Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 0 straycat the Sneak (level 1, 13/13 HPs) Began as a Vampire Wanderer on June 26, 2017. Safely got out of the dungeon. The game lasted 00:00:44 (1 turns). straycat the Sneak (Vampire Wanderer) Turns: 1, Time: 00:00:45 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis + d - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 dagger Armour c - a +0 robe (worn) Potions f - a potion of blood Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 b - the Grimoire of Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting Level 2.1 Necromancy Level 1.0 Poison Magic Level 1.7 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, straycat the Vampire Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Okay, then. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###+# #@..# ###+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | straycat the Vampire Wanderer began the quest for the Orb. 0 | D:1 | straycat set off with: a book of Necromancy, the Grimoire of Feathers, a +0 robe, a +0 club, a +0 dagger, a potion of blood 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Identified the Grimoire of Feathers 1 | D:$ | Safely got out of the dungeon.