strongu Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (2, -22, D:1) a +0 whip (5, 9, D:1) a +0 dagger (12, -16, D:1) a +0 mace (13, 2, D:1) a +0 spear (16, 11, D:1) 13 poisoned needles (37, -25, D:1) a +0 leather armour (44, -6, D:1) a +0 chain mail (45, 17, D:1) a +0 whip (46, -4, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail "Deogorch" {rElec rF+ Str-4} (3160 gold) It affects your strength (-4). It protects you from fire. It insulates you from electricity. the +10 mace "Cesonufi" {speed, Str+2} (7020 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). the +6 hunting sling of Vefis {velocity, Str+4 SInv} (5180 gold) Any stone fired from it inflicts extra damage. It affects your strength (+4). It lets you see invisible. the cursed +0 spear of Peril {freeze, +Blink rC+ Stlth+} (2620 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (1, -15, D:2) a +0 ring mail (4, -11, D:2) a +0 leather armour (8, 10, D:2) a cursed -1 dagger (9, -30, D:2) a potion of degeneration (11, 1, D:2) 14 arrows (11, 7, D:2) a +0 dagger (14, -2, D:2) a +2 robe of fire resistance (22, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -2, D:3) a +0 hand axe a +0 leather armour (2, -2, D:3) a +0 dagger a +0 leather armour (3, -1, D:3) a +0 dagger a +0 robe (3, 0, D:3) a +0 dagger a +0 robe (5, 2, D:3) a +0 leather armour (19, 10, D:3) a +0 short sword (19, 25, D:3) 3 javelins (21, 10, D:3) a +0 dagger (23, 7, D:3) a +0 club (24, 3, D:3) a +0 dagger a +0 robe (24, 4, D:3) a +0 flail a +0 ring mail (25, 1, D:3) a cursed -3 short sword a +0 leather armour (26, 1, D:3) a +0 spear (29, 10, D:3) a scroll of noise (36, 3, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of death (2, 9, D:4) a +0 scale mail (3, -26, D:4) 10 gold pieces (7, 6, D:4) a +0 mace (9, -17, D:4) 8 gold pieces (14, -26, D:4) 20 gold pieces (17, 3, D:4) a +4 flail of protection (34, -18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, -6, D:5) a +0 flail (2, -16, D:5) a +0 giant club (2, -5, D:5) a +0 ring mail (3, -5, D:5) a +0 club (3, -4, D:5) a +0 spear (5, -2, D:5) a +0 short sword a +0 chain mail (14, -32, D:5) a +0 short sword (15, -36, D:5) a +0 mace of draining (16, -18, D:5) a +0 mace (16, 2, D:5) a +1 naga barding (18, -34, D:5) a +0 club (26, -8, D:5) a tomahawk (28, -5, D:5) a +0 club (29, -13, D:5) a +0 falchion a +0 hand axe (29, -2, D:5) a +0 halberd (29, -1, D:5) a +0 naga barding (30, -14, D:5) a +0 hand axe (30, -1, D:5) a +0 hand axe (30, 0, D:5) a +0 leather armour (31, -15, D:5) a +0 dagger 3 tomahawks (32, -1, D:5) 14 sling bullets (34, -8, D:5) a +0 flail (44, -25, D:5) a +0 pair of gloves (45, -33, D:5) a +0 club a +0 flail (47, -33, D:5) a +0 whip (47, -13, D:5) 22 arrows Level 6 of the Dungeon (5, -29, D:6) a +0 dagger (6, -2, D:6) a +0 flail a +0 leather armour (11, -6, D:6) a +0 dagger a +0 robe (11, -5, D:6) a +0 trident a cursed +0 leather armour (13, -6, D:6) a cursed +0 short sword a +0 club (14, -37, D:6) a +0 rapier (14, 3, D:6) a +0 dagger (15, -13, D:6) a +0 club (15, -9, D:6) a +1 hand axe of chopping a +0 ring mail (16, 0, D:6) a +0 whip (17, -8, D:6) 3 tomahawks (19, -3, D:6) a +0 leather armour (20, -13, D:6) a +0 whip (20, -4, D:6) a +0 club (20, -3, D:6) a +0 spear (21, 3, D:6) a +0 club (21, 4, D:6) a +0 club (22, -21, D:6) a +0 ring mail (22, -4, D:6) 17 arrows (24, 3, D:6) a +0 ring mail (26, -10, D:6) a +0 falchion a +0 leather armour (26, 2, D:6) a +0 dagger a +0 club (26, 4, D:6) a +0 short