Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 straycat the Cutter (level 1, 16/16 HPs) Began as a Vampire Wanderer on July 19, 2017. Safely got out of the dungeon. The game lasted 00:00:02 (1 turns). straycat the Cutter (Vampire Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + c - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Potions f - a potion of blood Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 b - the Volume of Displacement Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 Skills: + Level 1.7 Fighting + Level 3.2 Short Blades + Level 3.0 Stealth Level 2.0 Air Magic Level 1.0 Earth Magic You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, straycat the Vampire Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! No target in view! No target in view! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #...# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | straycat the Vampire Wanderer began the quest for the Orb. 0 | D:1 | straycat set off with: a book of Geomancy, the Volume of Displacement, a +0 short sword, a +0 robe, a +0 dagger, a potion of blood 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:$ | Safely got out of the dungeon.