strongu Level 1 of the Dungeon (0, 0, D:1) a +0 whip (23, -9, D:1) a cursed +0 club (25, 25, D:1) a +0 robe (37, 16, D:1) 26 arrows (41, -9, D:1) a +0 club (52, -9, D:1) 28 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 19, D:2) a +0 whip (10, -2, D:2) a +0 club a +0 flail (16, -14, D:2) a cursed +0 mace (19, 16, D:2) a +0 short sword (20, -13, D:2) a scroll of random uselessness (26, -1, D:2) a +0 ring mail (41, -10, D:2) a +0 short sword (42, -17, D:2) a +0 club (44, -1, D:2) 8 tomahawks (45, -17, D:2) a cursed -1 club Level 3 of the Dungeon (2, -21, D:3) a +0 hand axe (6, -13, D:3) a +0 club (22, -6, D:3) a +0 spear (48, 4, D:3) a +0 dagger (59, 18, D:3) 16 bolts Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Fibaer" {rF++ Int+3 Slay-3 Stlth+} (3570 gold) [ring of stealth] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from fire. It makes you more stealthy. the +0 robe of Trial and Error {+Blink rC++} (3220 gold) It greatly protects you from cold. It lets you blink. the +4 spear of Teraekah {flame, Int+5} (4290 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). the +2 robe of Gravity {rPois rC- MR++ Str+4} (3170 gold) It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 leather armour (17, -10, D:4) a +0 cloak (23, -14, D:4) a +0 dagger a +0 robe a +0 hand axe of venom a +0 leather armour a +0 hand axe (24, -16, D:4) a +0 flail a +0 leather armour (25, -27, D:4) a +0 hand axe (26, 2, D:4) 13 arrows (49, -20, D:4) a +0 ring mail Level 5 of the Dungeon (6, 27, D:5) a +0 morningstar (8, 10, D:5) a +0 mace (9, 10, D:5) a +0 quarterstaff (24, 34, D:5) 21 bolts (25, 40, D:5) a +3 hand axe of chopping (28, 38, D:5) 3 scrolls of random uselessness (30, 14, D:5) a +0 robe (30, 15, D:5) a +3 flail a +0 robe a +0 mace a +0 robe (40, 19, D:5) a +0 ring mail (41, 38, D:5) a scroll of random uselessness (44, 13, D:5) a +0 robe a +3 flail (44, 30, D:5) a +0 ring mail (45, 13, D:5) a +0 robe a cursed +0 hand axe (51, 19, D:5) 21 arrows a +0 shortbow (51, 23, D:5) an arrow (52, 29, D:5) a +0 pair of boots Level 6 of the Dungeon (1, 0, D:6) a cursed -3 rapier (2, -16, D:6) a +0 leather armour (5, -19, D:6) a +0 robe (7, -17, D:6) a +0 rapier (9, 17, D:6) a +0 mace (9, 18, D:6) a +3 quarterstaff of chaos a +0 cloak (17, -12, D:6) a +0 leather armour (18, -23, D:6) 20 gold pieces (18, -22, D:6) 19 gold pieces (19, -21, D:6) 11 gold pieces (20, -23, D:6) 12 gold pieces (20, -21, D:6) 25 gold pieces (20, -9, D:6) the +0 pair of boots "Olom" {+Inv rPois rCorr Str+3} It affects your strength (+3). It protects you from poison. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (21, -22, D:6) a potion of haste (29, -15, D:6) a +1 whip of freezing a +0 robe a +0 animal skin (29, 7, D:6) an uncursed staff of energy (36, 14, D:6) a +0 ring mail (37, 12, D:6) a +0 robe (45, 10, D:6) 2 arrows (50, 10, D:6) a +0 shortbow 25 arrows Level 7 of the Dungeon (26, 2, D:7) a +0 flail (26, 4, D:7) a +0 spear (26, 5, D:7) a +0 spear of pain (28, 3, D:7) a +0 spear (29, -1, D:7) a +0 war axe (31, 0, D:7) a +3 short sword a +0 robe (31, 1, D:7) a +2 dagger a +0 robe (31, 2, D:7) a +0 short sword a +0 robe (32, 11, D:7) a +0 spear (34, 0, D:7) a poisoned needle (35, 0, D:7) a +0 dagger (37, 0, D:7) a cursed +0 blowgun a +0 short sword 7 poisoned needles (38, 1, D:7) a +3 great sword of freezing a +0 robe (38, 29, D:7) a +0 giant club (42, -3, D:7) 23 bolts (42, 38, D:7) a +0 war axe (43, 38, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 3, D:8) a +0 hand axe (4, -6, D:8) a +0 robe a cursed +3 mace (5, -7, D:8) a +0 robe a cursed +5 flail of freezing a +0 war axe a +0 robe (16, 26, D:8) a +0 dire flail a +0 great mace (20, -13, D:8) a +0 war axe (28, 3, D:8) a +0 robe a +0 dagger (29, -17, D:8) a +0 short sword of venom a +0 leather armour (30, -17, D:8) a +0 dagger (31, -3, D:8) a +0 robe a +0 dagger a +0 whip a +0 robe a +2 scimitar of flaming (39, -28, D:8) a -3 spear (40, -21, D:8) a scroll of immolation (46, 13, D:8) a +0 dagger (46, 15, D:8) a +0 club (47, -9, D:8) 2 arrows (47, -7, D:8) an arrow (47, -5, D:8) an arrow (47, -3, D:8) a +0 shortbow 24 arrows (48, -21, D:8) a +2 pair of boots (48, -9, D:8) 2 arrows (48, -7, D:8) an arrow Level 9 of the Dungeon [Shop] Xez Jokh's Distillery a potion of haste (130 gold) 2 potions of resistance (260 gold) a potion of heal wounds (65 gold) a potion of mutation (104 gold) a potion of might (52 gold) a potion of mutation (104 gold) a potion of flight (39 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of curing (39 gold) (0, 0, D:9) a +0 scale mail (1, -16, D:9) a cursed -2 hunting sling (3, -36, D:9) a +2 ring of intelligence (4, 1, D:9) a +0 great mace (15, -36, D:9) a +0 giant club (21, 14, D:9) a +0 short sword (34, 6, D:9) a +0 ring mail (53, 4, D:9) 7 gold pieces (61, -35, D:9) 14 gold pieces (unseen)