Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 straycat the Sneak (level 1, 16/16 HPs) Began as a Vampire Wanderer on July 5, 2017. Safely got out of the dungeon. The game lasted 00:00:08 (5 turns). straycat the Sneak (Vampire Wanderer) Turns: 5, Time: 00:00:09 Health: 16/16 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 15 God: Gold: 0 SH: 4 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis + b - +0 short sword rCold . . . Gourm . c - +0 buckler rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) e - a +0 dagger Armour c - a +0 buckler (worn) d - a +0 robe (worn) Potions f - a potion of blood Books a - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Skills: + Level 1.7 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 1.0 Shields Level 2.0 Summonings Level 1.0 Fire Magic You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Found 18 stones. Found a staircase leading out of the dungeon. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. Found 9 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ≈.≈≈... ..≈.≈.. .....≈≈ ≈....≈.## ≈≈(..≈≈.# .≈..P.P.# P.≈..≈..# .≈.PP≈≈≈# ≈..P≈≈.@# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | straycat the Vampire Wanderer began the quest for the Orb. 0 | D:1 | straycat set off with: a book of Flames, a +0 short sword, a +0 buckler, a +0 robe, a +0 dagger, a potion of blood 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 5 | D:$ | Safely got out of the dungeon.