sword (27, -29, D:6) a +0 club a +0 chain mail a scroll of random uselessness (27, 2, D:6) a +0 club a +0 spear (27, 3, D:6) a +0 quarterstaff (27, 4, D:6) the +1 leather armour of the Secret Deaths {rF- rN+ MR+ SInv} It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (28, -6, D:6) a +0 leather armour (29, -13, D:6) a cursed -2 club (29, -12, D:6) a cursed +0 leather armour (30, -25, D:6) a +0 club (30, -10, D:6) a +2 whip of electrocution (31, 0, D:6) a +0 short sword (34, -22, D:6) a +0 dagger a +0 robe (35, 12, D:6) a tomahawk (36, 10, D:6) 3 tomahawks a +0 ring mail (38, -16, D:6) a +0 giant club (43, -22, D:6) 3 bolts (43, -21, D:6) a ration (44, -21, D:6) a ration Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 scale mail (2, 0, D:7) a +0 dagger a +0 robe (11, -2, D:7) a +0 club (12, -42, D:7) a +0 shortbow 19 arrows (13, -39, D:7) 5 arrows (13, -24, D:7) a +0 robe (16, -21, D:7) a +2 whip of freezing a +0 robe of magic resistance a +0 animal skin a +0 animal skin (32, -36, D:7) a +0 giant spiked club (32, -5, D:7) a +0 hand axe (35, 0, D:7) a +0 dagger (36, -9, D:7) a +0 whip a +0 giant spiked club a +0 flail a +0 whip a +0 robe a +0 halberd (38, -42, D:7) 7 poisoned needles (41, -11, D:7) a +0 leather armour (44, -41, D:7) a +0 trident (45, -29, D:7) a +0 cloak (47, -24, D:7) a +0 leather armour (48, -24, D:7) a +0 leather armour (49, -28, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, 1, D:8) a +0 short sword 3 tomahawks a +0 plate armour (1, 3, D:8) a +0 hand axe a +0 whip (2, 2, D:8) a +0 dagger a +0 robe (6, 31, D:8) 12 poisoned needles (7, 3, D:8) 2 tomahawks (7, 4, D:8) a +0 club a +0 leather armour (15, 26, D:8) a +0 falchion a +0 short sword (16, 2, D:8) a +0 giant club (18, -1, D:8) a scroll of vulnerability (30, 15, D:8) a +0 ring mail (32, 14, D:8) a +0 cloak (33, 21, D:8) a +0 trident (34, 23, D:8) a +0 club (35, 2, D:8) a cursed -3 whip (35, 4, D:8) a cursed -1 war axe a cursed +0 dagger (35, 23, D:8) 15 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (1, -13, D:9) a +4 war axe a +0 robe (2, -23, D:9) a +0 scale mail (3, -13, D:9) a cursed +2 dagger a cursed +0 robe (4, -11, D:9) a cursed +5 spear a +0 robe (15, 26, D:9) a scroll of noise (16, 26, D:9) an uncursed ring of magical power an uncursed ring of magical power (17, 30, D:9) a scroll of immolation (18, 30, D:9) a +0 quarterstaff (33, -3, D:9) a +0 war axe (37, -3, D:9) a +0 leather armour (37, 5, D:9) a +0 quarterstaff (39, 12, D:9) a +0 club (51, -8, D:9) 4 needles of confusion (51, 7, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Luwa's General Store 17 stones (20 gold) 31 sling bullets (186 gold) a crystal ball of energy (240 gold) 15 sling bullets (90 gold) the +11 mace of Autumn {vamp, Fragile +Rage rPois} (877 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It lets you go berserk. It will be destroyed if unequipped. 2 tomahawks of returning (24 gold) a +0 hand crossbow of freezing (99 gold) a +3 chain mail of poison resistance (282 gold) [Shop] Ycletzis's General Store a scroll of noise (17 gold) a +3 chain mail of poison resistance (399 gold) a wand of disintegration (8) (204 gold) a scroll of identify (34 gold) a ration (85 gold) 13 stones (22 gold) a scroll of enchant armour (127 gold) a scroll of blinking (127 gold) a lightning rod (4/4) (680 gold) a +0 pair of gloves of dexterity (195 gold) (0, 0, D:10) a scroll of noise (6, 3, D:10) a +0 leather armour (11, -4, D:10) 2 curare-tipped