold) a book of Misfortune (240 gold) a book of Minor Magic (240 gold) a book of Cantrips (240 gold) a book of Changes (300 gold) a book of Cantrips (240 gold) a book of Misfortune (240 gold) a book of Misfortune (240 gold) a book of Beasts (660 gold) Utafapon's Collected Works on Floating Summoning (2840 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Demon Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Malign Gateway Summoning/Translocation 7 [Shop] Voffif's Jewellery Shoppe a cursed ring of loudness (63 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed amulet of faith (560 gold) a +2 amulet of reflection (105 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of magic regeneration (420 gold) [Shop] Ikkicezo's Gadget Emporium a phantom mirror (390 gold) a phial of floods (520 gold) a crystal ball of energy (260 gold) a wand of confusion (25/48) (262 gold) a fan of gales (520 gold) a wand of digging (11/24) (390 gold) a phial of floods (520 gold) a sack of spiders (260 gold) a box of beasts (260 gold) a box of beasts (260 gold) a phantom mirror (390 gold) a phantom mirror (390 gold) a wand of digging (12/24) (416 gold) a wand of confusion (12/48) (136 gold) a wand of random effects (25/48) (175 gold) [Shop] Uduikkam's Antique Weapon Shoppe a +4 whip (710 gold) a +0 war axe (101 gold) a +5 scythe of flaming (939 gold) a +0 hunting sling (43 gold) a +0 hunting sling (43 gold) a +0 mace (87 gold) a +0 spear (87 gold) a +9 blowgun (1435 gold) [Shop] Piohiap's Weapon Shop the +8 broad axe of Royalism {chop, rN+ Str+6} (977 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from negative energy. a +2 quarterstaff of protection (235 gold) 18 stones (25 gold) 7 tomahawks of returning (98 gold) a +1 mace of protection (148 gold) a +2 halberd of freezing (268 gold) 20 stones (28 gold) the cursed +3 flail "Raylaecs" {crush, rElec Str+4 Int+3} (642 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. the cursed +3 great sword of Duapsi {slice, rF+} (499 gold) It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (518 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +1 flail of protection (156 gold) the +5 hand crossbow "Goarola" {elec, MR++} (687 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. a +2 hand axe of venom (218 gold) 4 exploding tomahawks (56 gold) [Shop] Wusmack's Book Emporium a book of the Warp (1080 gold) a book of the Sky (780 gold) the Volume of Shifting Bewitchment (464 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Blade Hands Transmutation 5 a manual of Unarmed Combat (1324 gold) a book of Enchantments (600 gold) a book of Beasts (660 gold) a manual of Unarmed Combat (1324 gold) the Incunabulum of Creative Confrontation (570 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Summon Ice Beast Ice/Summoning 4 c - Fireball Conjuration/Fire 5 d - Venom Bolt Conjuration/Poison 5 the Volume of Assistive Hexes (554 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Slow Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Ring of Flames Charms/Fire 7 the Incunabulum of Lightness and Snow (768 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Ozocubu's Refrigeration Ice 6 the Compendium of the Traveller (3226 gold) Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Malign Gateway Summoning/Translocation 7 c - Disjunction Translocation 8 a book of the Tempests (840 gold) Kyoczies's Handbook of Protection (648 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 [Shop] Vyum's Weapon Shop a +0 halberd of distortion (180 gold) the +11 glaive "Qyloss" {vamp, rF++} (1485 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. a +3 trident of venom (318 gold) a +2 scimitar of slicing (270 gold) the cursed +1 lajatang of Tenacity {slice, rN+ MR+} (619 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 hand axe of chopping (322 gold) a +2 morningstar of crushing (270 gold) a +4 long sword of holy wrath (424 gold) a +4 antimagic war axe (487 gold) [Shop] Ishry's Gadget Boutique a lamp of fire (600 gold) a wand of lightning (3/15) (105 gold) a fan of gales (600 gold) a wand of flame (20/48) (165 gold) a fan of gales (600 gold) a lamp of fire (600 gold) a phantom mirror (450 gold) a wand of acid (7/15) (330 gold) a crystal ball of energy (300 gold) a fan of gales (600 gold) a fan of gales (600 gold) a phial of floods (600 gold) a lamp of fire (600 gold) (0, 0, D) 13 gold pieces (0, 1, D) 9 gold pieces (0, 4, D) 3 gold pieces (0, 9, D) 11 gold pieces (0, 18, D) 4 gold pieces (12, -19, D) 333 gold pieces a +0 dire flail a cursed -2 dire flail (12, -17, D) 135 gold pieces a +0 arbalest 16 bolts (12, -16, D) 108 gold pieces a +0 robe (14, 16, D) a +0 great mace of crushing a +0 ring mail (16, -22, D) a +0 battleaxe (16, -20, D) a +0 leather armour 12 javelins a +2 spear of flaming (16, -19, D) a cursed +0 leather armour 21 javelins a +0 spear of venom (16, -18, D) a +0 robe a +0 trident of protection (16, -17, D) 4 tomahawks a +0 trident (16, -16, D) 3 large rocks (16, -15, D) a +0 long sword (16, -14, D) a +0 robe a +0 halberd (16, -8, D) a +0 halberd a +0 leather armour a +0 halberd (16, 9, D) a +0 spear (17, -37, D) a +0 flail (20, -27, D) an uncursed ring of see invisible (20, -24, D) an uncursed ring of fire an uncursed ring of protection from fire an uncursed ring of ice (20, -22, D) the +9 lajatang of Effatuef {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (20, -21, D) a +0 triple sword (20, -20, D) a +0 long sword (20, -19, D) a +1 great sword (20, -18, D) the +2 lajatang "Xionoake" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (20, -17, D) a +3 quick blade (20, -16, D) a +1 giant spiked club (20, -15, D) a +1 great mace (20, -13, D) a +3 chain mail (20, -12, D) +1 ice dragon scales (20, -11, D) +0 acid dragon scales (20, -10, D) the cursed scarf of Quebetist {rElec rPois Str-3} It affects your strength (-3). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (20, -9, D) +1 ice dragon scales (20, -8, D) +1 fire dragon scales (20, -7, D) a +2 ring mail (20, -6, D) +1 ice dragon scales (20, -2, D) a potion of mutation (20, 6, D) 2 large rocks a +3 great mace of holy wrath a +0 ring mail (20, 7, D) a +0 giant spiked club a +0 giant spiked club (20, 8, D) a +0 dagger (20, 9, D) a +0 glaive a +0 plate armour a +0 arbalest 20 bolts (20, 10, D) a large rock a +0 dagger a +0 robe (20, 13, D) a +0 long sword a +0 chain mail (20, 14, D) a +2 long sword a +0 leather armour a +0 shield a +0 robe (20, 15, D) a large rock (22, 5, D) a +2 scimitar of flaming a +0 robe (22, 15, D) a +0 dire flail a +0 ring mail (22, 21, D) 2 throwing nets (24, -24, D) a +0 scimitar (24, -23, D) a +0 halberd a +0 hand axe (24, -22, D) a +0 club (24, -21, D) a +0 hand axe a +0 hand axe a +0 ring mail a +0 hand axe (24, -20, D) a +0 leather armour (24, -19, D) a +0 trident (24, -18, D) a +0 mace a +0 plate armour a +0 scimitar (24, -17, D) a +0 plate armour a +0 flail (24, -16, D) a +0 robe a cursed -2 dagger (24, -15, D) a +0 ring mail a +0 hand axe a +0 mace (24, -9, D) a +0 plate armour a +0 battleaxe (24, -8, D) a cursed -3 war axe a +2 plate armour of poison resistance a +0 hand axe (24, -7, D) a +0 chain mail a cursed -3 halberd (24, -6, D) a +0 ring mail a +0 short sword a +0 plate armour a +0 dire flail (24, -5, D) a +0 plate armour a +0 short sword a +0 chain mail a +0 scimitar a +0 plate armour a +0 short sword a +0 plate armour a +0 flail (24, -4, D) a +0 plate armour a +0 mace a +0 chain mail a +0 flail (24, 3, D) a +0 great sword a +0 plate armour (24, 4, D) a +0 war axe a cursed +0 chain mail a +0 halberd a +0 leather armour a +0 long sword (24, 5, D) a +4 flail a +3 halberd of venom a +0 plate armour a +0 battleaxe a +0 plate armour a +2 great mace of protection a +0 chain mail (24, 19, D) a +0 chain mail a +0 war axe (24, 20, D) a +0 plate armour 14 bolts a +2 halberd a +0 arbalest (28, -23, D) a scroll of immolation (28, -21, D) a +3 ring of dexterity (28, 0, D) an uncursed amulet of regeneration a +3 ring of intelligence (28, 13, D) a +0 dagger (28, 14, D) a +0 spear (28, 18, D) 12 meat rations (28, 20, D) a +0 cloak (28, 21, D) a +0 helmet (28, 22, D) a +0 pair of gloves (28, 23, D) a +0 cloak (32, -32, D) a +0 club a +0 dagger (32, -30, D) a +0 club (32, -26, D) a +0 giant spiked club (32, 7, D) an uncursed staff of energy (32, 8, D) a +1 dagger (still there?) a +1 dagger (still there?) a +2 scimitar of flaming (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of protection (still there?) a +2 dire flail of protection (still there?) the +3 war axe "Reuneah" {chop, *Noise rF+ Dex+5 Stlth+} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from fire. It may make noises in combat. It makes you more stealthy. (32, 9, D) a +0 helmet (32, 11, D) a +2 ring mail (32, 16, D) a +0 giant spiked club a +0 giant club (32, 18, D) a large rock (32, 25, D) a +0 giant club 3 large rocks