Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13195453075781680600 18 stux the Nimble (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Dec 27, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (639 turns). stux the Nimble (Gnoll Wanderer) Turns: 639, Time: 00:01:37 Health: 0/20 AC: 4 Str: 13 XL: 2 Next: 70% Magic: 7/7 EV: 13 Int: 10 God: Gold: 7 SH: 0 Dex: 10 Spells: 10/10 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 helmet (worn) d - a +0 leather armour (worn) Wands e - a wand of polymorph (15) (quivered) Scrolls c - a scroll of fog Potions f - a potion of haste {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 8.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 3.7 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 4.5 Evocations + Level 0.4 Shapeshifting You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 2d5 10% 2 Static Discharge Conj/Air 12% 3-4/arc 19% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You closely miss the jackal. Your bite misses the jackal. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. The jackal bites you but does no damage. x2 The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## .. .# ##. ... #.# . ##.. ..#######.# .. ##..# #........###..###..## #............(...>... ####........# ####...... .......hh...### #...... ......h@......# #.....( .....######...# #...... ... #...####...... . #...†......... #............. #...†......... #...####...... #.... #...... #...## #.##### You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stux the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | stux set off with the following items: a +0 club, a +0 | helmet, a scroll of fog, a +0 leather armour, a wand of | polymorph (15); and the following spells available to | memorise: Searing Ray, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 638 | D:1 | HP: 1/20 [jackal (3)] 639 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto Action || total ---------------------------++------- Melee: Club || 102 Bite || 6 Armour: Leather armour || 109 Dodge: Dodged || 176