stringdemon Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (5, -18, D:1) 27 stones (12, -14, D:1) a +0 club a +0 dagger (21, -43, D:1) a cursed -3 dagger (23, 5, D:1) a cursed -1 dagger 19 stones a +0 robe (24, 6, D:1) 22 sling bullets (28, -36, D:1) a +0 club (30, -38, D:1) a +0 robe (33, 7, D:1) a +0 short sword (33, 8, D:1) a +0 club (38, -14, D:1) a +0 dagger (38, 5, D:1) a +0 whip (39, -34, D:1) a +0 short sword (44, -2, D:1) a +0 club (45, -14, D:1) a +0 spear Level 2 of the Dungeon (34, 26, D:2) 14 poisoned needles (37, -4, D:2) 25 stones (38, 26, D:2) a +0 club (38, 29, D:2) a +0 whip (38, 30, D:2) a +0 club (39, 7, D:2) a +0 hand axe (43, 18, D:2) 12 bolts (48, -12, D:2) a +0 club (49, 16, D:2) a +0 flail (53, 30, D:2) 13 bolts (55, -12, D:2) 18 stones (58, -5, D:2) a +0 robe (58, 3, D:2) a stone (63, 3, D:2) a stone (65, 3, D:2) 3 stones Level 3 of the Dungeon (1, 21, D:3) a +0 club (3, 8, D:3) a +0 dagger a +0 robe (6, 7, D:3) a +1 antimagic dagger a +0 robe (7, 3, D:3) a +0 war axe a +0 leather armour (7, 7, D:3) a +0 morningstar (11, 6, D:3) a +0 flail a +0 mace a +0 scale mail (11, 7, D:3) a +0 flail (20, -19, D:3) a cursed -1 dagger a +0 robe (20, 17, D:3) a potion of heal wounds a +0 club (28, 21, D:3) a +0 short sword (33, -18, D:3) a +0 quarterstaff (33, 29, D:3) a +0 club (38, -3, D:3) 2 stones (43, -3, D:3) a stone (44, -3, D:3) 23 bolts (44, 19, D:3) a +0 whip (45, -3, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) 8 poisoned needles (2, 11, D:4) 15 poisoned needles (3, 2, D:4) a +0 spear (6, -4, D:4) a cursed +0 leather armour (10, 0, D:4) a +0 hunting sling (12, 12, D:4) a +2 short sword of draining (18, 29, D:4) a +0 giant club (23, 19, D:4) a +0 short sword (25, 20, D:4) a +0 robe a cursed -2 dagger (30, 15, D:4) a +0 leather armour a +2 robe of positive energy (31, 9, D:4) a +0 short sword a potion of heal wounds (33, 8, D:4) a +0 dagger (34, 21, D:4) a +1 mace of protection (35, -10, D:4) 25 stones (35, 22, D:4) a +2 quarterstaff of chaos (41, -3, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Ylesk's Assorted Antiques a +0 quarterstaff (124 gold) a scroll of recharging (294 gold) a +0 rapier (124 gold) a +0 scale mail (124 gold) a cursed +0 chain mail (108 gold) a +0 chain mail (139 gold) a cursed -1 glaive (3 gold) a scroll of fog (62 gold) (0, 0, D:5) 33 stones (2, -8, D:5) a +0 robe (6, 0, D:5) a +0 robe (8, 19, D:5) 17 bolts (13, 10, D:5) a cursed -3 rapier a +0 leather armour (16, 12, D:5) a cursed +0 giant club (17, 8, D:5) a cursed -1 shortbow (19, 5, D:5) a +0 giant club (36, 7, D:5) a +0 spear (36, 8, D:5) a +0 spear (37, 8, D:5) a +0 spear (37, 9, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 17, D:6) a +0 ring mail (7, 0, D:6) a cursed -1 shortbow (9, -18, D:6) 14 bolts (9, -17, D:6) 21 stones (9, -14, D:6) a +0 scale mail (17, -8, D:6) a +0 trident (21, -20, D:6) a +0 robe (26, -8, D:6) a +0 giant club (26, 27, D:6) 20 stones (29, 9, D:6) a potion of heal wounds (33, 22, D:6) a +0 scale mail (33, 27, D:6) a cursed +4 dagger a +0 robe (33, 28, D:6) a cursed +3 flail a +0 robe (36, 27, D:6) a cursed +4 dagger a cursed +0 robe a +0 dire flail a +0 robe (37, 1, D:6) a +0 trident (45, 0, D:6) a +0 ring mail a +0 flail a +0 chain mail a cursed -3 flail a +0 scale mail a +0 spear (46, -1, D:6) a +0 shortbow (46, 0, D:6) a +0 club (49, 9, D:6) a +0 spear (50, 1, D:6) a +0 halberd (50, 10, D:6) a +0 mace (51, 11, D:6) a throwing net (53, 14, D:6) a +0 short sword (55, -1, D:6) 13 stones Level 7 of the Dungeon [Shop] Yfoow's Book Boutique a book of Beasts (605 gold) a book of Power (495 gold) a book of Minor Magic (220 gold) the Incunabulum of Orientation and the Birds (531 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Gell's Gravitas Translocation 3 a book of Transfigurations (605 gold) a book of Clouds (495 gold) a book of Battle (440 gold) a book of the Sky (715 gold) [Shop] Byick's Antique Armour Emporium a +1 plate armour of cold resistance (735 gold) a +1 helmet (241 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 