stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (16, -33, D:1) a +0 ring mail (42, 5, D:1) a +0 spear (43, -28, D:1) a +0 spear (49, -3, D:1) a +0 dagger (49, -1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 10, D:2) a +0 spear of distortion (23, 17, D:2) a +0 falchion (26, 10, D:2) a +0 dagger (30, -15, D:2) a +0 mace Level 3 of the Dungeon [Shop] Zekhu's Jewellery Emporium the ring of the Hare {EV+8} (1280 gold) [ring of evasion] EV: It affects your evasion (+8). an amulet of guardian spirit (300 gold) a +6 ring of intelligence (585 gold) a +4 ring of protection (360 gold) a +6 ring of dexterity (585 gold) an amulet of reflection (300 gold) a ring of ice (250 gold) an amulet of faith (400 gold) an amulet of the acrobat (300 gold) (0, 0, D:3) a +0 hunting sling (2, -1, D:3) a +0 club a +0 ring mail (7, -33, D:3) a +0 dagger a +0 club a +0 dagger (17, -4, D:3) a +0 dagger (34, -13, D:3) a +0 dagger Level 4 of the Dungeon (10, 15, D:4) a +0 mace (10, 19, D:4) a +0 short sword (12, 26, D:4) a +0 robe (20, 36, D:4) a +0 chain mail (21, 8, D:4) a +0 ring mail (27, 4, D:4) a +0 club (34, 13, D:4) a +0 club (36, 25, D:4) a +0 dagger a +0 dagger (36, 27, D:4) a +0 club (37, 4, D:4) a +0 scale mail (38, 18, D:4) a +0 ring mail a +0 whip (39, 42, D:4) a +0 animal skin (40, 1, D:4) a +0 leather armour a +0 short sword a +0 dagger a +0 club a +0 leather armour (41, 7, D:4) a +0 ring mail (43, 18, D:4) a +0 ring mail (44, 3, D:4) a +0 hand axe a +0 chain mail a +0 hand axe (53, 19, D:4) a +0 dagger (54, 4, D:4) a +0 dagger (54, 19, D:4) a +0 club (56, 7, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (1, -11, D:5) a +0 mace (3, -8, D:5) a +0 short sword (3, 25, D:5) a +0 giant spiked club (11, -16, D:5) a +0 flail (11, 25, D:5) a +0 giant club (15, -16, D:5) a +0 short sword (30, -15, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 ring mail (1, 0, D:6) a +0 whip a +0 chain mail (12, 35, D:6) a +0 morningstar a +0 plate armour (13, -11, D:6) a +0 dagger (18, 12, D:6) a +0 whip (20, -1, D:6) a +0 scale mail (20, 1, D:6) a +0 robe a +0 spear (23, -2, D:6) a +0 antimagic spear Level 7 of the Dungeon (6, -27, D:7) a +0 flail (13, -5, D:7) a +0 trident (13, -3, D:7) a +0 spear (34, -7, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 11, D:8) a +0 giant spiked club a +0 giant club (3, 9, D:8) a +0 falchion a +0 leather armour (4, 10, D:8) a +0 club (4, 15, D:8) the +0 robe of Hangman {Str-4 Int+4 Archmagi} Str: It affects your strength (-4). Int: It affects your intelligence (+4). Archmagi: It increases the power of your magical spells. (4, 24, D:8) a +0 short sword (4, 25, D:8) a +0 club (5, 10, D:8) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (5, 24, D:8) a +0 short sword (7, 44, D:8) a +0 helmet (10, 25, D:8) a +0 leather armour (11, 20, D:8) a +0 dagger a +0 dagger a +0 robe (13, 9, D:8) a +0 whip of flaming a +0 dagger a +0 robe (14, 9, D:8) a +0 club a +0 leather armour a +0 trident a +0 plate armour (15, 9, D:8) a +0 dagger a +0 robe (17, 9, D:8) a +0 club a +0 robe (18, 20, D:8) a +0 short sword a +0 chain mail (24, 21, D:8) a +0 flail a +0 plate armour a +0 glaive (26, 0, D:8) a +0 dagger (27, 41, D:8) a wand of charming (13) a +1 whip of freezing a +2 whip of freezing a +0 whip of venom (34, 7, D:8) 2 scrolls of fog a scroll of blinking 4 boomerangs a scroll of immolation a scroll of noise a scroll of magic mapping a scroll of enchant armour 2 potions of mutation 6 javelins a scroll of holy word a scroll of enchant weapon 2 potions of resistance 2 potions of brilliance a potion of attraction a potion of might (38, 6, D:8) a +0 hand axe (42, 25, D:8) a +0 robe a +0 dagger (43, 14, D:8) a +0 scale mail a +0 club a +0 robe a +0 dagger a +0 mace a +0 club (45, 15, D:8) a +0 trident (46, 29, D:8) a +5 battleaxe a +0 robe (59, 1, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (1, -20, D:9) a +0 scimitar (13, -30, D:9) a +0 chain mail (14, -22, D:9) a +0 leather armour (22, 14, D:9) a +0 scale mail a +0 spear (23, 11, D:9) a +0 club (23, 12, D:9) a +0 whip (23, 14, D:9) a +0 trident a +0 trident (24, 14, D:9) a +0 plate armour a +0 long sword (25, 1, D:9) a +0 club (25, 12, D:9) a +0 spear a gnoll corpse (skeletalised by now) (26, 12, D:9) a +0 short sword (27, 13, D:9) a +0 ring mail a +0 whip (31, 13, D:9) a +1 flail of protection (42, 14, D:9) a +0 chain mail a +0 trident (49, -15, D:9) a +0 robe a +3 long sword (49, 10, D:9) a +0 scale mail a +0 club (50, -15, D:9) a +0 robe a +0 flail Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (2, -6, D:10) 11 gold pieces (5, -3, D:10) a +3 glaive of distortion (still there?) +0 steam dragon scales (still there?) a wand of mindburst (5) (still there?) (8, -7, D:10) a +0 shortbow (8, -5, D:10) 3 javelins the Ecumenical Temple