needles (18, -4, D:10) a +0 blowgun a +2 dagger of distortion 6 curare-tipped needles (18, 33, D:10) a +0 scimitar (18, 35, D:10) a +0 giant club a +0 giant club (19, -12, D:10) a +0 club (20, 17, D:10) a cursed +0 long sword (22, -13, D:10) a +0 dagger (22, -4, D:10) a +0 chain mail (22, 9, D:10) 22 arrows (24, -13, D:10) a +0 blowgun 3 curare-tipped needles (24, 10, D:10) a +0 flail (24, 11, D:10) a +0 short sword (24, 12, D:10) a +0 short sword a +0 chain mail (25, -13, D:10) a curare-tipped needle (26, -13, D:10) a +0 blowgun 11 poisoned needles a +0 short sword (27, -13, D:10) a +0 dagger a +0 dagger (27, 9, D:10) a +0 club (28, -13, D:10) a poisoned needle 2 curare-tipped needles (28, -3, D:10) a +0 giant club a +0 giant club (28, 9, D:10) a +0 trident a +0 leather armour (31, -13, D:10) a curare-tipped needle (32, -13, D:10) a poisoned needle (35, 16, D:10) an uncursed staff of earth (39, 12, D:10) a +0 giant club a +0 dire flail (41, 0, D:10) 17 poisoned needles (42, -3, D:10) a +0 robe a +0 dire flail (45, 0, D:10) a +0 robe (46, -7, D:10) a +0 leather armour a +0 mace (46, -4, D:10) a +0 scale mail a +0 hand axe (48, -2, D:10) a +0 chain mail a +0 war axe (49, -2, D:10) a +0 war axe (52, 1, D:10) a +0 robe a +0 dagger (54, 25, D:10) a cursed +0 mace Level 11 of the Dungeon (12, -11, D:11) a +0 robe (14, -7, D:11) a +0 leather armour a +0 dagger (14, -6, D:11) a +0 robe a +0 dagger (14, 20, D:11) a +0 falchion a +0 leather armour (15, 33, D:11) a +0 rapier (16, -23, D:11) a +0 battleaxe a +0 chain mail (19, 33, D:11) a +0 leather armour (20, -9, D:11) a +0 ring mail (22, -6, D:11) a +0 dagger a +0 robe (23, 26, D:11) a +0 flail (24, -14, D:11) a +0 club (24, 2, D:11) a +0 leather armour (29, 11, D:11) a +0 flail a +2 scale mail of fire resistance (38, -1, D:11) a +0 chain mail a +0 mace (41, 7, D:11) a +0 hand axe a +0 chain mail (42, 5, D:11) a +0 ring mail a +0 dagger (50, 4, D:11) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (7, -26, Lair:1) 6 curare-tipped needles (8, -1, Lair:1) 15 gold pieces (8, 10, Lair:1) a +0 leather armour (9, 7, Lair:1) a +0 hunting sling (11, 19, Lair:1) a +0 trident (17, -13, Lair:1) 13 gold pieces (22, 20, Lair:1) a +0 mace (23, -14, Lair:1) a scroll of immolation (24, -9, Lair:1) a +2 chain mail of poison resistance (34, 16, Lair:1) a potion of heal wounds Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 gold pieces (1, -2, Lair:2) a potion of might (2, -1, Lair:2) a ration (2, 0, Lair:2) 19 gold pieces (21, -8, Lair:2) a +0 scale mail (32, -19, Lair:2) a +0 morningstar (36, -13, Lair:2) a stone Level 3 of the Lair of Beasts (0, 0, Lair:3) 25 gold pieces (8, -19, Lair:3) 11 gold pieces (12, 15, Lair:3) 8 gold pieces (12, 29, Lair:3) a +0 robe (16, 11, Lair:3) a stone (16, 14, Lair:3) a yak corpse (17, 12, Lair:3) a hydra corpse (17, 14, Lair:3) a crocodile corpse (20, 15, Lair:3) a yak corpse (21, 18, Lair:3) a javelin (22, 18, Lair:3) 4 gold pieces a javelin (23, 18, Lair:3) a javelin (25, 13, Lair:3) an uncursed staff of cold (25, 27, Lair:3) a +0 dagger (26, -14, Lair:3) 28 gold pieces (30, -21, Lair:3) 6 gold pieces (38, 24, Lair:3) 24 arrows (51, 2, Lair:3) a +0 hand crossbow (53, -17, Lair:3) +0 fire dragon scales the +10 hand axe of the Wraith {drain, Fragile rElec rF+ Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It protects you from fire. It insulates you from electricity. It will be destroyed if unequipped. (57, -18, Lair:3) 15 arrows