helmet (94 gold) a scarf of cloud immunity (147 gold) a +0 robe (14 gold) a cursed +0 scale mail (63 gold) a +0 robe (14 gold) (0, 0, D:7) 27 bolts (3, -5, D:7) a +0 hand axe a +0 dagger a +0 robe (4, -5, D:7) a +0 war axe a +0 leather armour (7, 8, D:7) a +2 short sword a +0 robe (8, 8, D:7) a +3 flail a +0 robe a cursed -1 hand axe a +0 robe a +4 trident a +0 robe (12, -9, D:7) a +0 robe (17, -11, D:7) a +0 flail (18, -12, D:7) a +0 leather armour (19, -3, D:7) 13 bolts (20, 15, D:7) 17 poisoned needles (24, 29, D:7) a +0 hand axe (30, -26, D:7) a +0 flail a +0 leather armour a +0 whip a +0 leather armour (31, -28, D:7) a +0 mace a +0 leather armour (31, -27, D:7) a +0 club a +0 short sword a cursed +0 chain mail a +4 dagger of speed a +0 robe (31, -26, D:7) a +0 dagger a +0 scale mail (34, 0, D:7) a potion of heal wounds (39, 19, D:7) a +0 dire flail a +0 giant spiked club (42, 1, D:7) a +0 shortbow (53, 13, D:7) the +1 leather armour "Fugutuw" {rElec rCorr Int+3 Dex-5} It affects your intelligence (+3). It affects your dexterity (-5). It insulates you from electricity. It protects you from acid and corrosion. (54, -5, D:7) a potion of heal wounds Level 8 of the Dungeon (0, 0, D:8) 19 stones (3, 35, D:8) a stone (3, 36, D:8) a +1 dagger of venom 22 stones a +0 robe a scroll of random uselessness (5, 11, D:8) a +0 rapier a +0 robe a cursed +0 buckler a +0 rapier a +0 robe a +0 buckler (9, 20, D:8) a +0 robe a +0 dagger (10, 44, D:8) 22 stones (15, 10, D:8) a +0 short sword a +0 robe a +0 dagger a +0 robe (15, 18, D:8) a +0 hand axe (22, 12, D:8) a +0 giant spiked club (23, -1, D:8) 5 stones (23, 12, D:8) a +0 mace (23, 13, D:8) a +0 dagger a +0 robe (32, 30, D:8) a +0 mace (34, 31, D:8) a +0 hunting sling (47, 25, D:8) 21 stones (51, 14, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 1, D:9) a +0 hand axe a cursed +0 chain mail a +0 whip (1, 2, D:9) a +0 trident a +0 leather armour (3, -28, D:9) a +0 giant spiked club a +0 giant club (8, 1, D:9) a +0 trident (16, 3, D:9) a +0 chain mail (20, 6, D:9) 8 poisoned needles (28, 14, D:9) a +0 dagger a +0 robe (28, 15, D:9) a +0 war axe (31, -3, D:9) 22 stones (36, 8, D:9) a +0 broad axe (37, -4, D:9) a cursed +0 giant club a +0 giant club (38, 14, D:9) 16 stones (40, 18, D:9) a +2 spear of pain (47, 3, D:9) a +0 robe (52, -1, D:9) 14 stones (52, 19, D:9) a +0 robe (58, -2, D:9) a throwing net (60, 8, D:9) a +0 giant spiked club a +1 dire flail of distortion (63, -20, D:9) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 leather armour (64, -20, D:9) a cursed -3 dagger a +0 ring mail a +0 club a +0 leather armour (64, 16, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a stone (0, 1, D:10) a stone (0, 5, D:10) a stone (4, 15, D:10) a +0 flail (16, -8, D:10) a wand of iceblast (8/15) a wand of enslavement (15/24) a wand of flame (28/48) a wand of scattershot (4/9) a wand of iceblast (6/15) a wand of iceblast (8/15) a wand of acid (10/15) 4 scrolls of immolation (18, -8, D:10) a +0 dire flail (19, 5, D:10) a +0 chain mail (20, 3, D:10) a +0 dire flail a +0 chain mail (21, -7, D:10) a +0 whip a +0 shortbow (23, -3, D:10) a +0 shortbow (24, 4, D:10) 2 stones (26, -1, D:10) a +0 giant club a +0 giant club (27, -11, D:10) a +0 leather armour (27, 5, D:10) 20 stones (28, -2, D:10) a +0 short sword (44, -19, D:10) a +0 mace (44, 14, D:10) a +0 hand axe a +0 arbalest a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, -51, Lair:1) 18 sling bullets (11, -20, Lair:1) 20 bolts (16, -23, Lair:1) a +0 falchion (18, -35, Lair:1) 18 stones (27, -30, Lair:1) a wand of random effects (26/48) (32, -24, Lair:1) a scroll of immolation (34, -22, Lair:1) 13 stones (54, -5, Lair:1) 30 stones (55, -44, Lair:1) a potion of heal wounds Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of immolation (10, -5, Lair:2) 22 stones (29, 0, Lair:2) 24 stones (30, 0, Lair:2) 16 stones (43, -16, Lair:2) the cursed +1 hand axe of Tuicagom {flame, rElec MP+9 Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it.