Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file. 0 straycat the Magician (level 1, 13/13 HPs) Began as a Vampire Wanderer on June 3, 2017. Safely got out of the dungeon. The game lasted 00:00:15 (1 turns). straycat the Magician (Vampire Wanderer) Turns: 1, Time: 00:00:16 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing f - a potion of blood Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 c - the Grimoire of the Entourage Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 Skills: + Level 1.0 Maces & Flails + Level 1.5 Armour + Level 1.5 Stealth + Level 3.0 Spellcasting Level 2.0 Summonings Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, straycat the Vampire Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 15 gold pieces. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #..$..# #.....# #.@...# #.....# #.....# #####+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | straycat the Vampire Wanderer began the quest for the Orb. 0 | D:1 | straycat set off with: a book of Minor Magic, a potion of curing, the Grimoire of the Entourage, a +0 robe, a +0 club, a potion of blood 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Identified the Grimoire of the Entourage 1 | D:$ | Safely got out of the dungeon.