straycat Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (7, 10, D:1) a +0 club (14, 22, D:1) a +0 mace (25, 24, D:1) a +0 club (27, 29, D:1) a +0 club (27, 31, D:1) a +0 ring mail (28, 25, D:1) a +0 ring mail (28, 27, D:1) a +0 club (29, 20, D:1) a meat ration (37, 37, D:1) a +0 mace (47, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 3, D:2) a +0 hand axe (2, 0, D:2) a royal jelly (3, -45, D:2) a +0 dagger (10, -45, D:2) a +0 robe (13, -11, D:2) a +0 dagger (14, -8, D:2) a +0 whip (15, -9, D:2) a +0 whip (16, -10, D:2) a +0 dagger (26, -20, D:2) a bread ration (26, -8, D:2) a +0 hand axe (34, -1, D:2) a +0 club (40, -19, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) an arrow (unseen) (3, 13, D:3) a quokka skeleton (7, 22, D:3) a scroll of identify (10, 11, D:3) a +0 club (11, 11, D:3) a +0 short sword (13, 11, D:3) a meat ration (14, 9, D:3) 2 arrows (14, 10, D:3) a +0 dagger (16, 9, D:3) an arrow (17, 2, D:3) a +0 short sword (17, 5, D:3) an arrow (17, 6, D:3) an arrow (18, 5, D:3) an arrow (18, 9, D:3) an arrow (18, 13, D:3) a +0 robe (19, 3, D:3) a +0 robe (19, 4, D:3) an arrow (21, 1, D:3) an arrow (23, 3, D:3) a potion of curing