Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file. 0 straycat the Vexing (level 1, 15/15 HPs) Began as a Vampire Wanderer on June 3, 2017. Safely got out of the dungeon. The game lasted 00:01:24 (3 turns). straycat the Vexing (Vampire Wanderer) Turns: 3, Time: 00:01:24 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis + a - +2 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour d - a +0 robe (worn) Potions e - a potion of blood Books b - the Volume of Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - the Incunabulum of Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 Skills: * Level 1.0 Fighting - Level 1.0 Axes + Level 1.0 Armour * Level 0.0 Dodging * Level 1.5 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 3.0 Hexes Level 1.5 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 26% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, straycat the Vampire Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Memorise Sting, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #.# #.# #≈. #≈≈ #≈.. #P.. ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | straycat the Vampire Wanderer began the quest for the Orb. 0 | D:1 | straycat set off with: a +2 hand axe, the Volume of Intoxication, the Incunabulum of Ignition, a +0 robe, a potion of blood 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Identified the Volume of Intoxication 0 | D:1 | Identified the Incunabulum of Ignition 2 | D:1 | Learned a level 1 spell: Sting 3 | D:$ | Safely got out of the dungeon.